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Dohko

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Posts posted by Dohko

  1. is focus punch bugged? If I recall correctly it should have the pokemon focus first then hit on the next turn with decreased priority. However a breloom used thre focus punch without having to "charge" on either of those.

  2. Re: Eternal Legends - [Red] [Competitive/Open] *Recruiting

     

    <r><QUOTE author="Lidberg"><s>

    </s><POST content="290144"><s></s>290144<e></e></POST> 1. PRO username ---- Lidberg<br/>

    <br/>

    2. Hours played ---- 226 (I started September 5th, going up quickly!)<br/>

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    3. Why do you want to join? ---- Looking for a new guild after last disbanded, also looking to heavily pvp once my OT is finally built.<br/>

    <br/>

    4. Will you be able to join Discord? If not why? ---- Yes!<br/>

    <br/>

    5. Time zone? (You can google "City/Location name" + time zone) Mines is UTC - 8:00 ---- EST, UTC - 05:00<e>

    </e></QUOTE>

     

    welcome <E>:y:</E></r>

  3. Re: Eternal Legends - [Red] [Competitive/Open] *Recruiting

     

    <r><QUOTE author="LightDawnx"><s>

    </s><POST content="288234"><s></s>288234<e></e></POST> Hi guys! :)<br/>

    <br/>

    1. PRO username- Lightdawnx<br/>

    2. Hours played- 443 hours<br/>

    3. Why do you want to join? I'm looking for a new guild and competitive one sounds perfect! <3 I am doing mostly PvP in every mmo i play and i want to learn more everyday.<br/>

    4. Will you be able to join Discord? If not why? Yes i have discord same name goes for there (Lightdawnx)<br/>

    5. Time zone? (You can google "City/Location name" + time zone) Mines is UTC - 8:00 - I live in Finland might be UTC+ 02:00<e>

    </e></QUOTE>

     

    check pm</r>

  4.  

    [glow=red]***[/glow]Just a reminder that this guild is for the [glow=red]Red Server[/glow]

     

    Hi everyone! I decided to make this guild with one main purpose and that is to turn it into a guild with some of the strongest PVP battlers on the red server. But anyone is invited to join as I plan on having a small but friendly guild in which we can help each other in what ever it is that we need/want in PRO. I know its a long way to go but eventually I want to be able to organize guild and open events in the long run and it would be a plus to have people wanting to help and contribute to such events.

     

     

     

  5. 284224 I admire your concern with the PvP metagame. Stall is a strong style of play but there are many ways to beat it my friend. For example, Mew is an amazing stallbreaker it it runs this moveset: Taunt, Roost, Knock Off, Will-o-wisp. Many stall pokemon can't do any significant damage to this mew and you can proceed to break the team with the combination of Taunt + Knock Off. Togekiss is an amazing stallbreaker if it runs this moveset: Nasty Plot, Roost, Heal Bell, Air Slash. It can boost up to +6 and heal off any status moves that are thrown at it then proceed to flinch the opposing team with a +6 Air Slash. Hydreigon is an amazing stallbreaker if it runs this moveset: Taunt, Roost, Dark Pulse, Flamethrower. This pokemon can break strong offensive cores in Slowbro+Tangrowth+Arcanine / Blissey+Sableye / Blissey+Slowbro and etc. Gliscor is an amazing stallbreaker if it runs this moveset: Taunt, Toxic, Knock Off, Roost. With the combination of Taunt + Toxic and his immunity to status moveset, this pokemon can break defensive teams with ease. It can also use a Swords Dance moveset if that is your preference :) Azumarill can overwhelm stall when you run this moveset: Belly Drum, Knock Off, Aqua Jet, Play Rough. Once you use Belly Drum, Azumarill can sweep with ease by spamming Aqua Jet + Knock Off. If being slower than Venusaur and Milotic is your concern, you can use a Jolly Nature :D There are plenty of other viable stallbreakers in the game that I have not yet listed. If you want me to name some more let me know. Before criticizing a style of play you should consider all options of beating it. Good luck in your game and remember to always have fun my friend. :Cool:

     

    What if your mew has cancer? :Grin: I honestly wouldn't risk it like that but it can be pretty good.

     

    -I will also add the need for certain pvp items such as life orb and abilities like magic guard and hustle to work. Those alone will cripple stall/wall users.

  6. 284314
    284306 is this bug or what ?? confuse only have 1 turn now ???

    as i know , confuse has 1-4 turn , and that has the description in Pokemon Database

    OqWK2sB.png

     

    i hope this will fix soon.

     

    they NERF it recently i believe,

    ya its pretty retarded when confuse always last for 1 turn & rarely last for 2 turn, never seen 4 turn confuse since the NERF. When they should randomly last for 1-4 turn.

    they not work as original version now :Ambivalent:

     

    true but this way is better than having it last 4 turns and the pokemon hitting itself every time. After all confuse ray is a gamble and unless they fix it completely then it's not bad for now.

  7. 280169
    280073 I honestly believe the move "confuse ray" needs to be banned on pvp for the time being while its mechanics are revised. I ran some tests over the past 2 days only to find out what I believed from the beginning and what everyone else already knew as well. My confused pokemon managed to get an attack on 7 occasions while hitting themselves 11 times. My opponents combined had worse luck hitting themselves on 18 occasions while managing to attack 5 times. I know everyone will appreciate it if confuse ray is removed for the time being.

     

    Also to add on to this:

    In pro the confusion status lasts all 3 turns. But in the handhelds, there is a chance the confusion status to last for 1-4 turns. Because the confusion status is different in pro, we are seeing it dominate the meta and becoming oppressive to play against because people are abusing it. You are seeing things that don't traditionally run or do well with confusion moves run them to take advantage of this. The enemy having a chance of 1-4 turns is a lot more fair than always getting 3 turns for free. I'd like to request that staff please look into this. :thanks:

     

    link for refrence~~~~~~

    https://bulbapedia.bulbagarden.net/wiki/Status_condition#Confusion

     

     

    yeah, being paralyzed 3-4 turns every time is annoying.

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