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Game crashes everytime I try to launch the game for the first time and download the patch

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Error Text

 

System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )

--- End of inner exception stack trace ---

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[/iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

One or more errors occurred.

mscorlib

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )

--- End of inner exception stack trace ---

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[/iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

One or more errors occurred.

mscorlib

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

Error Text

 

System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )

--- End of inner exception stack trace ---

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[/iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

One or more errors occurred.

mscorlib

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )

--- End of inner exception stack trace ---

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[/iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

One or more errors occurred.

mscorlib

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

 

Hi @Frickit

 

I'm sorry for the inconvenience.

Could you please tell me what version of windows are you running? Make sure to mention as well if 64 or 32 bit.

Other than that, could you please tell me what antivirus do you use?

Please, make sure to have all the latest windows updates and the latest .NET Framework installed as sometimes the issue can be caused from your system being outdated.

 

Looking forward to your reply, have a wondereful day !

image.gif

 

  • 2 weeks later...
  • Author

Error Text

 

System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )

--- End of inner exception stack trace ---

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[/iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

One or more errors occurred.

mscorlib

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )

--- End of inner exception stack trace ---

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[/iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

One or more errors occurred.

mscorlib

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

Error Text

 

System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )

--- End of inner exception stack trace ---

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[/iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

One or more errors occurred.

mscorlib

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )

--- End of inner exception stack trace ---

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\data.unity3d.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[/iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'.

File name: 'C:\Users\Keaton\Documents\PROClient_86\GameAssembly.dll.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0[iCODE]1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

One or more errors occurred.

mscorlib

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Func[/iCODE]4 bodyWithLocal, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable[iCODE]1 source, ParallelOptions parallelOptions, Action[/iCODE]1 body, Action[iCODE]2 bodyWithState, Action[/iCODE]3 bodyWithStateAndIndex, Func[iCODE]4 bodyWithStateAndLocal, Func[/iCODE]5 bodyWithEverything, Func[iCODE]1 localInit, Action[/iCODE]1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable[iCODE]1 source, Action[/iCODE]2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

Windows 10 32 bit

Windows 10 32 bit

 

Hi @Frickit

 

I'm sorry for the inconvenience.

After checking your account it seems like you have been able to log in the game recently. Could you please tell me if your issue has been solved?

 

Looking forward to your reply, have a wonderful day !

image.gif

 

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