Jump to content

Recommended Posts

So the last days im grinding really hard,hunting poke with repel trick. Its very costly indeed but i guess you just have to wait "the long run" in order to break even or make profit out of it. It costs A LOT of real life time and this is the reason people are discouraged to repel hunt(cost a lot,takes tons of time and sometimes bad luck is very harsh). There is a little thing that can make the repel trick hunting kind of better though. What i am talking about is an in-game option for repels to be used non-stop until they are non left,if that option is on. For all the people that do a lot of repel trick farming i think they will relate to this. Its very annoying to have to stop the movement for few secs and press "OK" for the next repel to be used. "They are only few secs bro chill",someone could say,but when you have used 1000 repels and have be delayed 2-3 secs each time this is like 40 mins wasted in just stopping to press the "OK" button. I know this small change seems like nothing big but i truly believe that it can make the average player's progress easier(just like the previous suggestion that was made for the ev safari zone poke to have low hp and it worked perfect in my opinion).It will make people to go hunt and spend money on repels much more easy. Im looking forward for a respond. Thanks in advance.

  • Like 10
Link to comment
https://pokemonrevolution.net/forum/topic/139367-repel-trick-suggestion/
Share on other sites

This is good and bad at the same time. I remember using repels to get out of area's to rush to boss area's or meet people at out of the way pokecenters. This might make people waste repels going for trades or bosses. Like I use repels going to brock because ditto's are annoying.

This is good and bad at the same time. I remember using repels to get out of area's to rush to boss area's or meet people at out of the way pokecenters. This might make people waste repels going for trades or bosses. Like I use repels going to brock because ditto's are annoying.

You can always just turn it off bro.There is also the number at the top of the screen that reminds you that you are on repel every step you take.I think its very good and motivating for players but we dont even get a response for this suggestion. :PiplupCry:

  • 2 weeks later...

My guess is why they dont add this feature is its Botting capability. This would give botters a faster way to farm and have a less likely way of getting caught.

That may be possible with the first suggestion(and we are not even sure) but with the second suggestion this arguement doesnt stand because we will still have to press a button but not use the mouse again and again. They could just make the "interact" button be used for "Yes" and the "Back/Cancel" for "No". Im surpsised this wasnt working like this at the first place. I mean,it just makes sense to hit interact button to proceed to an action or when confirming something and the cancel button for choosing no.

Hello there. There is an option for disabling the popup for repels so you dont have to press OK every time. You can just assign your repel to a number in your hotbar and press that number every time you see the repel run out on the top left of your screen.

 

Kind regards

Aspheric

 

1575024682369.png.e5451bda5704650bb2b105ce86bfe3fb.png

IckyInfantileHogget-size_restricted.gif

 

Announcements § Bug Reports § Mapper Recruitment § Mapping Bugs § Suggestions

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Do not contact staff members for private support. Share the question on forums, as this can then be of use to others.

Please use the proper forums when posting. Unsolicited messages will be exterminated by a Dalek.

This is good and bad at the same time. I remember using repels to get out of area's to rush to boss area's or meet people at out of the way pokecenters. This might make people waste repels going for trades or bosses. Like I use repels going to brock because ditto's are annoying.

 

Ditto? I think you mean diglett.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...