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Obtainable Legendary Rebattle Until Caught

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Re: Obtainable Legendary Recatch/Rebattle Until Caught

 

<r><QUOTE author="TucanoAlbino"><s>

</s><POST content="202181"><s></s>202181<e></e></POST> <QUOTE author="MayElesa"><s>
</s><POST content="202155"><s></s>202155<e></e></POST> <QUOTE author="TucanoAlbino"><s>
</s><POST content="202143"><s></s>202143<e></e></POST>If he whant a better, for example, Mew's IVs he must release his acctual Mew and wait for the cooldown.<e>
</e></QUOTE>

This point is very wrong as purpose of Legend pokemon in PRO as it is unique and only as reward for sense of process ingame only. If players want this feature, so PvP should be not allow for these legend then... In other word, you have guarantee for get perfect legend pokemon is so wrong...<e>

</e></QUOTE>

 

I think I don't understand correct what you said. You are saying that legendary pokemons in PRO are like achievements in Steam that don't matter much in gameplay? Like a social status just like shines?<e>

</e></QUOTE>

I mean legend pokemon in PRO is kind of achievements or social status only.

<QUOTE author="TucanoAlbino"><s>

</s><POST content="202182"><s></s>202182<e></e></POST> I mean: if the player had the patience to try and retry months for a good IV legendary it whould be a hell of an achievment that combine luck and persistence. And it has the same chances to get a good IV for a Legendary as the others rare pokemons you know... And great IV legendaries will still be rare in market<e>
</e></QUOTE>

It not purpose for everyone can get good IV, it based on luck, and legendaries not tradeable. Hope it clear my point.</r>

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Re: Obtainable Legendary Recatch/Rebattle Until Caught

 

<t>I think this would be a great idea except a month seems long. Maybe 2-3 weeks? However i do agree with maybe making them unusable in PvP as they would be OP. They can also add a system to where it logs when you "disconnect" from the servers during a battle to see if you force disconnected which would be abuse or if you crashed.</t>

Re: Obtainable Legendary Recatch/Rebattle Until Caught

 

<r>just ban the Legendaies (add Mew, Jirachi, Celebi) in rank battle then the problem solved <E>:Proud:</E> No one wanna try to catch Legendaries again <E>:Smile:</E></r>

Re: Obtainable Legendary Recatch/Rebattle Until Caught

 

<r><QUOTE author="Velskulz"><s>

</s><POST content="202210"><s></s>202210<e></e></POST> just ban the Legendaies (add Mew, Jirachi, Celebi) in rank battle then the problem solved <E>:Proud:</E> No one wanna try to catch Legendaries again <E>:Smile:</E><e>
</e></QUOTE>

I like you idea lol +1, no complain anymore</r>

  • Author

Re: Obtainable Legendary Recatch/Rebattle Until Caught

 

<t>Many of you seems to misunderstand about something about my suggestion.<br/>

If you have caught the legendary. You will get the caught data already. So you can't release the legendary just to have a chance to recatch it.<br/>

So this suggestion is that if you have caught the legendary, you will get the caught data (I'm not talking about the seen data), where in you can't recatch it even it's not in your inventory of pokemon anymore.<br/>

This means. it can't be abused if a player didn't want the stats of the pokemon they want.<br/>

<br/>

I don't mind about these obtainable legendaries being banned in pvp though. I just want to use them in boss battles and doing some sort of quest.</t>

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[glow=red]Rem is ❤️[/glow]

  • Author

Any other thoughts about this suggestion of mine?

:Light:

btw, don't forget to read the last reply I made in this topic to clear things up in case you misunderstand something. :Grin:

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[glow=red]Rem is ❤️[/glow]

If I remember correctly a staff said (ingame) that this has been planned, so we just have to wait.

But it was already... hmm... guess no one discovered how yet :Angel:

nsyIQuy.gif

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