Jump to content

Nab

Registered User
  • Posts

    182
  • Joined

  • Last visited

  • Days Won

    2

Posts posted by Nab

  1. On 10/24/2020 at 11:01 AM, Darksun20 said:

    This is a great idea in theory, but currently Exca does not provide much profit, it's too much of a money sink for collectors and even to those trying to sell good IV pokes. I started doing Exca often ever since I was 200 hours in (currently I have 2000 hrs under my belt) and I STILL have yet to get a half decent Rotom. Best I got was a 20+ HP Grass Cyndaquill, and a 25+ Aerodactyl (Which I sold for only 1M a year ago) and since then still haven't got anything spectacular. If most of the player base are willing to do it everyday and could actually turn a profit then this is worth it but it's not right now, and I don't see many people doing Exca.

     

     

     

     

     
    Considering you are consistent in doing excavations, 1800 (number of hours)/22 (excavation cooldown time) = 81.8 days. 81.8 days x 2500 (cost) x 9 (number of sites) = 1,840,500 (worst case scenario, not including requirements for certain sites and such) Basically your Aerodactyl you sold already covered half the cost of the WORST CASE SCENARIO. (Additonally, 25+ Aerodactyls do not go for 1M only, you can blame your business skills for that.)

    Not only that, you also have the chance of getting more stuff from other stones(?) 20-25 (we will use 20 here) per site x 9 (number of sites) x 81.8 (number of days) = 14724 stones. Minus the Aerodactyl stone that would be 14723, 14723 chances for epics/items you can sell for profit over the amount you spent to enter the excavations is. By the logic of you are not getting anything good so it is not worth, then rerolls should not be bought because they are not worth too. Or spending time on hunting should not be the case because you do not get anything good most of the time so it is not worth.

    All this is only saying how profitable excavations is.

    Gio's suggestion of further INCREASING that profit (with the possibility of losing money, whether it be because of people being lazy or forgetting) is a great suggestion. Money sink, check. Profitable, check. will not ruin the economy of the game, check. +1 here if the message isnt clear to people reading yet.

  2. 54 minutes ago, Lolking780 said:

    I do think this is somewhat of a good idea, however, the people that would find this useful are most likely people who have spent quite some time in the game (at least 400+ hours) and have enough money where the money saved isn't much of a big deal. So doing this is kinda a waste because its another thing they have to code and implement, which probably isn't too hard but is completely useless because I see no inconvenience paying 2.5k every time entering if this won't save me that much money. Also it would also somewhat inconvenience players who do buy it because they must remember to do excavation every single day to get any value out of it

    By that logic, train tickets are a waste of time to code and implement too and inconvenient players because they have to remember to take the subway. Utter nonsense.

  3. Just now, DragonHunter7 said:

    I never said that I am a pro player u were the one who said about the rating and also I am not playing pvp cuz of the event so please stop bluffing around like you are like top 1 player of all time

     

     

    No one said anything about being top 1 player of all time, check your sources thank you. Also can we stop discussing this here, I do not want to turn this thread into a shitshow because of one irrelevant 0 rating trying to talk. My discord is: Professor Pancake#0002

×
×
  • Create New...