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Ingame name: Crystalx

 

It would seem that the move set of bulbasaur/ivysaur can bug.

 

It started at level 13 where bulbasaur should learn both sleep powder and poison powder. However the request box for leaning a new move only pupped up for sleep powder.

 

Then at level 16 where bulbasaur got the chance to learn Take Down (and evolved) I tried to replace tackle with take down. But what I got instead was poison powder.

 

Just reached level 20 with ivysaur and got the chance to learn razor leaf. However what I got instead was take down.

 

 

It's seems that the whole move set has somehow shifted. And I'm sure that at level 23, should I agree to try and learn sweet scent I would get razor leaf instead...

It is pretty annoying as I'm now stuck with a pretty useless Ivysaur where I never know what move I'll get. And the move set is all messed up...

pro_trainer_card_v3_1.png

I found that this bug is re-producible with other pokemon.

 

I had it with Eevee as well. Eevee learns a move at lvl 9 and 10. If you get enough xp at lvl 8 to skip straight to 10, then Eevee will learn the move from lvl 9 only. And from there on the move set will be shifted. At lvl 13 it will learn the move from lvl 10 and so on...

pro_trainer_card_v3_1.png

This bug also occurs on Butterfree, who learns 3 moves at once at lv12, and Hitmonchan, who learns 3 moves at once at lv36.

 

Basically, the bug occur when a Pokemon tries to learn more than 1 move at once, either due to multiple level up, or due to its own level-up move list.

They only learn 1 of them, while the other move(s) are shifted down to the next time they learn a move.

 

This means you CAN fix them by relearning an old move from move relearner/move buffet NPC, but that doesn't mean this bug should go unnoticed.

I still think it has to be fixed, because having to pay at least 2000 pokedollar to fix a bug sounds ridiculous. Not to mention this also affect tutors, as you'd end up getting a level-up move instead of the tutored move.

 

 

 

EDIT : oh, apparently this issue has been posted on the general bug and noticed by Shane, so this should no longer be an issue on the next update :Crazy:

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