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► Repel trick spawns ~ All known spawns (112 variations in total) [Updated 06/09/17] ◄


Prehax

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Re: Spawn Repel Trick ~ All known pokemon [updated 4/9/2017]

 

<r><QUOTE author="Kaminokage" post_id="372648" time="1491712046" user_id="1488380"><s>

</s>

<QUOTE author="PreHax" post_id="372640" time="1491710860" user_id="1120928"><s>

</s>[*]Budew ~ level8 snyc required ~ Viridian Forest ~ Morning/Day ~ non MS<e>
</e></QUOTE>

<URL url="https://prowiki.info/index.php?title=Viridian_Forest">https://prowiki.info/index.php?title=Viridian_Forest</URL><br/>

For Budew, in Viridian Forest, two lv sync are possible. For Morning/day, you need sync lv 9 because Caterpie and Weedle are lv 4-8 at this time. And for Night, you need sync lv 10 because Hoothoot is lv 5-9 at this time. <br/>

<br/>

Btw, i would like to add something about the repel trick. <br/>

For Budew, in example i don't look in details for others, i used 93 max repel for finding 9 budew; so need around 10 max repel per budew. <br/>

This number of Max repel used is explain because we "lose" a part of Budew we could spawn: the part lv 4 to 9. When we used sync lv 10 and Max repel, we "lose" 62,5% of Budew we could spawn, so it takes more time to spawn Budew. <br/>

I did some statistics: <br/>

<IMG src="https://img4.hostingpics.net/pics/813307Sanstitre2.png"><s></e></IMG><br/>

So, Budew spawn percentage is around 4%. A question comes to me: Is it worth to use Max Repel to chase it? I don't have the answer. More calculations are needed to answer it, but for the case of Budew the answer seems not easy (i know i can make spawn around 200 pkm per hour, the spawn rate is 7% for each grass in official game, so it can be done). <br/>

I don't know for the others, i don't have enough informations to test actually. I am working on it <E>:Cool:</E>

<e>

</e></QUOTE>

 

How do you calculate pokemon rarity %?</r>

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Re: Spawn Repel Trick ~ All known pokemon [updated 4/9/2017]

 

<r><QUOTE author="Flong1" post_id="424989" time="1502304742" user_id="1118439"><s>

</s>How do you calculate pokemon rarity %?<e>
</e></QUOTE>

I farmed and count the PKM i make spawn, with total PKM, it's not hard to do a percentage. <br/>

I stopped at 3k encounter in this area, take too much time to do more :( <br/>

<IMG src="https://img4.hostingpics.net/pics/327256Capture.gif"><s></e></IMG><br/>

<br/>

 

<QUOTE><s>

</s>(i know i can make spawn around 200 pkm per hour, the spawn rate is 7% for each grass in official game, so it can be done). <e>
</e></QUOTE>

BTW the spawn rate doesn't work like official game finally :(</r>

Server : Gold - Name : Kaminokage - Guild : FrenchConnexion

 

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Re: ► Spawn Repel Trick ~ All known pokemon spawns [new changes 8/11/2017] ◄

 

<t>updated</t>

  • random number generation

An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'.

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Re: ► Spawn Repel Trick ~ All known pokemon spawns [new changes 8/11/2017] ◄

 

<r><QUOTE author="PreHax" post_id="425933" time="1502473363" user_id="1120928"><s>

</s>updated<e>
</e></QUOTE>

 

dude you're freaking amazing. THANK YOU</r>

Message me on discord @Cowtippingmafia#6918 or just @Cowtippingmafia

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Re: ► Spawn Repel Trick ~ All known pokemon spawns [new changes 8/11/2017] ◄

 

<r><MENTION><s>[mention]</s>tuyetytran<e>[/mention]</e></MENTION>, should be changed now</r>

  • random number generation

An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'.

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