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Dusknoir is a ghost type pokemon

Curse is a unique move that works differently for Ghost-type Pokémon than other Pokémon.

 

Ghost-type Pokémon use 50% of their maximum HP to place a curse on the target. The cursed Pokémon loses 25% of their maximum HP every turn. If the user has less than 50% HP remaining, they will faint but the curse still takes effect.

 

For all other Pokémon, Curse raises the user's Attack and Defense by one stage each and lowers Speed by one stage. Stats can be raised to a maximum of +6 stages each, or lowered to a minimum of -6 stages each.

 

width=387pxhttps://i.imgur.com/EQvF9AS.png[/img]

A real fighter doesn't dash off in the pursuit of next victory or throw a fit when experience a loss.

A real fighter ponders about his upcoming battles

299601 Dusknoir is a ghost type pokemon

Curse is a unique move that works differently for Ghost-type Pokémon than other Pokémon.

 

Ghost-type Pokémon use 50% of their maximum HP to place a curse on the target. The cursed Pokémon loses 25% of their maximum HP every turn. If the user has less than 50% HP remaining, they will faint but the curse still takes effect.

 

For all other Pokémon, Curse raises the user's Attack and Defense by one stage each and lowers Speed by one stage. Stats can be raised to a maximum of +6 stages each, or lowered to a minimum of -6 stages each.

299591 It doesn't look like a bug.

 

 

I think he's aware of that. The problem he has is the when the opponent ghost uses curse below half HP, he didn't not faint, instead lose only 1/2 of the CURRENT HP instead of MAX HP. And this is definitely a bug, curse should faint the ghost if he's below half HP when using it.

 

"Does 1/4 of max HP damage per turn at the cost of half the user's max HP if the user is a Ghost-type. Boosts the user's Attack and Defense and lowers Speed by one stage each otherwise." <- Directly from Smogon, and it is indeed "half the user's max HP".

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