Inspirateur Posted July 30, 2016 Share Posted July 30, 2016 I did several experiment with my Deerling, who has leftovers and double edge, and i discovered that every time i do double edge with the leftovers held, i take 1st the normal amount of recoil damage, then the recoil message pops and i retake an amount of damage equal to the heal of leftover that comes just after. If i take out the leftover recoil works just fine. I also notice the same little recoil (= to leftover's heal) thing with the move explosion used by oponent and leftovers held by my poke. Tho i couldn't reproduce the experiment many times so i'm not sure about this but better check if you can. [glow=black]A limitless gratitude[/glow] Link to comment Share on other sites More sharing options...
Thrasoz Posted July 30, 2016 Share Posted July 30, 2016 I agree to the first thing about the extra damage I think it happens to every pokemon though. Link to comment Share on other sites More sharing options...
Inspirateur Posted July 30, 2016 Author Share Posted July 30, 2016 yeah i also think it happens to every pokemon but as it's a bug report i had to be precise because we never know what a bug can hide :) [glow=black]A limitless gratitude[/glow] Link to comment Share on other sites More sharing options...
Drayano Posted July 30, 2016 Share Posted July 30, 2016 Not sure but i think i have to same when i use flare blitz on my charizard. Need to retest and confirm. Link to comment Share on other sites More sharing options...
Inspirateur Posted July 30, 2016 Author Share Posted July 30, 2016 223080 i have to same when i use flare blitz on my charizard without leftovers ? [glow=black]A limitless gratitude[/glow] Link to comment Share on other sites More sharing options...
Drayano Posted July 30, 2016 Share Posted July 30, 2016 I don't remember exactly if i had leftovers or no, i'll test it asap and tell you :) Link to comment Share on other sites More sharing options...
Inspirateur Posted July 30, 2016 Author Share Posted July 30, 2016 ok, i'm looking forward in your experiments thanks for participating [glow=black]A limitless gratitude[/glow] Link to comment Share on other sites More sharing options...
Itsmerafael Posted August 11, 2016 Share Posted August 11, 2016 I have the same problem here with leftlover and recoil or enemy explosion. Link to comment Share on other sites More sharing options...
Vhux Posted August 12, 2016 Share Posted August 12, 2016 Yeah, I've noticed that too a long time ago to be honest, didn't know if it was a glitch or something on purpose. But everytime I use recoil damage moves + leftovers it's like the heal from leftover is useless, since we take it's heal damage after the actual recoil real damage. Simple math example to help people understand: 100hp *uses recoil move* (-20hp from recoil) = 80hp -16hp (??? Idk where this damage comes from) = 64hp +16hp (leftover healing that damage coming from nowhere) = 80hp (as it should be without using leftover) Link to comment Share on other sites More sharing options...
Inspirateur Posted August 14, 2016 Author Share Posted August 14, 2016 I'm glad seeing that you guys also saw this issue, i hope a staff member will look up at this thread soon ! [glow=black]A limitless gratitude[/glow] Link to comment Share on other sites More sharing options...
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