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iceflake

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Everything posted by iceflake

  1. This is honestly the same thing. Also writing this as my last post wasn't as fleshed out. Still a -1 from me. Scenario 1: GMS saying if sync worked and what nature. You encounter a Bulbasaur with a bold sync. "GMS Sync has worked to Bold!" You get a Bold Bulbasaur. Scenario 2: GMS just telling you it worked. You encounter a Bulbasaur with a bold sync. "GMS Sync Worked!" You get a Bold Bulbasuar Scenario 3: GMS working and stating the nature of the pokemon. You encounter a Bulbasaur with a bold sync. "GMS Failed, Lax Natured!" You wouldn't catch it as then you would just be wasting a pokeball. Only with specific pokemon that could use multiple natures {like Swablu for example) Benifit greatly for it and is seen as overpowered. Scenario 4: GMS failing and not telling the nature You encounter a Bulbasaur with a bold sync. "GMS Failed!" You would just run away. If sync failed then that means its a very lower probability that you will roll into the nature you wanted. As you see it makes no difference either way, you will always catch it if it works even if it tells you the nature or you just don't catch it since it doesn't sync. The only outlier is 3 but for very few pokemon. Hunting by far is one of PROs best money sinks in the game {imo}, giving players the option to always see what they are getting{even if its backhanded} will be bad in the long term. It seems like a minor change but it completely changes the hunting format. It changes the fundamental rules of pokemon. {not counting gen 8 since with gen 8 pretty much everything goes.}
  2. -1 PvP coins should be rewarded for skillful play and consistency. You don't get more rating if you use lower tier pokemon in OU in Showdown. If your good enough to win with lower tier pokemon thats a flex in of itself. PvP is in a good state right now imo and it can only get better with the future release of Z moves. Fafouney opinion above is also well explained.
  3. This basically removes the 50% chance. You wouldn't have to waste money/pokeballs to catch pokemon without the desired nature. This is something That would be unhealthy imo.
  4. -1 Would be exploitable everywhere, in early game as well as late game.
  5. already on the devs todo list for the pc rework.
  6. -1 Other games do this and I don't really like it.
  7. Funny enough if you have a steam controller then playing pro with a controller is just dandy. There are some complication like some message boxes needing you to click on with a mouse that are likely never going to be able to be automated with a button like (space). A ps4/5 controller has a trackpad on it as well that could be a solution for you.
  8. -1 This would just make hunting just to easy. A 50% sync chance is just fine enough.
  9. https://pokemonrevolution.net/forum/topic/161805-recoloring-the-battle-log/#comment-900996 Would go hand in hand with my past suggestion of Color coding it. +1
  10. you must be remembering wrong as it was a shadow Togepi, info can be found about in the link I gave or this one,
  11. To do this would require not a "Event Tutor" as it wasn't ever a event move. You get it from Purifying the shadow Togepi you get, many shadow pokemon from pokemon XD: Gale of Darkness have unique moves when being purified. If they add one they most likely have to add them all Im guessing. The full list can be found Here of them. Will need some kind of Purification tutor, though that would only work on shadow pokemon so XD. (Also side note the Togepi in XD gale of Darkness cannot evolve in XD gale of darkness, you have to trade it to evolve it in another game.) +1 I want Baton pass for my Xatu.
  12. It would fundamentally break the TOS to make profit with NFT = No More PRO. NFTs are dumb and will die out within the year, best not get too attached to them. As for the Crypto, this is just a big fat -1. Crypto is already a very fragile market and should never touch PRO.
  13. -1 This is more of a Patch than anything, not a true fix to the issue at hand. It would do more harm to the average player that enjoys pvp more than top guilds. Sharing pokemon is inevitable as that is the nature of Pocket Monsters. Me and my friends love to share strategies with eachother and lend each other mons all the time to test. Perfect pokemon do not make for Perfect strategy. As the nature with pokemon there will always be a counter. Its just the playerbase does not want to adapt with more than 1 team. Love the effort you put into it though.
  14. -1 I do not think giving buffs to MS for this sole reason. MS shouldn't feel like a Must need item to go hunting, it should feel like a QOL reward. Something that makes the game slightly easier without making it P2W. MS pokemon are usually pokemon not native to that region, meaning it helps out a lot of new players as well getting there favorite pokemon early on. More content is always good so more exclusive areas might be good if its not overboard. MS already gives a buff that is hard not to want active at all times (EXP boost + Wild encounter money+). This is just my personal opinion but spawns should be balanced in a way to make it fair. There will never be a (Best spot) as spawns are getting balanced more and more in part with the Rarity change. Just my preference as a guy who never goes without MS, always having one on. I have no issues with the current system.
  15. +1 Cyndaquil deserves it as its the best gen 2 starter no cap. and maybe a pink lilligant as well
  16. Been suggested before and been denied. https://pokemonrevolution.net/forum/topic/154179-trade-logs/?_fromLogout=1&_fromLogin=1
  17. works for me, contact me on discord to set up the trade. iceflake#8225
  18. As always nice collection, still never getting mine though.
  19. Noted, the auction time starts with your post, 48 hr countdown starts.
  20. Today Auctioning this lovely Tyrunt of mine. SO: 800k Min bids: 200k Insta: 10mil Other payment options: None. Duration: 48 hrs after first bid.
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