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Pengin

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Everything posted by Pengin

  1. Pengin replied to Shynokora's topic in Suggestions
    ehh, you were talking about a music/sound corner or something else? details please :Shy:
  2. the pokes will gain the full Ev stat base calculation once it hit Lvl.100
  3. i have few friends who have perfect stats as mention by you, they sold it for 3-10m+
  4. if you read previous suggestion threads, you will see staffs and players talking about the auction house. Tons of similar thread, discussing about the same thing. Hint: Be sure to read Red post on what will be implement and what not first before posting any suggestion
  5. Not ganna happen, chances of people abusing names will make it worse, also, renaming will require a complex scripting and for now, it will only messed up the system save data.
  6. ^ As posted by starlight
  7. will be implemented once they get a more stable server, its in Dev to do list
  8. So phunny, wynaut? Its not ganna be the main point atm since they have tons of work, chances of it being implement is very thin but I would Absol-utely agreed on having something different.
  9. waterfall can be obtain via Goldeen and perhaps from the egg moves tutor, but be noted, its not usable outside of battle due to it has nothing related to story line.But it will come in handy when Hoenn arrive
  10. Pengin :Heart: Everyone in PRO
  11. Going to conclude it this way; 1.Dungeon is already in the discussion among staffs and players, however the team lack resources and times for anything to happen atm. 2.Resetting part that were mention by me has nothing to do with the dungeon topic, it simply explaining the NPCs 3.All the highers lvl Mons has been put in the end zone for grinding 4.This game is different to the handheld games, it has to be grindy to prolong the life of the game 5.There are many ways to beat the e4 besides grinding and leveling for hrs
  12. its an open suggestion discussion, if all agrees then it wont be called as a discussion in the first place.Might as well implement everything in the suggestion section threads
  13. there is this shortcuts called trading and buying. Thats how newbies beat e4 in a single night.
  14. More reason on making it tough. Point is, PRO wants us to keep on playing and spending more time on it. Thats why the requirements of mew is 350hrs. Note: 50% exp from Ms does stack with the exp boost from the shop.
  15. hah! old man pod
  16. we're talking about the resetting part, not the whole scripting itself. But the script is connected among themself. Even a misspelled map name can cause the game to crash. Scripting is not easy.
  17. and mainly because of these reason
  18. Bosses are in 1 separated script, same goes as trainer Npcs, items,etc but with a single line in a map. Now then, why would they rewrite and expand the trainer NPCs script which doesn't guarantee whether it will have any bugs and crashes? while they could just use the old script? and again, its part of the system, grinding+hrs>MMO so it makes sense they didn't do that even if they can.
  19. Thats the point, its an MMO. Not some console game.
  20. If they were to reset things, they need to reset all of it, since they are connected in a script
  21. Just wanted to brought that up since someone already mentioning about dungeon concept. :Grin:

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