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Marksman1303

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Everything posted by Marksman1303

  1. Personal test history: First I have to mention that I played without the Exp Boost, because I think very few players who start the game after collecting the Exp Boost will play the full story in this time. In addition, the story should also be playable without boost. I started the story in Kanto with Bulbasaur as that should make the first two gyms easier for me. In front of the Mt.Moon I bought a Magikarp in the Pokécenter with Dragon Rage attack. After that I played a lot with Magikarp/Gyarados and also leveled a few other Pokémon with XP Share. The whole thing went quite well and the story played smoothly until I got to the eighth badge. I had absolutely no chance at the viridian gym, so I had to help myself out with a Magnemite with Thunder Wave. When I got to Victory Road, I was completely underleveled. The very first trainer had Pokémon 10 levels above my strongest Pokémon. I've been trying to level up my Pokemon but it takes way too long in my opinion, it took me 30-45 min to level up my Gyarados. The exp that a medium to high level Pokemon gets is way too low. When I got to Elite 4, my Gyarados was level 63 and I didn't stand a chance there either. After a few rounds of Elite 4 (quite tiring) I had my Gyarados ready to do Elite 4. But I'm pretty sure beginners don't play like that. Most new players pick the Pokemon they like to play with the most, so I took a different approach to Johto. I chose Cyndaquil as the starter in Johto and leveled right on the first route so that Cyndaquil learned Ember. After that I played the story and caught Pokémon that I liked. For the quest in Goldenrod I then caught a paras and trained it up to level 22 (with the exp share) that was ok in terms of duration. After Goldenrod I’ve fougth every Trainer, but from then on I was actually always underleveled. I just about made it through the fourth gym. After that on the way to Olivine City I had big problems with every trainer and I had to go back and heal after every fight. It was exactly the same in the Olivine lighthouse. When it came to the water route to Cianwood I finally thought I had an advantage with my Ampharos, but far from it, the wild Pokemon were at my level and I had problems with the Ampharos and it was constantly being defeated. For the gym in Cianwood I was hopelessly inferior. This uninterrupted running to heal because my entire team was defeated by some individual Pokémon made me so excited that I only felt frustration and ended the test due to lack of motivation. My opinion on the test: The start in the first two regions I played went relatively smoothly, but after that it unfortunately ran relatively slowly and was really no longer fun. To be honest, if the story had gone that way for me back then, I probably wouldn't have played the game that long, but would have stopped there. The fact that you can use the EXP share to level up other Pokemon is all well and good, but if it ends up having two Pokemon that are underleveled, then I'd rather play without it. The fact that you get EXP from catching Pokemon is ok because it has such little impact on the gaming experience anyway, I would even say it doesn't matter. I thought it was great that you could evolve your Pokemon because the EXP drop wasn't that extreme. I've always found it a shame that mid-evolutions were almost never played on Pokémon with two evos. In summary, I can say that in the end the only thing that remains in your head is the frustration you had because you spent hours and hours defeating wild Pokémon and not getting enough EXP, as well as the numerous attempts in the Elite 4. Finally, my impression of the test after looking at all the posts here. It feels like 95% used the same teams or Pokémon here. Unfortunately, I have to say that no normal new player plays like this. We have a guild with many players who are brand new to the game. Many don't know about Natures, Abilities, what IV bring. That's why it's not really realistic that someone buys Ice Beam because he knows that he'll play it with Totodile in Johto or that he'll buy Toxic in Fuchsia, because he'll do it in Hoenn against Deoxys or Giratina with a Sturdy Geodude wants to use. No player who has not already played through the story plays like this, which is why I can only see the test as helpful to a limited extent. But hopefully bring at least the levels of the teams to give conclusions on the EXP you should get. I hope everything was understandable and somewhat helpful. Kanto Johto
  2. Maybe it would be enough if the NPC tells you if the exca site is ready again.
  3. +1 for adding more ways to obtain the orbs -1 increasing drop chance from bosses -1 making them tradeable (people with multi-accounts would take advantage of it)
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