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About Hinamifueguchi
- Birthday 12/14/1997
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Zeck97
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Hinamifueguchi's Achievements
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PvE Coin Shop Mount suggestion December 2019
Hinamifueguchi replied to Eaty's topic in General Game Talk
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Name Change, Account Reset, and Server Transfer - May 2019
Hinamifueguchi replied to Fluffles's topic in General Game Talk
Name Change Zeck97 Change into: Hinamifueguchi Server: silver -
It's been a long time since Sinnoh was released and therefore we do not have a map for this region, it's been a while since I made a similar post, and they said it was close but nothing yet. It is very horrible to walk in Sinnoh without this, I often avoid living there, what saves is the subway system. With each update, the PRO gets better, but you are letting go of some aspects, simple things like a map. So I want to know: will Sinnoh have a map, yes or no?
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Good bye <3
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Well, I love PRO this game is incredible, it's a shame that someone with so many features and probably very good is leaving the Revolution, but you have your reasons and it's really cool of you to do that, so come on, my favorite Pokemon is Zoroark, he is beautiful and our ... incredible for me, I wish Christmas much peace and joy, achievements in 2018 and prosperity :thanks: :Heart:
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Many MMORPGs and other games have a daily gift system or daily chest that starts with simple rewards and, depending on your daily frequency, can earn you incredible things. Thinking about it, I would very much like to have something like this, maybe starting with EV reduction fruit and starting with rarer items or even a small amount of coins, there could also be a weekly chest with a surprise prize, I think this may be very good for the PRO because it will make the player every day knowing what they will win, it would also help the beginners much if we have as cash values. You can also add the purchase of chests with coins, there would be 3 different chests to buy: Wood Chest (100 coins), Golden Chest (160 coins) and Legendary Chest (250 coins). Comment if you would like this in PRO, maybe this way the developers might like it and also comment on what you would like to win in the daily chests, it's not worth being too expensive haha. :thanks: :Light:
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[NPC Request Event] Santa Claus is Coming to PRO!
Hinamifueguchi replied to Artoriel's topic in Announcements
NPC Name: Zeck Starting Dialogue: The spirit of Christmas has not yet come to me ... Try to convince me that Christmas is the best date of the year. Losing Dialogue: Oh yeah! now I can feel the Christmas is in me, I hope Old Noel visits me, I'll cook some cookies ... aaaa I'm very excited. On Cooldown Dialogue: Happy holidays, my young man, come back later to talk more ... Team: Zoroark (lvl 100) Special Request: Reward of 2 Rare Candys :Heart-eyes: :Heart: -
I buy zorua or zoroark, timid 20+, pay 1,7m :thanks:
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1 million for snivy hp ground 1
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<COLOR color="pink"><SIZE size="85">Yep, that sounds a bit more reasonable! I'm not well-acquainted with the current economy of PRO (and especially with the varying economies per server) so I'm by no means an expert, but I'd personally say 20,000 or 25,000 for 40 minutes. Perhaps someone with more insight could give us a better appraisal :Sing: I think it should be fine in yellow and red. The blue server economy is completely ruined and people would complain if it was higher than 10k probably. Anyway I think that's reasonable too. 20-30k imo if different areas are made so you can hunt pokemon with the same preferred nature separately. Yes, different areas will probably have. :Shy:
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Can you elaborate as to what do you mean by initial Pokemon spawns? Not sure if you caught it, but I think the boss and the move tutor are fine; like I said, I like the idea of the mounts being exclusively rewarded by the boss. But other than paying to go in and beat the boss, I don't see much incentive to go in for the spawns (other than Snivy hunting, which would be exclusive to this area with Halloween event gone), especially with $50,000/40min. It's a fairly large money drain if you were going to hunt a specific Pokemon in there with your current proposed spawns. Most people would realize that and hunt elsewhere. Try comparing the price you've proposed in respect to the prices of the current Safari Zones. $50,000 is 40 minutes in your Botanical Garden, whereas $50,000 is 24 hours in the current Safari areas. Keeping in mind that this is designed to be an end-game area--if we look at both the Kanto Safari Zone and your suggestion purely for the spawns of each respectively: <COLOR color="pink"><SIZE size="85"> It seems a bit unfair that you're paying 36 times the amount you'd pay for in a Safari Zone for a much smaller variety of sought after Pokemon, especially since half of the proposed spawns are available elsewhere for little to no money sink. If the spawns were more exclusive and geared more toward popular PvP Pokemon (maybe add Tangela or Ferrothorn spawns? Not sure how I'd balance it) that endgame players would want to hunt for, I could see $40,000 being within reason. I do like your suggestion overall, but I can see room for improvement... From what it sounds like, you want this to be a costly end-game area; I'm just trying to make it better fulfill that role. :heart: Okay, can we think about the price, maybe 30k 40min and 60k 80min?
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The map itself has many initial Pokemon spawns, boss and access to move tutor, the idea is to make the game more difficult, as I find it very easy. :Heart:
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Grass-type Pokemon is beautiful! many of them are very strong, others not so much, but they are lush anyway, following this idea, I thought of the following way to get more of these beautiful creatures, which is ... a BOTANICAL GARDEN It would be more or less like a Safari, but a little more expensive as it would be unique to Pokemon Grass, prices could vary: $ 30k of normal use for 40 minutes and 60k for 80 minutes. The entrance to this garden could be in the town of Celadon or in the town of Eterna. You can also do a quest to unlock this location: It would have to have a Grass-type Pokémon with IVs equal to 150, defeating Boss Erika 6 times in a row and have two early grass-type Pokemon. Spawns: Map: can be a huge glass cupula, or simply an open space with plants, and some Pokemon circling inside, a cool thing would be to put Carnivines of several different sizes, they will battle with the player. Boss: You can add a boss in this area, it would be the most expensive boss to face because of the cost to enter this area. And he will be a giant and super strong tree. Tree of Life Other NPCs: Move Tutor Needle Arm and Wood Hammer. Thanks, I hope you like my suggestion. :thanks: :Heart-eyes: