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PvE boost items and some daily content ideas.


Darkxakira

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Hii all, been playing for some time the game and loving all the additions, missions and challenging bosses the game throws at us. 

As a mainly PvE focused player I've been thinking of some other things that could be cool to have in the game that could motivate somewhat daily presence and boosting on the PvE experience. 
 

1 - Daily missions - I know there is already some daily content (BCC, hoenn explorations, sinnoh underground and celadon missions) but I feel this could be expanded with some daily quest npcs that could be spread out on the different regions and could task the player with catching/beating X amount of pokemon or rebattling a trainer in the nearby routes. As a reward these missions could give out money, items (like medicinal, vitamins, berries, pokeballs, repels) and perhaps daily coins that could be exchanged in the game corners for example for pokemons or tms. This would give some low, mid and end players other stuff to do to train their pokemon and to get items while earning some cash. 

 

2 - Add boosting PvE items to the bosses and PvE content - I've gotten somewhere an EXP boost potion and have always wondered if this one exists why no others do. Therefore this suggestion, a reward of the bosses in hardmode could consist on different sets of items that could bennefit PvE players on their grind (and somewhat some PvP players as well): 

 

- Amulet coin (30 mins/1h) - boost money gained by 25% ; would be usefull while doing boss runs 

 

- HA boost potion (30 mins/1h) - boost the chances of getting pokemon with HA ; good while hunting and also good for PvPers

 

- Shiny charm (30 mins/1h) - boost the shiny chances of pokemon ; great for the shiny hunters (of course not breaking completely the shiny chances but boosting them slightly) 

 

- Boss cooldown timers (1 time use per week and per boss) - would reset that specific boss' cooldown timer to allow the player to battle it again (still having the weekly limit would perhaps not break completely the boss mechanics cause you would still end up locked after 20 bosses in the week)

 

3 - Elite 4 rebattle (each 3 days) - could act like boss battles in the game but with the Elite 4. Challenging content for planned teams to face all regions elite fours again for prizes of PvE coins, money, pokemons (from a pool of poke that the E4 uses) and items. Since the E4 is already there they could perhaps be refurbished as extra bosses with lower cooldowns and lower rewards than the bosses so we could fill up our week with content (until the boss weekly cooldown expires) 

 

Hope you find these sugestions somewhat interesting and would love to get some opinions and feels on it ^^ 

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