Chameleon Posted October 30, 2016 Share Posted October 30, 2016 As the title says, an evolved Pokemon should be able to learn its pre-evolution moves at the Move Relearners. Some Pokemon take hours to encounter and to find one that fits your needs may take days, weeks or even months. And sometimes we may not be very happy with our Pokemon's moveset after trying it out in PvP, or even a simple alteration of the team line up could mean changing the moveset of a certain Pokemon. While it's unlikely for most Pokemon, there are some Pokemon which may really be hurt by not being able to re-learn their pre-evolution moves. You may want to get Wish, Ancient Power, Encore, Yawn, Safeguard etc. on your Togekiss, but you wouldn't have the opportunity to, because they're all pre-evolution moves. Or like Baton Pass on Umbreon... We don't have the option to breed in PRO (rightly so) so we can't just breed a new one with the moves we prefer. A simple change in moveset shouldn't mean finding and catching the Pokemon again, especially if they're rare. This could cost more money than other moves, even 50k, or have a quest that should be done, defeat boss etc. But in my opinion, we should be able to re-teach Pokemon their pre-evolution moves. Link to comment Share on other sites More sharing options...
Guest LiquidSnakeK Posted October 30, 2016 Share Posted October 30, 2016 I'm not necessarily against this, but I'm not for it either. The only reason this would be useful is if someone accidentally removes a move like baton pass from a post evolution eevee. This is a player error and not a game error, same goes for moonblast on clefairy, a player error not a game error. I suppose it could be added to the move tutors or whatever, but I feel there are more important things in game to work on that take priority. (Nobody is going to want to run yawn on togekiss just fyi lol) Link to comment Share on other sites More sharing options...
Prehax Posted October 30, 2016 Share Posted October 30, 2016 well always check before you evolve ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment Share on other sites More sharing options...
Hakunon Posted October 30, 2016 Share Posted October 30, 2016 I agree, I have an usable Sylveon caught in Trainers Valley BEFORE Eevee could evolve to it, but he can't access Baton Pass which hurts his viability and I can't do anything about it so I can't understand why they would let us waste time and resources catching a Pokemon like this... Link to comment Share on other sites More sharing options...
Chameleon Posted October 30, 2016 Author Share Posted October 30, 2016 296720 I'm not necessarily against this, but I'm not for it either. The only reason this would be useful is if someone accidentally removes a move like baton pass from a post evolution eevee. This is a player error and not a game error, same goes for moonblast on clefairy, a player error not a game error. I suppose it could be added to the move tutors or whatever, but I feel there are more important things in game to work on that take priority. (Nobody is going to want to run yawn on togekiss just fyi lol) That is certainly not the only reason as to why it would be useful. I have already spoken about its usefulness in my original post. We'll leave it up to the staff members to decide what's more important and/or easier to work on. For some reason people always think those who make suggestions want changes right away even though that isn't the case. And no offense but I have mentioned other moves than Yawn in my post, some of which are useful such as Ancient Power and Baton Pass. It's funny and rude how you mention the least useful one. 296723 well always check before you evolve Re-read please. This is more about wanting to change a moveset. 296729 I agree, I have an usable Sylveon caught in Trainers Valley, but he can't access Baton Pass which hurts his viability and I can't do anything about it so I can't understand why they would let us waste time and resources catching a Pokemon like this... A very valid point. I did not think of this and it really might affect a few other evolved Pokemon in the wild. Link to comment Share on other sites More sharing options...
Pokemind Posted October 30, 2016 Share Posted October 30, 2016 totally agree Link to comment Share on other sites More sharing options...
Rekkuza Posted January 29, 2017 Share Posted January 29, 2017 296712 . Unlocked as requested Do not contact staff members for private support. Share the question on forums, as this can then be of use to others. Please use proper forum when posting. Unsolicited messages will be trashed. Thanks. Link to comment Share on other sites More sharing options...
Sceo Posted January 29, 2017 Share Posted January 29, 2017 I would say, why not? Link to comment Share on other sites More sharing options...
Prehax Posted January 29, 2017 Share Posted January 29, 2017 Even in official games, Pokemon can only relearn move from their own specific species. Not its evolutionary line, but just itself. Move Relearner check for species, not evolutionary line. This is because each species has its own level-up move list. PRO merely do the same system as in official games. just gonna leave this here ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment Share on other sites More sharing options...
Chameleon Posted January 29, 2017 Author Share Posted January 29, 2017 343543 296712 . Unlocked as requested Thanks very much <3 343560 Even in official games, Pokemon can only relearn move from their own specific species. Not its evolutionary line, but just itself. Move Relearner check for species, not evolutionary line. This is because each species has its own level-up move list. PRO merely do the same system as in official games. just gonna leave this here I know all those facts. They don't contradict any of the points I made in my original post though. Official games are different to the MMO environment we have here. In the official games you're able to breed like I mentioned in my original post, which you seem to have dodged. Not on PRO. This may not be a huge issue for common Pokemon, but it is a pretty big one for the rarer ones that have already been mentioned in this thread, and the ones that I would definitely have missed. I could even give a related example: Clefable can be encountered in the wild (Moon) but you can't teach it Moonblast. Stinky scenario if you find an epic Clefable tbh... You'll have to stick to Disarming Voice or wait for Dazzling Gleam TM which isn't as useful as Moonblast. I'm gonna repeat myself here, because somehow people seem to miss it. It's limiting our options. It took me a good 2-3 days (seriously) to decide if I wanted to get rid of Ancient Power on my Togekiss. And I did in the end... What's going to happen if I wanted to get it back? Or another move? Hunt for a new one? I hunted 5h+ a day for 1.5-2 weeks for the said Togekiss. Should I really be forced to go through the same process just for a change in moveset? What happened to altering original game mechanics to accommodate MMO environment? No offense, but I don't need to see facts. There's not a single post that renders my arguments useless. Link to comment Share on other sites More sharing options...
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