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301495 Hello,

 

my question was if someone knows when the translations are coming out ?

I'm glad to help you to translate the game in french.

 

Thanks

 

Have a nice day

 

Calimbad

I'll quote this post,

35832PRO's main storyline will be kept English as the widely accepted "official" language in the game, even by bilingual players. Only minor things (menus, options, etc) will be translated; however, there is no estimated time frame for this, and it's considered very low-priority.

 

As can be seen here, PRO will not have its main storyline translated. This is because of a few reasons; new dialogue being added everyday, too much dialogue to translate in a reasonable amount of time, English is a widely accepted language in PRO and is most people's second language. The list goes on. As stated in the original post, only the menu and UI will be translated and it isn't a very high priority.

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301495-snip

 

Hello Calimbad, first of all, I would like to thank you for the availability to help PRO in that project. You can find the source of what JollyolNathan said and quoted in the guide Read this before making a Suggestion.

Quoting full text for easy access:

Adding and translating other languages in game

 

PRO's main storyline will be kept English as the widely accepted "official" language in the game, even by bilingual players. Only minor things (menus, options, etc) will be translated; however, there is no estimated time frame for this, and it's considered very low-priority.

 

We've had many suggestions for community-submitted translations to be implemented. However, the community would need access to proprietary code to even think about translating parts of the dialogue, and we will never give out access to our code that way. Since that won't happen, players will just have to wait until staff is ready to start adding translations ourselves.

 

Another point that’s been brought up is a request for the community to be able to access dialogue scripts, rather than the actual code. However, this will still be denied. First, only a few staff members can access the code, and it takes time to collect the dialogue scripts line-by-line from the code, time that could be better utilized doing other things. Second, PRO is still in development. So instead of focusing on that priority, said staff members would need to divert time and energy away from that to collect dialogue instead, representing a waste of resources. Third, even with a community translation in place, there’s a huge amount of NPCs and story dialogue scripts in PRO that are always being edited and tweaked. Constantly having to update translations alongside these edits would represent a waste of time and resources. Finally, community translations do not guarantee quality control - staff members would need to recheck the dialogue translations after the community has submitted them (adding even more work, which is a huge burden considering the PRO staff already lacks human resources as is).

 

Instead of pitching these ideas for community translations, the best solutions are to learn English, watch Youtube guides with translations, or join a guild/custom chat channel with your specific language. In fact, this is a huge reason why guilds/custom chat channels exist in MMO games. Hopefully this helps further clarify our stance on translations.

I hope that with this quote the reasons for those features weren't added yet will be clear. Also I wish you best of luck and that I was able to help you, have fun playing :)


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