Hideliet Posted September 29, 2016 Share Posted September 29, 2016 279437 There are so many things that need a fix that i could make a list long 2 pages. Would be actually useful, if you notice something that isn't in the bug list already, that list can be presented to Shane when he has the time to fix :) Also, seems pretty obvious, Hazards won't be banned ever :) Link to comment Share on other sites More sharing options...
Dangdung Posted September 29, 2016 Author Share Posted September 29, 2016 279461 279437 There are so many things that need a fix that i could make a list long 2 pages. Would be actually useful, if you notice something that isn't in the bug list already, that list can be presented to Shane when he has the time to fix :) Also, seems pretty obvious, Hazards won't be banned ever :) Sadly. In 3 of the 4 times i got stuck a Weavile was on either side. In 2 of them a Togekiss was. One match i can't recall correctly. Link to comment Share on other sites More sharing options...
Shyntil Posted September 30, 2016 Share Posted September 30, 2016 Is just happening to me vs Natryu. Weavile on the other side, i didn't think the pokèmon could matter but the Weavile thing is popping up a lot. The skill of a player is inversely proportional to the number of confuse ray users he runs on his team. Link to comment Share on other sites More sharing options...
Natryu Posted September 30, 2016 Share Posted September 30, 2016 Yes please fix this bug. It makes people arguing and is making pvp unattractive. Please pay attention =) To people might send unnecessary reports best regards Natryu Link to comment Share on other sites More sharing options...
Zinsmiter Posted October 1, 2016 Share Posted October 1, 2016 279460 ban hazard = ggwp stall team = ggwp 30-40min game :Crazy: Don't forget ggwp Talonflame Link to comment Share on other sites More sharing options...
Hideliet Posted October 2, 2016 Share Posted October 2, 2016 279441 The current problems with Hazards that I know are: -Double death of pokemon when killed by them -Messes up pokeball display -Steals turns (Imagine Belly drumming on Azumarill, Opponent sacrifice one of his Pokemon to hazards and Belly Drum doesn't go through. This doesn't happen with other sacifice moves). -Can make turns never end. The first 2 listed here are just visual bugs, close to irrelevant. Could you provide video evidence of the last 2 bugs happening? Or process for reproducing them. Also if someone else is aware of some other bugs other than the ones listed here, please say so, this will be looked into. Link to comment Share on other sites More sharing options...
Shyntil Posted October 2, 2016 Share Posted October 2, 2016 280949 279441 The current problems with Hazards that I know are: -Double death of pokemon when killed by them -Messes up pokeball display -Steals turns (Imagine Belly drumming on Azumarill, Opponent sacrifice one of his Pokemon to hazards and Belly Drum doesn't go through. This doesn't happen with other sacifice moves). -Can make turns never end. The first 2 listed here are just visual bugs, close to irrelevant. Could you provide video evidence of the last 2 bugs happening? Or process for reproducing them. Also if someone else is aware of some other bugs other than the ones listed here, please say so, this will be looked into. Video evidence is almost impossible to achieve or would take huge amounts of temptatives in-game so i don't see you getting that, but let's see I have a screenshot of a frozen game if might be of any help Both pokèmon died due to Stealth Rock (on the other side) + Sandstorm (Starmie) in the same turn. Game frozen. The skill of a player is inversely proportional to the number of confuse ray users he runs on his team. Link to comment Share on other sites More sharing options...
Hideliet Posted October 2, 2016 Share Posted October 2, 2016 280954 Video evidence is almost impossible to achieve or would take huge amounts of temptatives in-game so i don't see you getting that, but let's see I have a screenshot of a frozen game if might be of any help Both pokèmon died due to Stealth Rock (on the other side) + Sandstorm (Starmie) in the same turn. Game frozen. Thanks, scenarios like this one are actually very helpful when we try to reproduce the bugs in order to find the source of the bug and where a fix is needed. Link to comment Share on other sites More sharing options...
Dangdung Posted October 2, 2016 Author Share Posted October 2, 2016 279441 The current problems with Hazards that I know are: -Double death of pokemon when killed by them -Messes up pokeball display -Steals turns (Imagine Belly drumming on Azumarill, Opponent sacrifice one of his Pokemon to hazards and Belly Drum doesn't go through. This doesn't happen with other sacifice moves). -Can make turns never end. The first 2 listed here are just visual bugs, close to irrelevant. Could you provide video evidence of the last 2 bugs happening? Or process for reproducing them. Also if someone else is aware of some other bugs other than the ones listed here, please say so, this will be looked into. mute video, latter half. You'll notice how a 1 PP of belly drum is used, but the Move itself not. Link to comment Share on other sites More sharing options...
Prehax Posted October 2, 2016 Share Posted October 2, 2016 281046 279441 The current problems with Hazards that I know are: -Double death of pokemon when killed by them -Messes up pokeball display -Steals turns (Imagine Belly drumming on Azumarill, Opponent sacrifice one of his Pokemon to hazards and Belly Drum doesn't go through. This doesn't happen with other sacifice moves). -Can make turns never end. The first 2 listed here are just visual bugs, close to irrelevant. Could you provide video evidence of the last 2 bugs happening? Or process for reproducing them. Also if someone else is aware of some other bugs other than the ones listed here, please say so, this will be looked into. mute video, latter half. You'll notice how a 1 PP of belly drum is used, but the Move itself not. 10/10 for the enemy guy ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment Share on other sites More sharing options...
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