Patchnotes
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Patchnotes last won the day on February 13
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Jpasrv started following Patchnotes
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Hello, and thank you for your interest in the list. Zacians and Zamazenta are from gen 8, as pro still follows gen 7 this list stops at gen 7 as of now and does not included anything from gen 8. I do understand that this can create confusion. With this being said, I hope this answered your question and you have a nice day.
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Shishagames started following Patchnotes
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Hello there, Payday is actually coded, but intentionally disabled. Hope this clears things up.
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All moves will slowly be coded. Currently there are no plans on when exactly those two moves will be coded.
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Giltradz started following Patchnotes
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Greeting, as of now there are no ideas or plans on how the moves should or will be implemented.
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Toxicsoggy started following Patchnotes
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Hello, I want to clarify that the list, to our knowledge, covers the entirety of Gen 1 to Gen 7. If something is not on the list, it means that it is coded according to its main characteristics. If you have any reason to believe, that the list is faulty in any way feel free to report it. The only issue we are aware of regarding Schooling is a minor wrong interaction in regards with Illusion.
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Hello, and thank you for your interest in the list. That is correct, Sunsteel Strike currently does not ignore the enemy abilities while attacking. As it is its only characteristic, it was deemed not coded. Not coded does not refer to as damaging moves failing. Most still have their actual base power and PP. I hope this cleared things up.
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Hello, and thank you for your interest in the list. Most of the not coded items are in the game but not available to the players as they mostly just exist as an id with an icon. The rusted sword and rusted shield are from gen 8. As pro still follows gen 7 this list stops at gen 7 and does not included anything from gen 8. Hope this answered your question and you have a nice day.
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Hello there, and thank you for your interest in the list. Illuminate is likely not to be coded, at least to the extent it is in the original games. A lot of the outside of battle effects that have an influence on encounter rates would damage the game and would negatively impact the way of hunting. As of now there are no plans of coding Illuminate.
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Hello and thank you for your interest in the list. The ability Refrigirate is indeed coded now. The Reborn bot uses its own list in regards of uncoded moves, abilities and items. I will look into it in the near future. Thank you for reaching out about it. Do note however that there is currently a wrong interaction with it in regards with Normalium Z.
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The game is constantly being updated and with it so are moves abilities and items. The list is just a showcase of the current circumstances in regards of uncoded or incorrectly coded moves, abilities and items. It will be updated together with the release and fixes of moves, abilities and items.
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MOVES NOT CODED CODED INCORRECTLY ABILITIES NOT CODED CODED INCORRECTLY ITEMS NOT CODED CODED INCORRECTLY If this list is out of date, for whatever reason, please let me know under this post or on discord: thenikifreak. How to report properly: Name of the move/ability/item: What is missing/bugged: The generation: Note: A bugged interaction does not mean the move is not coded or incorrectly coded, it is about their core mechanics not working correctly or not at all. This list is just a showcase of the current circumstances in regards of uncoded or incorrectly coded moves, abilities and items. As the game is constantly being updated and with it are moves, abilities and items, this list will be updated together with it. Last updated: 28.10.2024 Credits to Patchnotes, Unowned, Magicbounce, Middleground, Saltedcoffee, Toxabest, Shiningluck, Holyowl, Scatterbug, Malamarina.
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Patchnotes joined the community
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Game Testers. What are Game Testers? Game Testers are expert users who work alongside Developers, Content Scripters and Mappers and provide useful feedback as well as report any errors and bugs. We use a separate testing server where users are given a new character with access to anything that may aid in testing. Why do we need them? Our staff team is in need of Game Testers to test new and upcoming implementations to PRO. For a while now, we have been rewarding users who help us test various important updates before they're released. In order to bring better content to PRO, we are making the Game Tester an official rank in the staff team. This will streamline communication between content staff and testers to allow better and faster testing. How are they chosen? Game Testers have to go through an apprenticeship where they will be watched to see how efficiently they work as well as how well their communication and activity is. Game Testers will be given a new account that has access to various staff commands to aid their testing. Game Testers will be officially recognised as PRO Staff members once their apprenticeship is passed. Requirements & Application process. Requirements: All requirements are mandatory. You wont be considered if you do not meet the base requirements At least 500 hours of playtime. Be able to clearly communicate in English. Sinnoh champion. 18+ years old. Able to dedicate your time and deliver efficiently. What we're looking for: Strong communication. High patience levels. Reliability. Able to persistently repeat the same work. Can commit a fair amount of time to testing duties. Application form: If you are interested in the position, please fill in the application form below. Your application and results must remain confidential. We ask all applicants to keep the fact they have applied secret. Sharing your application status will result in the rejection of your application. Please be aware that all staff work is voluntary! This is not a career. Once complete, send your application form to me via a private message! (Click "Start Conversation" on my profile).