-1
all bosses should have different rewards imo. this takes all of the use out of bosses. if all have the same reward possibilities it's pretty pointless imo. i don't like the idea presented for rewards, but the boss difficulties are definitely a good idea. i think the rewards should be rarer things as bosses get more difficult, not based on tiers. some bosses should keep their shiny reward, like letrix shiny magikarp. basically if all rewards are the same, and there's not really the ability for shiny chance(which 99% of the time people pick), bosses will lose their significance big time. some people rely on bosses to make money, get PVP items, etc. and i think that's the way they should stay. the current boss system isn't broken by any means, so why do something to change it?