
Sparklylemonade
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Everything posted by Sparklylemonade
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Re: Umbreon <t>Umbreon is a happiness evolve at night (max happiness, night)<br/> <br/> Good moveset is:<br/> Wish<br/> Foul Play<br/> Heal Bell<br/> Moonlight</t>
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viridian city school underground problems
Sparklylemonade replied to Mystichawk's topic in General Support
It's as is said, speak to the receiptionist, then go to speak to his mum, in the house to the right of yours in pallet, then go back and speak to him -
Seafoam island are great, even as training before the E4
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Pokemon Capture Glitch
Sparklylemonade replied to Obamacar3's topic in Client Bugs; Music, Graphics, etc.
Yeah, it's the same with xp etc (the xp registers before the attack animation. It's generally because the real-time gains could have issues ingame with players disconnecting as the pokemon catches, gets xp etc, so it's done before any other factors at the final part. As you said, bit of a sad side effect, but would you rather that, or lose pokemon/xp if you disconnect during that time? -
You're not the first and most certainly not the last to say this, but unfortunately it isn't as easy as a click of the fingers, so all we can do is ask for patience on the matter of the server cap, thanks!
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Your pokemon is complete and ready for collection at your earliest convenience!
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What is considered an inappropriate username?
Sparklylemonade replied to Thecancerfish's topic in General Support
If you have to ask this question, your name probably isn't pg enough, just a tip :) -
Missing balls might be and is possible probably at a later date if anything Direction facing isn't such a big issue. Running Shoes most definitely aren't needed; we have mounts for that. Secret bases are a big project, and would need to be instanced etc due to the amount of players, I'd say a lot of other things need to happen before this is considered. Experience gain is displayed after battle already. I don't understand what you mean by this if you mean otherwise. Name tags are pretty clean enough, titles etc have been suggested before, and I think that would be a better idea than mentioned here.
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Ususally, waiting just helps, the server bandwidth is pretty stretched right now
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Something similar was mentioned before about being able to see it in-game, the main issue with this is again for PvP, tournaments etc, scouting would be a thing, since you'd be able to see your opponents team, moves, everything.
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I've been trying to add you haha, I'll keep trying to add you when you're online :)
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Someone really likes Ecchi! Queen's Blade is my first Ecchi tbh
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Well, maybe not with how it is programmed now. I am no programmer so I have no idea how challenging it would be to script something like this, but other MMO's have this concept so it is possible. Instead of having the cooldown trigger when you talk to them, just have it a set time each day (same for all NPCs, headbutt trees, dig spots). A universal cooldown! There would be multiple issues, most importantly the fact the whole script would have to be re-written, but also that its along the lines of "if something isn't broke, don't fix it". It might be "better" the way you have suggested, but it wouldn't be easier, especially with things such as the taskmaster, who gives you 2 days to do tasks etc.
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I don't play the Android version much currently, but from what I've seen, it seems pretty much a port from the PC version, this would mean that anything on the Android version has to be on the PC version. Looking at your ideas they could be brought into the PC version without many qualms though, but I feel it might be a possible issue with the idea depending on if my point of it being a port is actually true.
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New server and reasons why one should be made.
Sparklylemonade replied to Cryptix's topic in Suggestions
The point is, you can log in during a weekend and look at the queue, it'll be big. However, you log in during a weekday and there's a good few hundred spaces; the issue is either the game gets too crowded all on one plane or the game gets too sparse with multiple servers, plus there's other issues to be looked into such as cross-server battling etc, it's not all fun and games, and isn't as easy as to snap your fingers and it happens. -
Welcome! Hope you enjoy your stay here and be sure to have fun! ~Sparkly
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Welcome! Normal type huh? Let's see how they do against my Fighting mono! :P We have an IRC and a Discord channel if you want to chat, have fun! ~Sparkly
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Welcome! And yep! Just waiting really :3 There's no way you can bypass it, but have fun!
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Trying to catch them all!
Sparklylemonade replied to Trynstark's topic in Player Introduction and Partings
Welcome! Be sure to get acquainted with the forums, and if you need help, with have an IRC and a Discord channel, have fun! ~Sparkly -
Currently on my list is a rewatch of Cowboy Bebop, then finish Queen's Blade! Yes, I actually have a list ;-;
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1. A "free starter pack" isn't needed at all I feel, wanting freebies isn't bad, but you won't get them. 2. It's supposed to add a dynamic feel for it; if the first two were levels then the rest were ??, we'd have people here complaining about that. 3. Events are advertised on the news when you log in, as well as on the forum.
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not lost, and I was kicked out of the league pokemon
Sparklylemonade replied to Lshirok's topic in General Support
As Discoe says, you're not the first and certainly not the last for the to happen to, but it's beta and upon playing you do agree to the fact that things lost due to DCs and rollbacks cannot be returned. Generally I would recommend only trying the elite 4 if you're confident you can get it done quickly or check to see how stable the server has been in the past couple of hours before trying -
To expand on this, there's VERY few major games that do this either, to expect a recording feature on what is essentially a fan-made game is rather overzealous and is easily fixed by downloading a free one like Singham said.
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My apologies, I didn't see this order hadn't been accept haha! PM me ingame when you're online, I have also sent you a pm via the forum!
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Generally the reason behind it is most Apple devices don't allow untrusted sources to be downloaded etc, while Android does; it's pretty crippling for a good amount of indie devs, but that's Apple for you.