Diogoyeti Posted October 14, 2016 Share Posted October 14, 2016 Hello everyone, i would just like to share an episode that happened to me. Today after hunting beldum for around 3 hours i got a couple of sights, (all good so far, rare poke, we get it) in those sights i was able to catch the 1st beldum that turned out to be trash using : sleep - false swipe - paralyze. So the pokes r at 10- hp and paralized easy catch right? Think again, took me +100 pokeballs, +30 great balls and +15 ultra balls to catch the first one (the trash one) in the time doing so safari time was long over, only one poke caught in over 40 mins(yes it took that long). Sencond try on safari i went to mart to get 120 pokeballs, 20 greats and 15 ultras. Because last pokemon took almost all the balls i had to catch. Second poke did the same strategy, sleep into false swipe then paralyze. I ended up using all the balls i had wich were 150+ including great and ultra balls and wasnt able to catch the pokemon. So Overall i spent around 150k + 1 hour in 2 battles just spamming poke at a low hp paralized pokemon. I just wanted to share this to allert u guys (players) if ur thinking about beldum hunting, if u rly wanna do it go prepared but also to ask mods to review this poke catch rate wich atm is just insane. Thanks and good hunting ! pokemon status when i ran out of balls. Link to comment https://pokemonrevolution.net/forum/topic/47498-beldum-bug-on-catchrate/ Share on other sites More sharing options...
Prehax Posted October 14, 2016 Share Posted October 14, 2016 nope everything is working fine, you par it, just get a gengar with hypnosis and ultraballs -> u need atleast 100 ultraballs most of the time ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment https://pokemonrevolution.net/forum/topic/47498-beldum-bug-on-catchrate/#findComment-290859 Share on other sites More sharing options...
Jilano Posted October 14, 2016 Share Posted October 14, 2016 288472 if ur thinking about beldum hunting, if u rly wanna do it go prepared but also to ask mods to review this poke catch rate wich atm is just insane. I've catched few Beldum but they all took me only 15 ultra balls and no more than 5 minutes each, Shedinja False Swipe + Gastly Hypnosis (sleep = x2.5 catch bonus, para only x1.5, bear that in mind next time :Grin: ) I did catch most of them in the appropriate excavation site but I really doubt their catch rate is any different there; besides, the one I caught for the dex in safari was not harder x) Link to comment https://pokemonrevolution.net/forum/topic/47498-beldum-bug-on-catchrate/#findComment-290860 Share on other sites More sharing options...
Diogoyeti Posted October 14, 2016 Author Share Posted October 14, 2016 288479 Gastly Hypnosis (sleep = x2.5 catch bonus i did not know that, ty. Link to comment https://pokemonrevolution.net/forum/topic/47498-beldum-bug-on-catchrate/#findComment-290861 Share on other sites More sharing options...
Diogoyeti Posted October 14, 2016 Author Share Posted October 14, 2016 288474 nope everything is working fine, you par it, just get a gengar with hypnosis and ultraballs -> u need atleast 100 ultraballs most of the time thats still quite a lot imo. Link to comment https://pokemonrevolution.net/forum/topic/47498-beldum-bug-on-catchrate/#findComment-290862 Share on other sites More sharing options...
Prehax Posted October 14, 2016 Share Posted October 14, 2016 288492 288474 nope everything is working fine, you par it, just get a gengar with hypnosis and ultraballs -> u need atleast 100 ultraballs most of the time thats still quite a lot imo. well yeah it is ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment https://pokemonrevolution.net/forum/topic/47498-beldum-bug-on-catchrate/#findComment-290863 Share on other sites More sharing options...
Jilano Posted October 14, 2016 Share Posted October 14, 2016 288492 288474 nope everything is working fine, you par it, just get a gengar with hypnosis and ultraballs -> u need atleast 100 ultraballs most of the time thats still quite a lot imo. You won't need a hundred of ultras as long as you false swipe it, don't worry, but be careful if you do it with a non-ghost type by putting it to sleep first, or be prepared to lose at least a sixth of those you encounter :p Link to comment https://pokemonrevolution.net/forum/topic/47498-beldum-bug-on-catchrate/#findComment-290864 Share on other sites More sharing options...
Zaila Posted October 14, 2016 Share Posted October 14, 2016 The catchrate of beldum in PRO is the same as in handhold games (0.4% at full hp). It has the same catchrate as Jirachi and many other legendary pokemon. Beldum is the hardest non-legendary pokemon to catch. Even mew has a better catchrate (5.9% at full hp). That being said. It is not bugged, it's only luck and it is supposed to be hard to catch beldum. Link to comment https://pokemonrevolution.net/forum/topic/47498-beldum-bug-on-catchrate/#findComment-290865 Share on other sites More sharing options...
Zonamarelarap Posted October 14, 2016 Share Posted October 14, 2016 beldum catch is ridiculous e-e i already use more 100 ultra ball and dont catch beldum :/ i never see this in oficial games of pokemons or fan made games .... only at pro is super hard Link to comment https://pokemonrevolution.net/forum/topic/47498-beldum-bug-on-catchrate/#findComment-290866 Share on other sites More sharing options...
Jilano Posted October 14, 2016 Share Posted October 14, 2016 288506 i never see this in oficial games of pokemons or fan made games .... only at pro is super hard That's because Beldum is a limited poké (in a pokéball on Steven's table in Mossdeep, IIRC), not a wild one (at least in Ruby/Sapphire) :Grin: Link to comment https://pokemonrevolution.net/forum/topic/47498-beldum-bug-on-catchrate/#findComment-290867 Share on other sites More sharing options...
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