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Dutchie

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  1. I was using a iv reroll on my Volcanion when the server disconnected me, when I relogged my ticket was gone and my pokemon's iv's were still the same, can I get my ticket back please?They cost a lot of money.
  2. I was disconnected while trying to catch Kyruem, I tried to beat the boss Nikola but his team is extremely powerful and basically 1 hit my entire team, there is no way I can beat 6 legendary pokemon with normal pokemon. Is there anyway I can have my chance to catch kyruem reset please? It feels like the universe just took a large dump on my face :(
  3. I have a friend who said he got perm banned because he played all day and staff assumed he was using a third party application, and his apeal was auto denied. im not sure what exactly happened since im just going off his version of the situation, how ever, this has made me a little paranoid...If I go on a pokemon revolution binge for the entire day will I get banned for it? I mean, I often dont have much things to do and I end up pulling a all nighter playing this game lol, I would be triggered if I get banned for simply playing the game to much.
  4. ....my god, you are a boss! im going to try that
  5. I been meaning to find a nincada to hunt beldums, would make life so much easier. anyway, there is a method i use to encounter beldums easier, its the repel trick, I will explain in case you are not familiar with it. have your lead sync pokemon be exactly level 33 (I use a ada kadabra) but you may use which ever sync you prefer as long as its lvl 33. buy a bunch of super repels ( any repels works but I found that super repels are most cost efficient). I pop my super repels into my #3 quickslot and then set my key binding for #3 slot to be my "Q" key ( this makes it easier and quicker to use repels since going in and out of the backpack to use a item gets annoying after the 200th time o.0) when I encounter a beldum, I switch out my lvl 34 gengar, I use my gengar to get its hp decently low and then I proceed to take turns switching out other pokemon so that his take-down attacks recoil widdles his hp down to as low as I feel needed.(usually about 1-10hp) you can probally skip this whole step since you have a shedinja. from this point, I use my gengar to keep it asleep while I throw normal pokeballs at it. they usually get caught with only 20-60 balls.sometimes it takes a little more, maybe 70ish normal balls, but 80% of the time they get caught before I even use 60 normal balls. and 60 normal balls is so much cheaper then using greats and ultra balls....soooo much cheaper. and when you consider all the repels you have to buy along with the safarri fee, it all adds up really, really fast. I suggest using falseswipe a couple extra times if the beldum is refusing to be caught after a considerable attempts, I found that even using false swipe while it sleeps helps the game update/regrister the pokemons status. so in a nut shell, when you encounter this problem, simply try all sorts of things you can think of to try and force the mechanics of the game to check and or update a pokemons status and condition. also, before you begin your hunt, make sure you switch your lead pokemon a couple times ( this ensures the game regristers your proper sync pokemon, and on rare occasions you may find that your lead pokemon will not switch out no matter what you do, you will have to relog to fix this. ( i learned this the hard way when I was wondering why the repel trick wasnt working, I quickly learned none of my pokemon would switch positions in my party, and I also could not leave the zone of the safarri i was in, i was forced to relog log....the game still allowed me to use like 25 super repels before I figured out what was going on lol.)
  6. I have been experiencing a issue when trying to catch Pokemon for a while now, at first I thought nothing of it, I assumed I just had bad luck......until now. The problem is that sometimes it seems that a pokemons hp and condition status does not get factored in properly when trying to catch a pokemon. I have noticed that once a common pokemon does not get caught with the first few balls, then that pokemon will refuse to be caught for a extremely long time, so much so that it defies chance and reason. The reason I think its hp and condition does not regrister properly is due to the pokemon being caught easily right after using false swipe a second time (even though it was already at 1 hp from the prior false swipe). So i decided to do some test, I found that there is definitely something strange going on. I went to a location that was filled with nido's around level 10-12'ish. I false swipe them and then proceed to chunk pokeballs at them. usually they get caught in the first 1-2 balls, but, at other times, after not getting caught on the first few tries, they will refuse to be caught no matter what, for example, I encounter a nido thats lvl 10, i false swipe it, it goes down to 1 hp, i chunk 20 normal pokeballs at it, still not caught, i then chunk 20 great balls, still not caught, i then chunk 10 ultraballs, still not caught, I then use false swipe one more time...nothing happens (because its already at 1 hp) and sure enough, it get caught on the very first normal pokeball that was thrown after the 2nd false swipe. This is not only with nidos either, its the same with all other pokemon as well...what really triggered me was when I encountered a beldum in the saffari, I understand beldum has low catch rate, I hunt them all day long, on average it will take about 20-60 normal pokeballs to catch a sleeping beldum, 20-50 great balls and about 10-40 ultras. I hunt them all day and i have a pages in my pc filled with beldums, so I am very used to how much it takes to catch them. so, this last beldum i caught was effected by this bug, I had to let it reduce its own hp to 1-10 with its own recoil damage ( false swipe would end up with him killing itself with take down) after 30 ultra's I took a risk and decided to put it to sleep, use false swipe and hope it didnt wake up until i could switch my gengar back out. i then used my gengar to put it to sleep everytime it woke up, that thing had like 1hp left, and yet it took me 350 normal pokeballs, 243 great balls and 289 ultra balls before I caught it.......the only reason I even caught it was because I decided to risk it again and use falseswipe on it for a second time (even though it already had only 1 hp) and sure enough, right after the second false swipe it was caught....i proceeded to test this bug and it seems to happen very often, not sure what triggers this bug but it is for sure something wrong here.
  7. Not sure if some of these ideas have already been discussed so my-bad if they are. keep in mind this list is not in any priority order, some ideas may not seem important at this very moment, however, they may be a nice a feature to add later on in the games development. 1-improved PC's functions: Would be nice to be able to have more freedom when interacting with PC's, the simple ability to create folders for organizing Pokemon would make life so much easier. No more going through 5 pages of syncs trying to find the right one you want, instead just pop your syncs into their designated folder that you created just for them. Folders would be a amazing feature. 2-improved Pokedex information- I understand that there is a wiki for this game that contains virtually everything you would want to know, however, tabbing back in and out of the game client is something that is not very pleasing to do. To fix this, I suggest adding more data on Pokemon and areas. - add a Pokemon's evolution information. -add the Pokemon's rarity tier for each individual route/spawn location. -add the Pokemon's weaknesses along with its strengths.( elemental wise, like, fire, water, ice, ect...) -maybe even list a few of a Pokemon's recommended roles/natures. -allow players to see the data of a attack when looking through the moves it learns by leveling up in the pokedex. 3-Global Trading: allow players to list items, Pokemon's and services at a server side trading center, I personally hate dealing with trade chat, its very annoying to stop everything your doing just to sell a few things in trade. Would be great if we could simply list whatever we are selling and then just forget about it. This may even make prices more stable. This will also put a end to new players being ripped off, So many players end up making the mistake of buying a item/pokemon way above the average pricing, there is actually players who do nothing but fish for a new player to take their bate. 4- animated sprites: Having high resolution animated sprites is awesome, nuff said.
  8. I just started in sinnoh, I quickly found that I could not capture any pokemon due to the game saying that I could not store anymore pokemon in my pc....how ever, my pc is not full, i only have 60 pages used so far, I also only had 1 pokemon in my party so there is not even a reason why the pokemon would be sent to the pc in the first place. I have found the cause of this bug i think, it only happens if you leave the pc after viewing a page that is filled completely with your "locked" pokemon from other regions. you have to make sure you leave the pc while viewing a page that has room for pokemon if you want to capture anything.
  9. using the forum for trading is completely different then using a in game system for trade. lets say this website had its own pokedex, does that mean we shouldnt have one in game simply because there is one on the website? of course not, this applies to other functions such as a global market as well.
  10. firstly, i think being able to organize the pokemon in your pc would be great.would be nice to have the ability to create a folder, name it, and use it to store certain pokemon. i would totally have folders for hunting team, utility uses, syncs, main party, ev training, for sale ect.. secondly, it would be amazing if we had a global market we could use to sell pokemon and items in. i understand there is the trade tab in chat, how ever, that is very primitive in my opinion. i think it would be nice to have either a global market system that can be used at the pc or even have a building specially made for buying and selling pokemon and items. this way, we would not have to spam chat with offers or spend hours just reading trade chat until you find the thing your looking for, instead, we could simply do a search for whatever you want. another thing to keep in mind is that it all depends on who is online/ paying attention to trade chat that decides if your offer will be taken up or not. this makes players feel the need to sit and do nothing but spam chat for hours while they could be off doing something else more productive in the game, like hunting or farming. think how great it would be to simply list a pokemon for sale one time, come back after while and check if it sold. life would be much better. heck, the system may even be able to connect to all the servers, so that a player would not be limited to trading with only the server they are on.not sure if that possible or not, but it sounds like it should be. lastly, i know i would find it so convenient if our pokedex can give us more details about a pokemons evolution, strengths and weaknesses. this would make it so that we wouldnt need to use tab out the game and search the internet for pokemon details, we could have everything we need in one spot. maybe having a list of natures perks and cons would be usefull to because i always find myself having to search the internet to find the right type of nature i should have for a pokemon. last thing, it may not be that important, but i think it would be nice to have the pokedex tell us the encounter rate of a pokemon. not sure if this game works like this, but i know that some other pokemon games have encounter rates of a pokemon change based on the location and time, for instance, scyther may have a 5% encounter rate in one location, but have a 10% encounter rate at night in a different location. so if pokemon encounter rates are not the same every where, then we should have a indicator of the encounter rate so that we can see which spot is best to hunt. right now, im stumped at trying to figure the best spot for scyther, i can either do safari area 1, exslusive area, or hoenn safari 5. not even sure if the encounter rate is the same for all. oh, and i think it be cool to be able to release a pokemon straight from your party, i like to see the pokemon's iv's i catch without going all the way to a pc to see them.
  11. guys i cant be the only one who noticed what he just typed. it sucks that your stuck with dragonair and cant evolve it it further, how ever, there is 3 stages to dratini's evolution. it goes from dratini, then to dragonair and then dragonite last. if you had a dratini at lvl 99, then evolve it, it becomes a lvl 100 dragonair. so the game really did nothing wrong.next time, evolve the dratini at lvl 98, then evolve it dragonair at level 99 and then evolve it to dragonite at lvl 100.
  12. username: dutchie I need the mouse to replace my current mouse that mysteriously ceased to work properly after i accidentally killed a shiny axew :( R.I.P
  13. is there a guide or thread that listed all the wild pokemon that have held items, something that shows which pokemon carries what item and where to find them?
  14. No, you don't need to switch back to Kadabra. You're just unlucky, then. I see. Last time I checked Wonder Guard is bugged in the sense that it doesn't work at all...... hmmm, i will test further, still at starter area in hoen, maybe thats why my shedninja take no dmg lol
  15. no i didnt use role play, once i encounter the pokemon, i switch out my axew and use false swipe, thn capture the pokemon, should i switch back out my kadara before i catch the pokemon? also, wonder guard does work for most attacks like, physical, grass, lightning ect, i only seem to have issues with the bubble and acid moves
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