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Lacomus

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  1. Leaderboard Approval Update: The ruleset for our first proposed speedrun category is posted above. All we need now is an example boss run. Since I don't do bosses myself, I'm offering 500k for someone to record a run on their own account, as having it done on mine would violate the rules. I've also posted the offer on Discord.
  2. Below is my proposed ruleset for Hard boss runs, with some input and feedback from other community members. I'm sharing this to welcome other suggestions. If some rules are debatable, we can hold community polls. I would suggest starting with boss runs as a way to establish a foundation for speedruns (if approved). As things progress, we can introduce new categories, such as different variations of boss runs and expand into different types of speedruns in the future, while continuing to refine the ruleset as we develop. Boss Rush - 20 Bosses (Hard) Objective Defeat any 20 eligible bosses on Hard difficulty in the fastest time possible. Rules 1. Difficulty: All 20 bosses must be defeated on Hard difficulty. 2. Team Selection: Runners may change their Pokémon team between boss battles. Team changes are optional. 3. Team & Moveset Privacy: Runners may choose to reveal or conceal their Pokémon teams and movesets, including covering or hiding this information in their video recordings. Disclosure is optional. 4. Boss Selection: Runners may challenge any 20 eligible bosses, in any order. 5. Excluded Bosses: Prehax, Suspicious Bot, and Mysterious Cultist are not eligible. These exclusions apply to all Boss Rush categories and difficulties. 6. Moves and Abilities: There are no move restrictions. Z-Moves, Mega Evolutions, and Baton Pass are all permitted. 7. Items: All items are permitted, including Escape Ropes and Repels. 8. Game Settings: Runners may freely adjust move animations, text speed, /foreveralone, and /offline. 9. Routing: Runners are free to choose their own boss order, travel routes, and strategies. Timing & Verification * Start: The timer starts at the exact moment dialogue appears when engaging the 1st boss. * End: The timer stops at the exact moment the full “You have won the battle” message is displayed after defeating the 20th boss. * Time Inclusion: All travel, preparation, item usage, and team changes between boss battles are included in the total run time. * Video Evidence: A complete, uninterrupted video recording must be provided, clearly showing all 20 boss victories. * Run Validity: Only victories against eligible bosses count towards the required 20. Runs that count any excluded boss towards their total will be considered invalid. Potential Future Categories * Difficulty: Easy / Medium / Hard * Baton Pass: Allowed / Not Allowed * Team Format: Fixed Team / Flexible Team * Boss Selection: Region-Specific / All Bosses These additional categories may be introduced in the future to offer different challenges and encourage a wider variety of strategies.
  3. The main portion of boss speedruns is spent fighting bosses, meaning Pokémon selection, movesets and battle strategies play a huge role in achieving the fastest times. When someone discovers an optimal team or strategy, others can quickly copy it. This shifts the competition away from experimenting with different Pokémon and strategies, towards simply optimising routing, boss selection or execution. While those aspects still require skill, it may take away from one of the most interesting parts of speedrunning, being discovering new strategies and finding creative ways to outperform other runners. Hiding Pokémon and movesets during runs could encourage players to experiment independently rather than immediately copying the current top runner’s setup. This could lead to more variety, innovation and interesting competition, rewarding those who put time into developing their own strategies. So...this poll lets runners decide: Yes means you can choose whether to hide this information, while No means everyone must keep it public. Once more runners get involved and submit runs, reversing this decision could be difficult. I'm drafting some rules, so please vote and share your thoughts. Thread regarding the game submission request for Speedrun.com: https://pokemonrevolution.net/forum/topic/280093-pro-on-speedruncom-game-request-submitted/
  4. @Kimbonairod As mentioned: I know there's already a possible speedrun server on the dev to-do list, which would be ideal for story runs and other challenges that currently can't be repeated without creating fresh accounts/breaking the four-account limit. In the meantime though, there are still other possibilities. Full boss runs, for example, or other challenges we could establish categories and rules for. I'm sure the community could come up with some ideas.
  5. Challenge: EV Training Speedrun Goal: Max out 510 EVs as fast as possible. Rules: Start with 0 EVs. Target spread: 252/252/6. Vitamins and Power Items allowed. No cheats, hacks or glitches. Timer stops when EVs are complete. Fastest EV trainer wins. Challenge: Level 99-100 Speedrun Goal: Reach Level 100 in record time. Rules: Start at Level 99 with 0 XP progress. No Rare Candies or EXP Candies. EXP Share allowed. Battles only for XP. No cheats or glitches. Fastest level-up wins.
  6. Catch% - Catch a specific Pokémon as fast as possible. Catch 5% - Catch 5 predetermined Pokémon. Safari% - Catch a specific Pokémon in the Safari Zone. Bug Contest% - Catch and submit a Pokémon as fast as possible. Dig Spots% - Complete a set route of dig spots. Headbutt% - Headbutt 10 specific trees. NPC Gauntlet% - Defeat a set of regular NPC trainers. Cave Escape% - Get from a cave entrance to its exit. Evolution% - Evolve a specified Pokémon from a fixed starting level. Travel% - Get from one city to another as fast as possible. Fishing% - Catch a specified Pokémon using a fishing rod. Repel Trick% - Catch a target Pokémon using a repel trick. News Press% - Complete a Pokémon News Press task. Pokémon Bingo% - Catch 3 Pokémon from a randomized bingo board. Level Up% - Level a Pokémon from 50 to 60 as fast as possible.
  7. I mentioned this idea to the dev team on Discord a while ago, but thought I'd make a post here too, as I think it could be an opportunity to introduce PRO to a wider audience, particularly Pokémon fans and speedrunners on Speedrun.com. Having PRO listed on Speedrun.com could give our community a place to compete in different speedrun categories, submit times and climb the leaderboards. I know there's already a possible speedrun server on the dev to-do list, which would be ideal for story runs and other challenges that currently can't be repeated without creating fresh accounts/breaking the four-account limit. In the meantime though, there are still other possibilities. Full boss runs, for example, or other challenges we could establish categories and rules for. I'm sure the community could come up with some ideas. I’ve submitted a game request for PRO to be added to Speedrun.com. I submitted the request through my personal Speedrun.com account, "james", and made it clear that PRO is a fan-made Pokémon MMO. I also provided some additional details about how the leaderboards could work, including possible speedrun categories, rules and moderation. The request also asked for a Wiki/relevant source to help them review the game, so I included a link to the PRO Wiki. I did mention to the dev team that I was considering submitting a request. That said, if the dev team has any concerns or would prefer that I withdraw it, let me know and I'll do so. The intention is to bring something positive to PRO and attract more interest in the game. I think speedrunning could offer another fun challenge alongside PvP, hunting/endgame activities, especially for players who enjoy competing or setting personal records. I'll keep this thread updated on the outcome of the request, whether it's accepted or declined. If approved, we can look at possible categories, rules and how submissions would be moderated. In the meantime, what speedrun categories or challenges do you think could work for PRO?
  8. Entry #4 - Lost Again Lost every single game in the recent Halloween tournament. Got a lot to learn. When I find the time, I'll work on improving myself.
  9. @Shadowgon @Princekashyap @Sendo69 @C1qiqibtw @Kairu @Mitesx21 @Sesosojito @Kaikaishin1990 @Codonhut1dieu @Ram17 https://discord.gg/qBs73D7VrD
  10. The brackets are made. Hopefully you’re all in the tournament server by now. There’s only so much I can do to make sure everyone gets in. If you need any help, I’ll be in the tournament server as well, so just give me a shout. If you’ve signed up and you’re not in the server yet, get in there ASAP. You’ve got 4 days from today to organise and play your first-round game. Good luck everyone.
  11. For everyone who’s signed up, hopefully you’re already in the tournament server and ready to be tagged for your matches. If you haven’t joined yet, please make sure you get into the server now. Once the brackets are created tomorrow, you’ll be able to see who your opponent is. From there, you’ll have a total of 4 days to arrange and play your match before the next round. Please make sure you communicate with your opponent and get your match sorted within that time. If you don’t show up or make an effort to arrange your game, you’ll be forfeited. Get into the server early, keep an eye out for the brackets tomorrow, and be ready to arrange your match. https://discord.gg/qBs73D7VrD
  12. Just to clarify to everyone: if you haven’t tagged me in the PRO Discord, you’re not entered. Discord makes everything much easier to manage. If you’ve already tagged me, you’re all set and will receive your first hunt tag later today. If not, please do so.
  13. @R0ckst4r @Vicrow If you’ve tagged me with “in” in the PRO Discord, I shall register you both.

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