Riccatt Posted April 2, 2016 Share Posted April 2, 2016 Not a long ago I posted a similar topic and the team I proposed was not so good welcomed by users, so I decided to study another one from zero, and this is it. Please share with me every advise, critique and thoughts. Everything you say is well accepted and I thank you in advance for your help :Grin: LEAD: Sableye (Calm) Recover Will-O-Wisp Taunt Foul Play - Night Shade Leftovers - Prankster EVs: 252 HP - 120 Def - 136 SpD ______________________________________________________ PHYSIC ATTACK: Talonflame (Jolly) Brave Bird / Acrobatics Flare Blitz Swords Dance Roost Sharp Beak - Gale Wings EVs: 252 Atk 4 Def 252 Spe ______________________________________________________ SPATK: Alakazam (Timid) Psychic - Psyshock Focus Blast Shadow Ball - Signal Beam Encore - Thunder Wave Focus Sash / Life Orb - Magic Guard EVs: 252 SpA 4 SpD 252 Spe ______________________________________________________ SUPPORT: Clefable (Calm) Wish Protect - Soft-Boiled Seismic Toss Heal Bell - Stealth Rock - Encore Leftovers - Magic Guard EVs: 252 HP 4 Def 252 SpD ______________________________________________________ DEF WALL: Gliscor (Impish) Earthquake Taunt - Toxic Ice Fang U-turn Roost - Protect Toxic Orb - Poison Heal EVs: 244 HP 248 Def 16 Spe ______________________________________________________ SPDEF WALL: Blissey (Bold) Seismic Toss Softboiled Ice Beam Thunder Wave / Sing Leftovers - Natural Cure EVs: 4 HP 252 Def 252 SAtk From 2015: I'm still here Link to comment Share on other sites More sharing options...
Riccatt Posted April 3, 2016 Author Share Posted April 3, 2016 up! :Grin: From 2015: I'm still here Link to comment Share on other sites More sharing options...
Gremiss Posted April 4, 2016 Share Posted April 4, 2016 sableye even though he doesnt have mega? Link to comment Share on other sites More sharing options...
Foxys Posted April 4, 2016 Share Posted April 4, 2016 Welp, Sabeleye has Prankster ability, which gives non-atk moves +1 priority and its the only poke which can learn a pool of status moves like taunt,twave,toxic,willo-wisp.. which makes it way better than its mega. And mega sab's a wall. I'd choose Normal Sab over mega. And that's a nice team over there ric :y: and about this sab of yours: LEAD: Sableye (Calm) Recover Will-O-Wisp Taunt Foul Play - Night Shade I'd say Knockoff rather than nightshade, so while facing tanks such as bliss or something else you can taunt- knockoff-wisp/toxic item and kill it. Link to comment Share on other sites More sharing options...
Amoxicil Posted April 4, 2016 Share Posted April 4, 2016 its a nice team but i have my concerns! if you lose alakazam or Talonflame you don't really have any more offensive pokemon.. you stuck with your lead/support for most of the dmg then i mostly go for 4 offensive pokemon or 3. 2 in my opinion is to little, because now when your alakazam dies and the oponent has a good Def wall you are kinda in a tough spot Link to comment Share on other sites More sharing options...
Riccatt Posted April 5, 2016 Author Share Posted April 5, 2016 135425 Welp, Sabeleye has Prankster ability, which gives non-atk moves +1 priority and its the only poke which can learn a pool of status moves like taunt,twave,toxic,willo-wisp.. which makes it way better than its mega. And mega sab's a wall. I'd choose Normal Sab over mega. And that's a nice team over there ric :y: and about this sab of yours: LEAD: Sableye (Calm) Recover Will-O-Wisp Taunt Foul Play - Night Shade I'd say Knockoff rather than nightshade, so while facing tanks suck [Censored] bliss or something else you can taunt- knockoff-wisp/toxic item and kill it. Tank you very much :) 135428 its a nice team but i have my concerns! if you lose alakazam or Talonflame you don't really have any more offensive pokemon.. you stuck with your lead/support for most of the dmg then i mostly go for 4 offensive pokemon or 3. 2 in my opinion is to little, because now when your alakazam dies and the oponent has a good Def wall you are kinda in a tough spot I am curious to know what do you suggest? You told me about the lack of offensive pokemon and I agree, but you are your suggestions about it? Which poke would you switch? What would you change? :) From 2015: I'm still here Link to comment Share on other sites More sharing options...
Likuet Posted April 5, 2016 Share Posted April 5, 2016 Kinda weak to azumarill but other than that it doesnt have many pokemon that have a good matchup against it. Link to comment Share on other sites More sharing options...
Wreck Posted April 11, 2016 Share Posted April 11, 2016 It's not a bad team, but you might want to make a few adjustments. First of all you have a total of 0 azumarill switch ins, which can obviously cause some problems. You have no defogger/rapid spinner to remove hazards, which further limits your ability to switch into moves. Outside of potentially clefable, you have no hazards of your own. Talonflame sets up on several of your mons and does major damage late game. There are plenty of good options to remedy some of these issues including ferrothorn, tentacruel, tyranitar, venusaur, and others. I think you might have better luck if you aren't as rigid in your thinking (meaning that you don't necessarily have to have a pokemon to fit every role), and instead focus on building a team with checks and counters to big threats, as well as clear win conditions vs different styles of play. That being said, I'm still getting used to the PRO metagame so I could be missing something that you caught. Link to comment Share on other sites More sharing options...
Riccatt Posted April 15, 2016 Author Share Posted April 15, 2016 139880 It's not a bad team, but you might want to make a few adjustments. First of all you have a total of 0 azumarill switch ins, which can obviously cause some problems. You have no defogger/rapid spinner to remove hazards, which further limits your ability to switch into moves. Outside of potentially clefable, you have no hazards of your own. Talonflame sets up on several of your mons and does major damage late game. There are plenty of good options to remedy some of these issues including ferrothorn, tentacruel, tyranitar, venusaur, and others. I think you might have better luck if you aren't as rigid in your thinking (meaning that you don't necessarily have to have a pokemon to fit every role), and instead focus on building a team with checks and counters to big threats, as well as clear win conditions vs different styles of play. That being said, I'm still getting used to the PRO metagame so I could be missing something that you caught. Ty for you oponion. Actually I am still thinking about my team because i still need to get used to al the bugged and not working moves and abilities of this game :\ I nave to rethink some other things so maybe this team will completely change. From 2015: I'm still here Link to comment Share on other sites More sharing options...
Sangkujung Posted April 15, 2016 Share Posted April 15, 2016 Its very important to run a rapid spinner if you are running a mon like talonflame/zard/nite etc. also like above mentioned no azu switch in so run smtg like tentacuel.. good partner with gliscor,has rapid spin also counters azu. Also i wouldnt run kazam..no focus blast so just becomes setup fodder for all those tyranittars out there. So i would use tenta/glis/sab & bliss as defensive core. Your team has taken shape as a semi-stall with talonflame as cleanup. Considering you use the same pokes only changing kazam. I would change movesets of ur pokes. Glis-rock slide-taunt-roost-eq Clefable-stealth rock-moon blast-tbolt/flamethrower-soft boil Blissey-toxic-wish-aroma-ice beam Also knock off on sbaleye. correct me if i missed smtg or made a mistake. Link to comment Share on other sites More sharing options...
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