I feel like there are a lot missing move animations in the game. I know they are surely
hard to make to be unique and appealing, but why not just copy lets say animation of flamethrower to that of ember and
all other fire-type special attacks?
Or to copy surf as dive and waterfall etc?
Or, maybe you should prioritize to firstly make common npc moves (most used ones) like tackle, scratch (slash), growl, body slam,
quick attack (could be the same as extreme speed, dig, sucker punch), air slash (wing attack, air cutter, ... ), ...
This would make the game more appealing than making new events and such, IMO.