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Posts
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Everything posted by Whitebaron
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Hi JustKaio, First of all trying to blackmailing us about leaving the game is totally pointless. If you dislike our game I'm sorry to hear it, but we don't force you to play, do what make you feel happy. We also wont work faster because you complain, you probably forgot that we are working on our free time and that it's a volunter work. If you are experiencing this issue since a long time then, you should push for it ealier on the forums. If it was the case and you didn't got any reply you should had bumped it so it don't get missed because yes you aren't the only one that encounter issue in PRO saddly. Anyway, I fixed your variable, sorry to not be much at home this weekend; next time I will teleport myself. Have a good day! WhiteBaron
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I applied a manual fix you can continue your progress without any problem Justingwapo. Have a nice day. WhiteBaron
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Hi Justingwapo, Can you please come back I uploaded my fix wrongly it should work now, if not I will later fix it manually. After walking on tiles you should be able to interact with Brawly. WhiteBaron
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Hello Justingwapo, I added a fix you can go back to Brawly and continue your quest freely you must walk on these tiles to get the fix applied. They are invisible for you so don't worry if you can't see them it will still work. Have a good day. WhiteBaron
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Hello KyloRen, I applied another fix, It should work properly now. Whitebaron
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Hello KyloRen, I applied a fix let me know if you still have any issue. Whitebaron
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Hello RyXe, I fixed the second issue also don't PM any staff member for personal support keep posting in your thread when you make one. Have a nice day. Whitebaron
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Hello everyone, Keep posting your ideas Im still reading everything. I want to add something new for my next project so keep going!
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Hello RyXe, Your issue should be now resolved. Please for your future reports provide more screen shoot/video. WhiteBaron
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Hello K0rean, It should be fixed. Please for your future reports provide more screen shoot/video. WhiteBaron
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cd79b6eeff3033e9f056cba555e32922.mp4
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Hello everyone, Im looking for some new items / in game boost creation / rewards ideas. If you could create any boost, item, or new way of rewarding in PRO(example: exclusive Keldeo Skin for the fishing contest) what would it be? By following theses steps post your ideas! Of course all broken ideas will be ignored try to stay objective and take in consideration that PRO is a MMO. Name: Description: How to obtain:
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This part of the quest is being reset each time you give a try which mean that even if one of your try is being bugged (cause of a server crash for example) this won’t impact anything and won’t require staff intervention. Futhermore most of players already successfully finished this part so you need to try harder and by yourself not by following a misleading guide.(some of there were made with a bug abuse that was permitting you to skip that part) Also keep in mind that it’s a matter of pixels you can’t see growlie entirely, and his spawn is randomly selected and can change at each try.
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An issue occurred AlphaRider, Check again it should be fine now. WhiteBaron
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Hello AlphaRider, I fixed your variables. Have a nice day. WhiteBaron
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Hello Mosz, I fixed your variables, Keldeo is now waiting for you in Wastelands. Have a good day. WhiteBaron
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Fishing Contest Suggestion/Improvement/Re-balance
Whitebaron replied to Whitebaron's topic in Suggestions
Im not replying to anyone but I read carefully don't worry guys. -
Hello everyone, *Quick reminder: The contest will happen weekly at a randomly selected hour and will last for 1 hour and 30 minutes, shiny Pokemon got a points bonnus. I would like to get your feedback about the fishing contest, but first, let me share with you all the currently available rewards: - The Top 3 will receive: 1 instantly consumed 7-day Train Ticket; 1 instantly consumed 24-hour Safari Ticket; an assortment of 2-3 (different) PvP Berries for a total of 15 Berries; 20 Rare Candies; 10 PP Up; a low percentage of winning 1 out of 3 cosmetics (a tradable Bow, Spear, or Water Shuriken cosmetic); a possible change of form for Keldeo; 50 PvE Coins. - The Top 4-10 will receive: 1 instantly consumed 7-day Train Ticket; an assortment of 2-3 (different) PvP Berries for a total of 10 Berries; 20 Rare Candies; 10 PP Up; 35 PvE Coins. - The Top 11-15 will receive: 1 instantly consumed 24-hour Safari Ticket; an assortment of 2-3 (different) PvP Berries for a total of 10 Berries; 20 Rare Candies; 10 PP Up; 20 PvE Coins. - The Top 16-25 will receive: an assortment of 2-3 (different) PvP Berries for a total of 10 Berries; 20 Rare Candies; 10 PP Up; 10 PVE Coins. - The losers will receive 3 PvE coins. I am open to change regarding the following: - The contest spawns - The time of the contest - The contest rewards - The Expert Fisherman's current options WhiteBaron
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Hello Uhmpoky98, Barry should be waiting for you in the Route 201, take us aware if you still encounter any problem. WhiteBaron
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Hello delos29, Something was wrong with your username inside the script, it's now fixed. Sorry for the inconvenience. WhiteBaron
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New Sinnoh Quest Bug Report Megathread
Whitebaron replied to Whitebaron's topic in NPC & Scripting Bugs
Hello Draylio, Paul will only teleport you 1 time and disappear you have to go back manually in Route 103 if you disconnected. Charon (Pluton in your case) is waiting for you. WhiteBaron -
Hello Haakk, You caught your Medicham before get Brawly instructions. So when he check the caught date requiered for the quest it doesn't match. What the quest ask you is to caught a new Medicham when Brawly tell you to "Come back with a new Medicham that is more determined and gleeful and show us your friendship!" and not to come back with one already caught before (since for the story lore you shouldn't be aware of requierements needed before this unless you follow a guide). So this wont work until you caught a new Medicham that meet all other requirements. Have a great day ! WhiteBaron
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Welcome back @Valenea, I hope you will enjoy all the content that we released from 2019 until now. WhiteBaron
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Hello, @Ta7esh Asking a senior developper (the hightest dev rank irl) wouldn't change anything regarding our servers issues, why? Because before touching anything in PRO he would need to check the whole PRO code and this would take more than 1 month and half for sure, since you have to check every edge case where all different parts of the code are interacting and also understand these ones, this would take many, many months. Also it look like you think that our dev's are currently sleeping.. Thing that is totally false keep in mind that it's not because you don't see the work provided that people aren't working our dev's still spend nights on it (and keep adding fixs even if you don't see them). Do you think that any developper would be happy to see his game crashing and to provide a bad user experience ? The staff care about the game else we would let it die instead of adding constant updates/events and fixs. I read something related to artists? @Liz Yes they could draw a new interface but do you think that the whole interface is made only with pictures ? When you got the picture drawed of your interface you have to "draw" it via the code too, thing that take imo more time and testing. So even if artists was drawing it this wouldn't be made now since only dev's could code it right and implement it. About new Pokeballs I think everyone get now that it take few second for our dev's to implement them since the animation is already created and that only pictures file (made by artists) would be missing so it's not needed to argument about this on my side. @Ta7esh About our events and servers performance you are totally false, yes a code made by a CS can crash a server (if it's not made properly) but this get also fixed in some minutes since we get a notifications about npc's error's so we can desactivate and fix them. Adding a event/npc/map won't make our servers performance going down drastically. I would also appreciate to see a battle reconnection but we aren't in a Pokemon simulator on a website. Basically a website would keep your token when you get disconnected (unintentionaly) so your user session can be restored it do not work on the same way regarding a online game that use his own client interface (so it's not that easy). Thanks for your bug report (even if this not the right section) we will take a look with testers! Keep in mind that we aren't happy to see our game crashing, the whole staff do his best to help as possible the project we are sorry to make all of you experiencing these crash but trust our dev team they will get rid of these bugs. WhiteBaron