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Hello @AzazelD. Apologies for the late reply.

 

To begin with, thank you for taking your time to file this report. However, this is not a bug. It is simply how the tilescripts interact with the client, which can cause desyncs.

When passing through a tilescript, your character is supposed to stop on your screen. If it does not stop, then a desync has happened. On the server's side, it did stop. Which is why this "bug" happened.

By pressing the "resync" button on the bottom left of your screen, these issues are fixed. You may need to press that button several times when doing this part of the quest.

 

 

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