New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
Everything posted by Schmittyt9
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wts epic protean naive hp fire
900k
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H.A Ninetales Alolan HP Fire auction
@Nerorncan you pelase contact me on discord to organise a time to trade? My discord is SchmittyT9#7398
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H.A Ninetales Alolan HP Fire auction
@Hawluchaa I can't seem to get in contact with the seller
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Can be closed
buy Altaria SchmittyT9#7398
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H.A Ninetales Alolan HP Fire auction
I win right? my Discord is SchmittyT9#7398 🙂
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H.A Ninetales Alolan HP Fire auction
Start
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Wtb epic shiny/form nidoking/queen h.a 5m+
- • REVENANT Guild Shop •
Discord says user doesn't exist, I'm SchmittyT9#7398- • REVENANT Guild Shop •
Buy milotic 250k- Timid Abra, ha hp ice - help with price check
I bought one recently which was 27/27 ha hp ice for about 2.5m with higher def and spdef but lower hp. In comparison the spatk is the most important difference, so maybe 1.5m-2m- finished waiting for trade.
850k- finished waiting for trade.
700k for ninetails- Grindfever's Pokestore (selling some good pokes )
wtb shellos, low level relaxed ferrothorn, and charizard. sent friend request on discord- Epic Buneary 31x2 Klutz abi (Sold)
can come on now- Epic Buneary 31x2 Klutz abi (Sold)
insta- Alolan-vulpix snow worming auction
Start- Remove the 10minute pvp cooldown when disconnecting from a match
I say this because I've been playing pro for a few years now, and I've only ever disconnected from pro mid-pvp a handful of times, like when I had to leave, but I've disconnected due to my internet being dodgy, or when the servers are unstable countless times. It makes sense that the cooldown for beginning a new match should work exactly the same as surrender, ie. Allowing you one surrender/disconnect per 10 minutes, since they are functionally the same, and a disconnect is usually not the fault of the player- Remove the 10minute pvp cooldown when disconnecting from a match
What if disconnect worked the same as surrender? So if you get disconnected you can still join another battle, but if you disconnect again then you have to wait 10 minutes? Currently they behave differently, where I can safely surrender and pvp immediately afterwards, but if I lost connection just once you dont get a second go. I'm guessing the majority of the time when people disconnect, it's not on purpose, so I would think the cooldown should behave the same way as surrender, and even share the same cooldown (eg. If I surrender I cant surrender OR disconnect again for 10mins, and if I disconnect, I cant disconnect OR surrender again for 10 mins- Remove the 10minute pvp cooldown when disconnecting from a match
Its understandable that if you lose connection, you should lose rating, since this could easily be abused otherwise. But I don't see any benefit to further punishing players by making them wait 10 minutes before playing another battle, especially now that we have the option to surrender. If someone was to just ragequit, they can now just surrender, it is functionally the exact same thing, except players dont have any control over over their disconnects. Here is an example of why this is particularly frustrating for me: My playtime in PRO is pretty much limited to only playing when I'm on the bus to and from work, or during a work break. I'm on the bus for roughly 20-30 minutes each trip, and can usually get a few battles in here, but if im in a battle for 10 minutes, then I lose connection, I now have a 10 minute wait time before I can battle again, and this usually doesnt leave me with enough time to start another battle. I love pro, and I love the competitive scene, but when this happens regularly, it's very demotivating to try and keep engaging in pro pvp. It's happened to me twice today, once on my bus ride to work, and again when i decided to have a battle at lunch.- Ranked OU and UU tier rotation?
This is a great idea for some added variety. I understand everyones points, where it may not work to force everyone on uu for a month, but I also see concern in having two queues due to small playerbase. Is there any point in opening discussions to either merging silver and gold for a larger playerbase, or at least maybe implementing cross server pvp, even if it's just for uu? As a developer, I do understand that cross server pvp may be very difficult to implement though, depending on the architecture of pro.- Mimikyu New Shop
my discord is schmittyt9#7398, we can try coordinate there- Mimikyu New Shop
ill buy the 950k mimi- Selling My Godly/Epic Pokemon - CLOSED
Buy meta- Trade Evolution Megathread
Hi, please delevel my venusaur back to bulbasaur, didn't realize the mega quest needed to keep it as a bulbasaur. IGN: SchmittyT9 Server: silver Timezone: gmt+8- Moldbreaker does not apply to contrary after mega evolving gyarados
Thanks all for clarification! 🙂 - • REVENANT Guild Shop •
