Shishagames Posted June 29 Share Posted June 29 This is a new content suggestion that follows the story of Molly and stretches across Kanto and Johto. Description: Inspired by the Pokemon movie “Pokemon 3: The Movie”, this quest begins in Pallet Town in the Kanto region. The player will interact with “Mom” in the Player House Pallet. Mom will be watching the Breaking News on the television and appear upset. After investigation, you learn that a family (Molly [the daughter] and Spencer [the father]) close to the players’ has had unfortunate situations unfold. You will then consult with Professor Oak in his lab and inform him of the situation, where you learn that Spencer was a researcher who went missing while researching the Pokemon “Unown” and Molly is being held up in a crystalized castle. The professor mentions that he must go quickly to Greenfield (located in between Goldenrod and Azalea in the Johto region). As he goes to leave, the player's mom interjects that she will also be going with them as she was super close. The player must assist Professor Oak and his mom by saving Molly and Spencer and sorting out this mysterious situation, but not without twists along the way. Requirements: Johto Champion + 6 level 100 pokemon Steps: Interact with Mom in Player House Pallet, Pallet Town, Kanto. Queues dialogue of mom upset Interact with television in Player House Pallet. Dialogue of the news story behind Spencer's disappearance and the castle coming to life. Interact with mom again Dialogue with mom instructing the player to go see Professor Oak Go to Professor Oak’s lab and interact with him. Dialogue explaining the situation with Spencer being a researcher who was investigating the Unown and Molly being alone in the newly constructed crystallized castle. Professor Oak then states he is heading to Greenfield, in between Goldenrod City and Azalea Town, in the Johto region to investigate. Mom interjects and demands that she also goes due to her close relation with the family. The player is then told to meet Professor Oak and Mom in Greenfield. The player goes to Greenfield where they will find Professor Oak and Mom and will need to interact with Professor Oak. Dialogue explaining that entrance to the city is blocked due to the expanding crystal and to have a look. The player is teleported to the new map, Greenfield Dream World. The player will interact with Professor Oak. Dialogue will come up explaining Molly is inside the castle but he tries to convince you not to go. Dreamworld Entei will appear and initiate a battle with the player. This battle is unwinnable Upon losing, Entei will take the player’s mom and take her into the castle. The player will then head to the castle. In order to get into the castle, the player will need to have 2 Pokemon with the move vine whip, 1 Pokemon with any fire type move, a Pokemon with any water move, and a flying type Pokemon in order to break through enough crystal to sneak in. Once you break into the castle the entrance is open and can be revisited (will need to get a team for battle) The player will then proceed through the first floor of the castle. A dialogue box will appear “It feels like I am being watched” Young Molly and Entei will appear and the player will interact with Molly. Dialogue asking what you are doing there, that your mom is actually her mom, and you are lying. A story based battle with Molly will commence. Upon victory, Molly tells you that Pokemon battles are fun and she wants more. She disappears and tells you to find her on the upper floors. The player will go up stairs where they will find, in the center of the room, a large group of unown. Upon interaction they chant their name in a ritual manner. The player will go up another level of stairs where they will encounter teen Molly. Upon interaction with Teen Molly, the player will be in another battle with slightly more difficult pokemon. Difficulty here scales due to the ‘years that have passed’ as Molly’s age increased, assuming an increase in knowledge and experience as a trainer. Upon defeating Teen Molly she will begin talking to Entei and give you the opportunity to slip up the next stairs, where the player will find Mom. The player will interact with mom who will, at first, be in a trance. Once she comes to she will remember she is your mom and not Molly’s. Molly and Entei will appear. The player will interact with Entei who will refuse that Mom goes anywhere and that she is Molly’s mother. After dialogue the player will enter the final ‘boss’ battle with Entei. This time Entei is beatable, with strategy (Similar to in-game boss battle). Upon defeating Entei, Molly will yell for the fighting to stop and that she just misses her real papa and momma and that she wants to be a real trainer. The player will talk to Molly to calm her down, which will trigger the undoing of the Greenfield Dream World. The player, Professor Oak, Mom, and Molly will be teleported to Greenfield in front of her mansion. Upon interaction with Mom she will tell the player thank you for saving her and her and Professor Oak will now head back to Pallet Town. She will also mention that Molly’s father, Spencer’s disappearance is still strange. Quest Completed Rewards: Access to Greenfield (Crystallized and Regular) Greenfield regular could open up new hunting areas. Spawns would be up to who ever handles the logistics there. Greenfield Crystallized could have the Molly fights as repeatable bosses (maybe a single boss with a rotating team and multiple bosses varying with her age). This could also open up the possibility of 'crystal' forms (based on the teams that molly uses and following with the appearance of Molly's Pokemon as they are taking shape) The crystal forms could also be extended to other mons as well (looking at you, crystal Onix) Development Team Effort: In my opinion it is difficult to estimate the effort required by the various teams for implementation as this would need artists for crystal mons (if accepted), npc design / altering, mapping for crystallized and regular greenfield, possible spawn inclusion, etc. I do believe that a good portion of what would be required for this already exist within PRO and could be 'plug-in-play'. Cheers --Shishagames 7 Link to comment Share on other sites More sharing options...
Shishagames Posted June 29 Author Share Posted June 29 (edited) Note: I have done what I think is appropriate to conceptually translate the story to existing maps and NPC placements / interactions within PRO. I have missed a few things here or there. Edited June 29 by Shishagames didn't want to add another comment for a single word addition Link to comment Share on other sites More sharing options...
Jackstermac Posted July 8 Share Posted July 8 +1 Link to comment Share on other sites More sharing options...
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