Prehax Posted April 4, 2017 Share Posted April 4, 2017 Hello X/Y, Outdated theory the "Protect move" has currently only +3 priority instead of +4 like it should be. Video proof Blaziken speed: 268 Ambipom speed: 357 Medicham speed: 258 Weavile speed: 383 Blaziken speed: 268 Ambipom speed: 356 ~ Blaziken's Protect goes second Medicham speed: 258 ~ Blaziken's Protect goes first Weavile speed: 382 ~ Blaziken's Protect goes second New theory Fakeout is +4 priority and Detect/Endure/Protect are also coded as +4 priority Video proof Helping Hand (+5) vs Fake Out (+4) Video proof [glow=red]HOW IT SHOULD BE[/glow] Fakeout +3 priority Endure/Detect/Protect +4 priority Helping Hand +5 priority Sincerely, PreHax I have no clue what Shane is gonna do with that information but it seems like Fake Out is coded as +4 priority and not as +3; besides that Fake Out is probably one of the most bugged moves in PRO right now.. ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ Quote random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment https://pokemonrevolution.net/forum/topic/60169-updated-fakeout-protectenduredetect-priority-bug/ Share on other sites More sharing options...
Xrevolutionx94 Posted April 4, 2017 Share Posted April 4, 2017 Re: Protect is +3 priority and not +4 like it should be <t>Speed calcs shouldn't matter xD and it seems to be that they have it set as +3 but the one with most speed goes 1st lol this needs to be fixed</t> Link to comment https://pokemonrevolution.net/forum/topic/60169-updated-fakeout-protectenduredetect-priority-bug/#findComment-364642 Share on other sites More sharing options...
Prehax Posted April 4, 2017 Author Share Posted April 4, 2017 Re: Protect is +3 priority and not +4 like it should be <r><QUOTE author="xrevolutionx94"><s></s><POST content="370845"><s></s>370845<e></e></POST> Speed calcs shouldn't matter xD and it seems to be that they have it set as +3 but the one with most speed goes 1st lol this needs to be fixed<e></e></QUOTE> I used the speed calculations to show that protect is indeed only +3 and not +4 priority. :P</r> ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ Quote random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment https://pokemonrevolution.net/forum/topic/60169-updated-fakeout-protectenduredetect-priority-bug/#findComment-364643 Share on other sites More sharing options...
Prehax Posted April 5, 2017 Author Share Posted April 5, 2017 #Updated the post; thanks to Setzuen ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ Quote random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment https://pokemonrevolution.net/forum/topic/60169-updated-fakeout-protectenduredetect-priority-bug/#findComment-364644 Share on other sites More sharing options...
Guest UnknownUser11 Posted April 6, 2017 Share Posted April 6, 2017 fixed in next update Link to comment https://pokemonrevolution.net/forum/topic/60169-updated-fakeout-protectenduredetect-priority-bug/#findComment-364645 Share on other sites More sharing options...
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