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Commands and teleport locations for testers for Sevii Islands :

 

-One Island Town :

Treasure Beach

Kindle Road

Ember Spa

Mt.Ember

Mt.Ember Ruby Path 1F

Mt.Ember Ruby Path B1F

Mt.Ember Ruby Path B2F

Mt.Ember Ruby Path B3F

Mt.Ember Ruby Path B4F

Mt.Ember Ruby Path B5F

Mt.Ember Summit Path 1F

Mt.Ember Summit Path 2F

Mt.Ember Summit Path 3F

-Boon Island

-Kin Island

Three Isle Path

Berry Forest

-Floe Island

Icefall Cave Entrance

Icefall Cave 1F

Icefall Cave B1F

Icefall Back Cave

-Chrono Island

Chrono Island Rocket Hideout

Memorial Piller ( lol found a bug already, its "pillar" not "piller" :boot: :boot: :boot: )

Chrono Cross

Water Labyrinth

Resort Gorgeous

Lost Cave Entrance

Lost Cave 1F1

Lost cave 1F2

Lost cave 1F3

Lost cave 1F4

Lost cave 1F5

Lost cave 1F6

Lost cave 1F7

Lost cave 1F8

Lost cave 1F9

Lost cave 1F10

Lost cave 1F11

Lost cave 1F12

Lost cave 1F13

Lost cave 1F14

Lost cave 1F15

-Fortune Island

Water Path

Green Path Cave Entrance

Green Path Cave B2F

Green Path Cave B1F

Green Path Cave Exit

Green Path

Outcast Island

Altering cave (not fully implemented, can be ignored for now)

Ruin Valley

Dotted Hole Entrance

Dotted Hole B1F

Dotted Hole B2F

Dotted Hole B3F

Dotted Hole B4F

Dotted Hole B5F

Sapphire Room

Dotted Hole Exit

SpringDell Hideout

SpringDell Hideout Lab

-Seven Island

Trainer Tower

Trainer Tower Entrance

Canyon Entrance

Sevault Canyon

Tanoby Key

Tanoby Ruins

Tanoby Ruins Monean Chamber

Tanoby Ruins Liptoo Chamber

Tanoby Ruins Weepth Chamber

Tanoby Ruins Dilford Chamber

Tanoby Ruins Scufib Chamber

Tanoby Ruins Rixy Chamber

Tanoby Ruins Viapois Chamber

 

What to check :

NPC Dialog and Interaction Errors :

Missing Features :

Incomplete Spawns and Wrong placements :

Map and scripting errors.

 

Note : MS Status given testers will focus on main questline and will travel there from Vermilion Port. Report every little detail that is keeping you from proceeding through the maps. Inform @Neltharion in-game for details, information and hints on where to go and how. Do not use and teleport, force and item commands before finding the requested questline item upon your journey.

Note : Navel Rock and Birth Island are not of importance. Will be checked only if requested by staff.

Note : Every map will be searched troughoutly.

A few examples :

1 : Sevault Canyon sidequest for unlocking Tanoby Ruins is not working upon interacting.

2 : Qwilfish can be found in grass.

3 : Can walk between stones.

4 : Waterfall runs backwards.

Every report will be in detail and be posted with their screenshots with /location added to them.

Every report will be posted in their respective bug topic.

Special note for encounters : Template is the same : 20-30 minutes, speed-on, mount-on.

 

Have fun and good luck

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...And all will burn, beneath the shadow of my wings.

Overseers :

NPC Dialog and Interaction Errors : @RoyalHotness

Missing Features : @Neltharion

Incomplete Spawns and Wrong placements : @Neltharion @AztecWarrior

Map and scripting errors : @Neltharion

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...And all will burn, beneath the shadow of my wings.

I would avoid using teleport commands in order to make sure that everything is properly linked both quest and mapping wise. That would be good to begin with.


As long as there are those that remember what was, there will always be those that are unable to accept what can be.

That's ok. Point is to report things as you go for better organization. Avoid zig zag so that other staff can follow the reports with more ease.

Starting from; how does one reaches Sevii islands to begin with, ability to progress around islands, missing and wrong spawns, missing maps and so on. And to let you know, I only spawned handful maps for Sevii due to most of them being submitted to a change such as renaming, cutting and so on. You will find rather huge list of missing spawns. Regardless, I am going to add them.


As long as there are those that remember what was, there will always be those that are unable to accept what can be.

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