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Rudedingo22 started following Wts Karoo Mount- One piece Mount
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AUCTION EPIC - SEMI EPICS POKES
Qwertyqwerty08 replied to Hasanchucha's topic in Selling Pokémon - Gold
scyther 110k -
30k gible
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Wts Karoo Mount- One piece Mount
Masterakali replied to Masterakali's topic in Coins & Items - Silver
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Leannjtucker joined the community
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SELLING CELESTEELA MOUNT (PVP CHEST ITEM)
Godchu18 replied to Godchu18's topic in Coins & Items - Gold
Up - Today
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Ynnahelle started following wtb service 4badge quest
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as the title says i need someone to help me in 4badge kanto quest but it will be made to multiple accounts and servers thank you
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Auction Scyther 30-30-31 +24 impish
Huyhung1997 replied to Justbillionare's topic in Selling Pokémon - Silver
2m2 -
𝓣𝓱𝓮 𝓝𝓲𝓶𝓽𝓸𝓹𝓲𝓪 𝓢𝓱𝓸𝓹 ࣪ ִֶָ☾. (Big UPDATE 9/28)
Nimn1m replied to Nimn1m's topic in Pokémon Shops - Gold
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Orochikosa win
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Bluzegg started following RARE WITCH'S CLAUDRON SURF MOUNT
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Auction Details: Start Price:600k End Point: 24 hours (after start price is met) Insta Price: 2m Minimum Raise: 100k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k), IV Reroll Tickets (x1 IV Reroll Ticket = 700k) If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes.
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AUCTION EPIC - SEMI EPICS POKES
Hasanchucha replied to Hasanchucha's topic in Selling Pokémon - Gold
bump -
dm me on discord ifyouseekay#9455. TIA
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Rudedingo22 started following SERPERIOR VALENTINE H.A !!!!
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SERPERIOR VALENTINE H.A !!!!
Rudedingo22 replied to Omegasnow's topic in Shiny and Special Pokémon - Silver
1.6m -
I want my bulbasour bro
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Neversaydie0987 started following HLW Battle Bond Greninja (UNBANNED IN OCTOBER)
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Odonkb changed their profile photo
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Make bigger and longer train tickets! Currently, a lot of new players feel nickel and dimed for things they necessarily must do, whereas veteran players are practically swimming in hundreds of millions of Pokedollars and have vans filled with coin capsules. We all want dev time to be used as wisely as possible, so any economic adjustment should be done in the simplest and quickest way possible, if possible! Plus, any implementation has to navigate the waters of player acceptability; Adding a tax to balance the money supply would be effective, but would be really depressing for everyone to deal with... Right now, train tickets are already viewed as being necessary for veterans of the game: You play every day? Well then you need a train ticket to save money traveling, simple as that. Players will take breaks; Will a player log in every day for a year? Some will, true, but inevitably players will have days, even weeks, where they will not log on. When a player doesn't play, they are wasting the active train ticket they have for that day. Inevitably, there will be periods of time throughout the year when many players not only won't be playing but they also won't have an active ticket. My suggestion: Add larger train ticket sizes to the game! (at the same rate per-day as the current max duration ticket) The main advantage of this idea is that it provides a way for the richest of the player-base to voluntarily spend their money while not affecting the new player experience. My idea is explicitly NOT to increase the efficiency of the current max duration ticket!!! I cannot stress that enough: Veteran players will still buy the largest tickets purely for the convenience factor of the purchase and the perk. Specifically, I suggest that you atleast add a 365-day train ticket to the vendor. This ticket, if held to the efficiency of the current max-duration train ticket available, will come out to cost $3,910,714. Obviously that's a pretty ugly number so I suggest something like $3,900,000, but the exact cost isn't really what this post about. In fact, for my idea to work properly, I recommend that the cost per-day remain approximately the same as the current 28 day ticket and not increase/decrease in efficiency. Why not just increase the max ticket you can buy to something like 10 years? There does need to be a cut off of some sort, because inflation in the economy should be considered... but prices for items have not gone up 200%-400% in the past 4 years, while the overall money supply has. What I'm trying to say is that while there is a cutoff threshold, it's certainly not something to worry about with this implementation. Apply this suggestion and it'll target the richest players and avoid burdening new players with the cost! Without knowing the development process, I don't know how easy it is to add or adjust things, and so I'm just assuming that adding 1-4 more options/items to the ticket masters won't be a debilitating project for the devs. This idea is just to help to balance things out in a minor and relatively easy to implement way.
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Crimsonslayer changed their profile photo
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Itssoham started following 1M Buy-In Intercontinental PvP Clash (Showdown) – October 4th, 2025
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Winner howieeh,1m50k