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36649 By all means make the game more P2W and make memberships tradable

Doesn't that actually make it more f2p. People won't have to use irl money since they can buy with ingame gold.

 

The problem is people buying bulk MS medallions and then selling them effectively making the shop a place to buy pokedollars for irl money. That's my concern with a mechanic like that.

37709
36649 By all means make the game more P2W and make memberships tradable

Doesn't that actually make it more f2p. People won't have to use irl money since they can buy with ingame gold.

 

The problem is people buying bulk MS medallions and then selling them effectively making the shop a place to buy pokedollars for irl money. That's my concern with a mechanic like that.

 

Personally, I see both sides to it. Yes, it is arguable that the ability to trade MS, and in fact, practically anything aside from mounts and exp 25%, would lead to the infamous so-called pay-2-win, where certain rich players could sell dozens of ms and instantly become flushed with shiny pokemon or competitive pokemon with little effort; but considering how new and underfunded the project currently is, sources of income are necessary for the administrative party to continue progress at the rate which it currently does--which is extremely impressive, to say the least, in the span of few months since launch. Moreover, I believe that the GM has done a great job in mitigating the potential downside to implementing such functions, and that the players who are not spending any real-cash would be minimally affected in an objective sense; for instance, by not allowing membership to have increased shiny catching rates or increased EV effort (since most people who do play pokemon competitively understands the crucial emphasis of EV training over simply "leveling". Lastly, in terms of competitive battling, ironically pokemon is probably one of the most balanced game out there, in that despite the importance of IVs, you could technically use what some may consider "inferior pokemon" to beat someone else with nearly perfect pokemon, as long as certain criteria are met in the "inferior pokemon", viz. 31 speed may be necessity, right nature, etc.

 

Also, in terms of sheer wealth, just as rich descendants of this society have little impacts on the 99% of our common selves (barring wealth inequality etc over which they have no control), I personally see it not as much of a concern for players willing to spend extraordinary amount of money simply to flush themselves with shiny pokemon--after all, how does one's wealth--whether flaunting or not--affect someone else's objective status, as long as it doesn't give them overwhelming and inevitable advantages in pvps?

I have no credit card and I don't think my mom gonna allow me to pay. So can you all add option like giftcard because then it will be much easier for people to pay if they don't have a credit card. Thanks

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40317 I have no credit card and I don't think my mom gonna allow me to pay. So can you all add option like giftcard because then it will be much easier for people to pay if they don't have a credit card. Thanks

MS medalion can be traded in game for ingame currency from other players.

40863 what is the pokemon that only members can catch ? and what map it spawn. help please.

This is not the topic you should be asking this.

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  • 3 weeks later...
47732
Any update about donations benefits

 

The donation benefits are not changing...

 

"Bonus 50% EXP!

Double Money Gained!

Access to Members Only Areas

Early Access to various Pokemon!

Access to unique Members Only Clothes, Hats and Mounts!

 

And much more to come!"

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