Callmerengod Posted 5 hours ago Author Share Posted 5 hours ago (edited) @Midnightagony Since you are genuinely not able to read I'll be so nice and list/explain everything to you as good as possible. I very clearly stated the Trainer Tower in my post. Afterwards most ppl commented on the change in regards to the Hoopa dungeon, so I obviously respond to their responds in regards of the dungeon. Makes sense, no? I also very clearly stated that WE (as in old players/high hour players) do not care much about the change for the Trainer Tower because we have tons of leppas, elixier etc. stacked up. However new players do not. They need to use the Nurse Joy way more often, which then snowballs into way more wasted money real quick. Especially since they are new players and need to train a lot more pokemon for different content parts of this game. Psyduck isn't much of an issue first of all. Second of all another big reason barely anyone runs Hoopa Dungeon in a group enviroment is for the fact that it's simply not worth it. You waste 1h+ for honestly speaking useless rewards. The rewards for a team run are just straight up garbage. We in Holydoof for example genuinely don't run Hoopa as a group because we don't have any reason to. We have zero issues reaching 3.1k+ in Hoopa, we just simply don't have any reason to do so since months. Also sorry to say but even 3.1k isn't an impressive score since it's possible to reach a way higher score still. The dungeon itself is really beginner friendly. In fact you don't even really need Z-Crystals. They make the run a lot easier but they are not really needed. Obviously you do need some items/decent pokemon to finish the dungeon, it still is a midgame content. You can't expect someone who just finished the story to be able to clear the dungeon. We help all the guild members if needed, I don't really understand why this would matter in any context for this thread, but hey. You still seem to fail to read and understand the actual issues of this change. We, as in Holydoof and the other already experience Hoopa runners don't have too many issues clearing the dungeon still. However now having RNG decide a lot for the possible scores. Gaining leppa berries now speeds up the clear a lot and simply adds an unhealthy mechanic to the already really low competitiveness of the dungeon. The main goal should be to push more ppl towards dungeons, not away from it. All you care for is your own and your dungeon service. You genuinely do not care a single bit about the new player experience, this is the main issue. Every single dungeon has quite a few issues and bugs still. As I mentioned in an earlier post I still do wanna make a thread about dungeons itself. However this thread is supposed to mostly center around the HM change. If you found a bug simply report it on discord or the forums and they will look in to it. Edited 4 hours ago by Callmerengod 1 Link to comment https://pokemonrevolution.net/forum/topic/271831-feedback-about-the-recent-hm-change/page/4/#findComment-1701819 Share on other sites More sharing options...
Midnightagony Posted 1 hour ago Share Posted 1 hour ago (edited) Dude, I'm taking it you've been playing PRO, both PvE and PvP, since 2015, right? What more do you want to make things easier for new players? They have everything handed to them on a silver platter these days, and yet they still ask for more. I literally come from the dinosaur era, where even berries took longer to respawn, there were no hardcoded moves, the requirements for everything were outrageous, and so on. I'm not bragging about 3100 points, on the contrary, I'll repeat what you said in another post where you shared your score and told them to keep looking for better strategies. Why don't you say the same thing now? @Callmerengod Indeed, you can use Choice items, life orbs, gems, items with increased damage, etc. However, a Z-Crystal helps you guarantee one-hit KOs and avoid burn-type status effects. Therefore, I still think Hoopa Dungeon isn't a dungeon for beginners due to its randomized map entry and the wilds, which, although they don't change their Pokémon, do appear differently. That's why 100% dungeon scouting is essential to avoid mistakes and allow new players to learn. But what happens? Neither you nor I are going to provide that scouting to our entire guild, much less to our rivals. On the other hand, many of these new players only do this dungeon until they obtain Hoopa Unbound, either to keep it or because of its brutality in PvP. But, if you wanted to attract more players, what would you do? Because before the HM nerf you were totally against knowing which portal would be used and being able to change it at a cost of - points. Edited 1 hour ago by Midnightagony Link to comment https://pokemonrevolution.net/forum/topic/271831-feedback-about-the-recent-hm-change/page/4/#findComment-1701886 Share on other sites More sharing options...
Callmerengod Posted 3 minutes ago Author Share Posted 3 minutes ago @Midnightagony The amount of nonsense you type out in those few post is astonishing, to say the least. The only reason you do not care about the new players is because you benefit of off them with your service shop. If you would've followed the thread of the screenshot you are posting you would know why I posted it the way I did. I'm still against knowing which portal you are getting/being able to change it. It's basically the only mechanic the dungeon has. I have no issues scouting for my entire guild. I'll gladly guide everyone through the Hoopa dungeon from my guild, it's literally the reason guilds are made for. If you wish to overcharge your guildmates for Hoopa dungeon service then hey, go for it. The dungeon itself is in it's core mechanic the easiest. Go in and fight pokemon. No super specific mechanics besides those which you get hinted/explained by the NPC in front of the entrance. You do not require any Megas or Z-Crystals, nor do you need any extremely good pokemon, which makes the dungeon entry level fairly low. The dungeon is easiest when running solo, which also adds to the "easy" entry level. Link to comment https://pokemonrevolution.net/forum/topic/271831-feedback-about-the-recent-hm-change/page/4/#findComment-1701910 Share on other sites More sharing options...
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