Rhev Posted March 8, 2021 Share Posted March 8, 2021 i talked to a pvp mod like year ago and told me that kind stuf gonna be fixed. now almost every improvement have been done, i just wanted to remind about that. the thing is, beat up move with 5 other alive pokes in team, should have 6x %10 chance to flinch with kings rock. but system calculates the damage based other pokemons items. and another thing is, fling move, with kings rock it should flinch the enemy. hawluchas like to use it generally, even in wild they hold kings rock and learn fling by level up, but still it doesnt flinch. and fling doesnt burn or toxic the enemy when used with flame or toxic orbs. just wanted to remind Link to comment Share on other sites More sharing options...
Kvar Posted March 10, 2021 Share Posted March 10, 2021 Greetings, @rhev Thank you for reporting this issue. It has been forwarded to our developers. Kind regards, Kvar Report a user here - Appeal your ban here - Ask for support on any general issues - Report a bug Private subforum support/complaint about an issue/ban result - Email Changes - Donation Issues Game Rules - Chat Rules - Trade Rules - Auction Rules - Forum Rules - PVP Rules - User Dashboard Please use the sections above for support. Unsolicited private messages will be bench pressed into a new PR. Link to comment Share on other sites More sharing options...
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