Jump to content

Recommended Posts

So in Sun and Moon, these will be the nerfs and buffs of each pokemon. Not sure if PRO will implement these but its fun to speculate.

 

NERFS

250px-663Talonflame.png

Talonflame

The biggest nerf, gale wings only works with full hp now. Acrobatics only? or roost up, rocks is scariest thing now.

 

250px-094Gengar.png

Gengar

Ability changed from levitate to cursed body. Huge nerf as well, grants an extra weakness. Use to be just mold breaker ground moves.

 

 

 

BUFFS

250px-330Flygon.png

Flygon

Gets Dragon Dance

 

250px-324Torkoal.png

Torkoal

Gets Drought

 

250px-279Pelipper.png

Pelipper

Gets Drizzle, stab hurricane 100%, stab scald.

 

250px-584Vanilluxe.png

Vanilluxe

Gets Snow Warning, stab blizzard 100%

 

Stat buffs:

Arbok +10 ATK

Dugtrio +20 ATK

Farfetchd +25 ATK

Dodrio +10 SPE

Electrode +10 SPE

Noctowl +10 SPA

Ariados +10 SPDEF

Qwilfish +10 DEF

Marcargo+10 HP, +10 SPA

Corsola +10 HP, +10 DEF, +10 SPDEF

Mantine +20 HP

Swellow +25 SPA

Pelipper +10 SPA

Masquerain +20 SPA, +20 SPE (Always wanted him to get a buff)

Delcatty +20 SPE

Volbeat +25 DEF, +10 SPDEF (Pretty happy about this prankster encore dude)

Illumise +25 DEF, +10 SPDEF

Lunatone +20 HP

Solrock +20 HP

Chimecho +10 HP, +10 DEF, +10 SPDEF

Woobat +10 HP

Crustle +10 ATK

Beartic +20 ATK

Cryogonal +10 HP +20 DEF (Also gets new ability Slush Rush)

  • Replies 48
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Edit: Removed Errors

 

Stamina

Boosts the Defense stat when hit by an attack.

 

Wimp Out

The Pokémon cowardly switches out when its HP becomes half or less.

 

Emergency Exit

The Pokémon, sensing danger, switches out when its HP becomes half or less.

 

Water Compaction

Boosts the Pokémon’s Defense stat sharply when hit by a Water-type move.

 

Merciless

The Pokémon’s attacks become critical hits if the target is poisoned.

 

Shields Down

When its HP becomes half or less, the Pokémon’s shell breaks and it becomes aggressive.

 

Stakeout

Doubles the damage dealt to the target’s replacement if the target switches out.

 

Water Bubble

Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.

 

Steelworker

Powers up Steel-type moves.

 

Berserk

Boosts the Pokémon’s Sp. Atk stat when it takes a hit that causes its HP to become half or less.

 

Slush Rush

Boosts the Pokémon’s Speed stat in a hailstorm.

 

Long Reach

The Pokémon uses its moves without making contact with the target.

 

Liquid Voice

All sound-based moves become Water-type moves.

 

Triage

Gives priority to a healing move.

 

Galvanize

Normal-type moves become Electric-type moves.The power of those moves is boosted a little.

 

Surge Surfer

Doubles the Pokémon’s Speed stat on Electric Terrain.

Schooling

When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.

 

Disguise

Once per battle, the shroud that covers the Pokémon can protect it from an attack.

 

Battle Bond

Defeating an opposing Pokémon strengthens the Pokémon’s bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful.

 

Power Construct

Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.

 

Corrosion

The Pokémon can poison the target even if it’s a Steel or Poison type.

 

Comatose

It’s always drowsing and will never wake up. It can attack without waking up.

 

Queenly Majesty

Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves.

 

Innards Out

Damages the attacker landing the finishing hit by the amount equal to its last HP.

 

Dancer

When another Pokémon uses a dance move, it can use a dance move following it regardless\nof its Speed.

 

Battery

Powers up ally Pokémon’s special moves.

 

Fluffy

Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.

 

Dazzling

Surprises the opposing Pokémon, making it unable to attack using priority moves.

 

Soul-Heart

Boosts its Sp. Atk stat every time a Pokémon faints.

Tangling Hair

Contact with the Pokémon lowers the attacker’s Speed stat.

Receiver

The Pokémon copies the Ability of a defeated ally.

 

Power of Alchemy

The Pokémon copies the Ability of a defeated ally.

 

Beast Boost

The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.

 

RKS System

Changes the Pokémon’s type to match the memory disc it holds.

 

Electric Surge

Turns the ground into Electric Terrain when the Pokémon enters a battle.

 

Psychic Surge

Turns the ground into Psychic Terrain when the Pokémon enters a battle.

 

Misty Surge

Turns the ground into Misty Terrain when the Pokémon enters a battle.

 

Grassy Surge

Turns the ground into Grassy Terrain when the Pokémon enters a battle.

 

Full Metal Body

Prevents other Pokémon’s moves or Abilities from lowering the Pokémon’s stats.

 

Shadow Shield

Reduces the amount of damage the Pokémon takes while its HP is full.

 

Prism Armor

Reduces the power of super effective attacks taken.

Ohhh interesting! If Talonflame gets nerfed that changes our meta quite a bit on making it a sweeper against sandstorm teams :Shy:

 

As for the gengar that would force a lot of ground speed based pokemon moves so thats also quite damaging x_x... guess I need to change my team set up again :confused:

9a0qgz.jpg

Gengar losing Levitate is hilarious

 

It's like the AI of this game already predicted it, hence NPCs always using EQ on our Gengar

 

 

 

 

 

 

 

Primarina's HA sounds (lol) useless since based on description alone, it seems to not boost the power of those moves, just changing their type......

 

What's the point in having STAB Hyper Voice when you have STAB Surf lol. Pretty much the only difference is that Hyper Voice doesn't hit teammate, meaning its only use is in Double Battle.

 

I forgot what was the name of the IRC channel that Kaphotics used for talks regarding datamining, if I remember I would've go there and asked him about whether the ability boost power or not......

 

 

 

 

 

 

303750

Wimp Out

The Pokémon cowardly switches out when its HP becomes half or less.

 

Emergency Exit

The Pokémon, sensing danger, switches out when its HP becomes half or less.

 

Wimp Out, as we already knew, belongs to Wimpod.

 

Guess who has Emergency Exit?

 

ITS EVOLUTION.

 

They basically gives it the same ability, just under new name........what was the point of that awesome-looking evolution if it's still a wimp

303754
303749 These nerfs are awful and it shouldn't be in PRO's best interest to implement these whatsoever. lol

I disagree. The Gengar nerf? Pretty silly. But the talonflame nerf? Justified.

If the Talonflame nerf was anything it wasn't justified lol. It was pretty unnecessary and ruined a great mon. I could see if Talonflame was broken but it's anything but that.

Guest
This topic is now closed to further replies.

×
×
  • Create New...