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Spawn percentages of wild Pokémon


Bash

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Hello,

 

I want to write a small app calculating the spawn percentage of Wild Pokémon and impleent a objective rating function which shows you the most efficient farming spots for specific Pokémon in order to have a better farming.

But for that I need some data. If you are hunting, maybe you want to contribute a lil bit. What I need are the steps taken for a Pokémon to be spawned.

This is kind of easy when you use the Repel trick because

1) You only have one Pokémon to focus on

2) The repel counter makes the counting muuuch more easy

 

Ofc. i dont need the steps taken for one Pokémon encounter... As more encounter as more accurate is the mean value of the steps taken per Pokémon tier and the more accurate is the app.

For example Dratini, tier 8:

1 2341

2 3321

3 345

5 2333

...

The number count (1,2,3,...) is not even needed. The tier is important to mention.

 

You can submit here or pm me on Discord

Bash

#7441

 

Questions?

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Of course I'm talking to myself, sometimes I have to talk with an intelligent person.

rsz_62121-spirited-away-spirited-away-wallpaper.jpg.22bf8ec0e46dcc230985953ff28f41ce.jpg

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TP4L

 

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the propability does not depend exclusively on the tier of the pokemon you hunt...it has to do with the tier of other pokemon that spawn in the same area...for example dratini has 1,12% to spawn in guild island and 0,88% in love island (night), and there is tier8 in both locations...although in guild island there is only one tier1 poke (wingull) comparing to guild

island that 2 tier1 pokes spawn at night (poliwag and psyduck)...

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the propability does not depend exclusively on the tier of the pokemon you hunt...it has to do with the tier of other pokemon that spawn in the same area...for example dratini has 1,12% to spawn in guild island and 0,88% in love island (night), and there is tier8 in both locations...although in guild island there is only one tier1 poke (wingull) comparing to guild

island that 2 tier1 pokes spawn at night (poliwag and psyduck)...

Probability per step is almost certainly a thing(not definatly because devs won't tell us). And if exsists is almost certainly consistent across spawns.

Probability per spawn is separate, and will change depending on what's in the spawn.

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Discord: Allsmell#8974      

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Do you have a step counting app?

 

No.

 

the propability does not depend exclusively on the tier of the pokemon you hunt...it has to do with the tier of other pokemon that spawn in the same area...for example dratini has 1,12% to spawn in guild island and 0,88% in love island (night), and there is tier8 in both locations...although in guild island there is only one tier1 poke (wingull) comparing to guild

island that 2 tier1 pokes spawn at night (poliwag and psyduck)...

Thats why I want to write an app calculating the percentage, if it would always be the same, i dont need a app :P

 

Probability per step is almost certainly a thing(not definatly because devs won't tell us). And if exsists is almost certainly consistent across spawns.

Probability per spawn is separate, and will change depending on what's in the spawn.

:thumbup:

Of course I'm talking to myself, sometimes I have to talk with an intelligent person.

rsz_62121-spirited-away-spirited-away-wallpaper.jpg.22bf8ec0e46dcc230985953ff28f41ce.jpg

Picture

TP4L

 

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