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Danicalves

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Danicalves last won the day on March 28 2025

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  1. wow i did not know you can hover to get the time. thanks!
  2. Hello! Please update comments on forum's to include a ##:## timestamp on each comment. I run into this problem if I am hosting or participating in an auction that is under 24 hours. Once a player comments on an auction, then for 23 hours, and 59 minutes, the comment's timestamp will only say "# hours ago". Or if it has been less than an hour, it will read "# minutes ago". The second example is not so problematic. So, if a player wanted to determine the END TIME of an auction, this would be problematic. They would be unable to determine exactly what time the auction ends as there is no specific time stamp. Once an hour has passed, after the starting bid is made, then any viewer is unable to know exactly what time the auction started. The exact time [##:##] will only be visible once 24 hours has passed. But if it is a 24 hour auction, then that info is not available to the viewer. Please update comments on forum's to include a ##:## timestamp on each comment.
  3. Hello! Please update comments on forum's to include a ##:## timestamp on each comment. I run into this problem if I am hosting or participating in an auction that is under 24 hours. Once a player comments on an auction, then for 23 hours, and 59 minutes, the comment's timestamp will only say "# hours ago". Or if it has been less than an hour, it will read "# minutes ago". The second example is not so problematic. So, if a player wanted to determine the END TIME of an auction, this would be problematic. They would be unable to determine exactly what time the auction ends as there is no specific time stamp. Once an hour has passed, after the starting bid is made, then any viewer is unable to know exactly what time the auction started. The exact time [##:##] will only be visible once 24 hours has passed. But if it is a 24 hour auction, then that info is not available to the viewer. Please update comments on forum's to include a ##:## timestamp on each comment.
  4. @Mob97 is the winner with a winning bid of 900k. Thank you all participants
  5. 15 min rule activated. new end time is 3:48pm EST (UTC-4)
  6. BUMP 7 hour remaining! End time = 3:47 PM EST (UTC-4)... (15 min rule would apply if a bid occurs within the final 15 min)
  7. On Mirage Island Summit, Jangmoo spawn rate does not seem to increase during daytime, when Zorua would no spawn. Can this be checked?
  8. Auction Details - Starting Price : 500k - Min Raise : 100k - no insta - Accepted Payments : Pokedollars, Coin capsule (450k), IV Reroll Ticket (700k), Nature Reroll Ticket (300k) - Time Duration : 1 Days / 24 hours - The Auction will start when the starting price is met. Important Reminders: - This trade will only be completed in Silver Auction. If you plan to transfer upon winning, then you need to mention it in your first bid. You must come to silver server. - If you intend to purchase with an alt account, specify the account alongside your bid. - If a bid is received in the final 15 minutes of the auction, the end points will be extended by 15 minutes from that bid, and will be extended by 15 minutes for each new bid thereafter, until the current offers has been held for a full 15 minutes.
  9. Hi yuqi I will be online very soon
  10. those who have played Runescape already know what I am about to ask for... I also think that Gamefreak did this in one of their games Allow players to list pokemon for sale on server-side interface. Then allow other players to view all listed pokemon for sale, and their corresponding sale price. It would be even cooler to allow a player, who is purchasing pokemon, to select a listed pokemon for sale (within the interface) and complete the trade by providing the necessary pokedollars. Players selling pokemon would be allowed to make a listing of the pokemon for sale, and they can include how long they want to the listing to stay live ( 1 day, or 1 week, or Until Sold, etc) Players can also be allowed to browse and search through all listings to see what they would like to buy. Allow players to view the history of bought and sold pokemon. I would even be in favor of adding a "tax" to the player who is selling. A small taxed amount (perhaps 2% of the selling price) would be taken from the seller. Example, if a player A sells a pokemon worth 1M to player B, then the game would absorb 20k, and player A would net 980k. Player B would not be taxed, A small tax would not scare players from using the "grand exchange service" and at the same time, it would not completely erase the "trade chat".
  11. +1 this server merge is very needed at this point. Any update on this would be appreciated
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