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hi, a suggestion - lvluping character


Mestrepokemon

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I know, this does not exist in the pokemon universe, but i's a MMO, let's talk about it:

 

Hey guys, sorry my english...i was looking this threat: https://pokemonrevolution.net/forum/viewtopic.php?f=18&t=53239

And i was thinking a way to make the game less boring and more fun and dinamic... our character could have a lvl experience, each thing that we do we will receive xp, for example: i beat a boss, so, i've received 500 xp, i've trained a lvl 100 pokemon, my character received 200 xp and each 10 lvls we could receive a reward as:

 

*ITS JUST A EXAMPLE*

 

Each Gyn beaten: 200 xp

Each NPC beaten: 50 xp

Each Boss beaten: 300 xp

lvl up a pokemon lvl 100: 200 xp

each quest done: 200 xp

battle against a wild pokemon: 10 xp ( we have a problem here, cuz we know there MANY bots in PRO, unfortunately.)

A shiny pokemon caught : 500 xp

.

.

.

 

[highlight=yellow]these levels should be very hard... to go to level 1 to level 100 takes around one year playing[/highlight]

Level up:

 

*ITS JUST A EXAMPLE*

 

level 10: 2 leftovers

level 20: all ev berries x10

level 30: x10 ultraballs

level 40: arcanine mount

level 50: x10 rare candies + x10 ultraballs + 2 big nuggets

level 60: x30 " free pass" to use the ports ( hoenn, olivine or vermilion)

level 70: your boss countdown now is 10 days.

level 80: 3% more experience to lvl up pokemons and 10% more gold.

level 90: ms + 50 coins

level 100: A shiny clothe

.

.

.

 

and could have a [highlight=yellow]ranking character level[/highlight] too.. red, blue and yellow server.

what do you think about it, guys, i guess it could make the game more dynamic and fun

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This is not a bad suggestion. It is unique and to be frank, I like it. I actually really enjoy this suggestion. However as you said "level 80: 3% more experience to lvl up pokemons and 10% more gold." that may cause some issues. Some people might not want to give up the 3% for 10% more gold. So the rewards should vary. Say 2 or more to pick from per level. This is a rough suggestion but is not bad. But to be real, I can't see this being added any time soon, or at all.

width=400px

https://i.imgur.com/9pNePO2.png[/img]

Server: Silver

width=234pxhttps://i.imgur.com/0Zly8nz.png[/img]

oNql8cu.png

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I like the suggestion as well and I think duck was misunderstanding that one point about the experience. This could work but with an altercation to your setup reward system. Would be fun and something to work towards in late game and adds more to the game for hunters.

Brad.gif

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good ideia but i dont beleave someday is implemented

 

these possible awards are very abused

 

"level 80: 3% more experience to lvl up pokemons and 10% more gold.

level 90: ms + 50 coins

level 100: A shiny clothe"

 

and this the passage should be always free independent has points or not u-u

level 60: x30 " free pass" to use the ports ( hoenn, olivine or vermilion)

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Nice idea mate, I would like to add, exp when u catch pokes, just to pay homage to those poor lads who hunts a dozen boxes of 1 poke without even having any of it usable on pvp :Smile:

 

EDIT:

 

Also if ever this get implemented, I would also suggest an exclusive areas depending on player's level.

 

 

 

 

Our present sufferings are not worth comparing

to the glory that will be revealed in us.

-Romans 8:18

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