Jump to content

Qeight

Former Staff
  • Posts

    12192
  • Joined

  • Last visited

  • Days Won

    29

Posts posted by Qeight

  1. I think honestly you sold the point on number one because that is a very good reason but there is a lot of holes with the rest once it is fixed honestly.

     

    https://pokemonrevolution.net/forum/topic/148777-url/?do=findComment&comment=820774

     

    Need to hammer this into people, NO there are not A LOT of people abusing this. This is just flat out wrong.

    "For that reason, a lot of people are abusing baton pass."

    This statement is 100% inaccurate and is not supported by anything at all.

    • Like 2
  2. I'll just give me quick thoughts on this subject (I wasn't part of the discussion in staff as I wasn't in staff when this happened).

    First and foremost this decision was not reached by "my" PvP Council as the PvP Council never made it out of development given I quit staff for a few months & it was my project.

    The decision was reached by all sorts of staff members in our staff discord in a channel called "PvP Council" however that name is a little misleading, the skills from our staff range from top tier players to bottom-feeders like me.

     

    I am a numbers kind of guy when it comes to bans, meta changes and such things given my knowledge about PvP is restricted to when I laddered early on, on the Yellow Server.

    I would like to think that the skill cap back then was much higher, given my rating placements back then (520/521) would in todays time be #1. In that time things like Talonflame dominated the ladder, it was basically a free win, the meta played so different than what it is now.

    Taking skill out of the equation entirely going forward.

     

    Cames provides us with the most used Pokemon data for every season:

    https://pokemonrevolution.net/forum/topic/142666-url

     

    Some numbers:

    • The most used Baton-Passer for Speed (Scolipede) has not reach the threshold of 5-7% on any Server in the last 6 months. It never appeared in Top25.
    • Manaphy appeared 3 times in the Top25 usage statistic in the last 6 months.
      • 18. Manaphy 2971 9% 52% - #Silver November 2019
      • 24. Manaphy 2220 6% 56% - #Silver December 2019
      • 25. Manaphy 3038 6% 53% - #Silver March 2020

      [*]Togekiss appeared appeared 12 times in the Top25 usage statistic in the last 6 months. This is no surprise, I reached ladder with Togekiss in 2016. Lovely Pokemon everyone loves it.

      • 9. Togekiss 3966 16% 52% - #Gold November 2019
      • 11. Togekiss 4613 14% 48% - #Silver November 2019
      • 10. Togekiss 3756 15% 51% - #Gold December 2019
      • 10. Togekiss 4158 12% 49% - #Silver December 2019
      • 9. Togekiss 4381 17% 53% - #Gold January 2020
      • 12. Togekiss 4504 12% 48% - #Silver January 2020
      • 9. Togekiss 3575 16% 54% - #Gold February 2020
      • 9. Togekiss 4832 14% 49% - #Silver February 2020
      • 9. Togekiss 5230 18% 52% - #Gold March 2020
      • 10. Togekiss 6175 13% 49% - #Silver March 2020
      • 11. Togekiss 4854 14% 50% - #Gold April 2020
      • 14. Togekiss 6168 12% 49% - #Silver April 2020

      [*]PVP Season Results, April 2020

      [*]Silver Server

      • Out of the Top25, 3 people played with a Speedboost Scolipede.
        • The first one played it once and won. Manaphy was in the team. Had Baton Pass.
        • The second one played with it twice and won twice. Had Togekiss both times. Had Baton Pass.
        • The third one played with it seven times and won six & lost one. 3/7 were with Baton Pass on Scoli, he won two, lost one. Togekiss was on all 3 Baton Pass teams.

        [*]Two people popped up a few times that played Scoli with Baton Pass, both have not reached Top50 in rating.

      [*]Gold Server

      • Out of the Top25, 6 people played with a Speedboost Scolipede.
        • There are 4 people who used it as a main team for most of the season, they had a mix of Togekiss and Manaphys.
        • There is one guy who used it 3 times and won 3 times, he used a Togekiss in the team once.
        • There is one guy who used it once and lost, there was a Togekiss in the team.
        • There is one guy who used it once without Baton Pass, had a Togekiss in the team.

       

      So my conclusion just based on numbers is really simple, it shouldn't be banned at all. The people who used it as a main team are also players who are naturally good at PvP, several Top25 finished, Tournament finishes etc. It didn't matter that they had H.A Scoli with Baton Pass.

       

      I hear people saying there is a bug with Speedbost when you swap into it from a Pokemon with U-Turn/Volt-Switch that you get the Speed for free, on the same argument you can say that any Pokemon with Intimidate cripples Scoli since it can't pass speed and another stat.

       

      PRO is not Showdown/Smogon, we should never treat it that way. I have disregarded most of these complaints when I was still Moderator Lead because exactly this reason.

      It is banned here and there, who cares. PRO is somewhere stuck between coded stuff from Gen5, Pokemon from Gen6, mechanics from Gen7. We don't have so much important stuff for actual competitive PvP and you all want to ban something that is barely used, sometimes used by god tier players who are already good and can ladder without it?

       

      I had the PvP Council in mind because I wanted to give players what they wanted but most people don't even know what they want or PvP, people who backhanded complain in Admins DMs or on PRO Discord are the ones who haven't played the game in months. It saddens me that those people even have a voice, they shouldn't. They don't play but ask for bans when majority of the people don't play it. It is a shame.

       

      Anyway, the numbers above from the PvP logs might be a little off because of logging issues from time to time but nothing major. It should still be fairly accurate.

       

      Best wishes,

      Q8

    • Like 19
  3. Hi.

    I have 2 kangaskhan easter form nature bold

    One of them was trading with albedox, and the other one didn't see it

    Help me please. Restore it , please

    Thanks

    Check last in box. :)

  4. Why is anyone allowed to vote for this? If you do not have a rating of above 200 at the VERY LEAST there is no reason this vote should be taken serious.

    This vote isn't even there to decide whether or not it gets reverted, its there to give Eaty an overview of how the community thinks about the subject.

    Am i wrong or there's not even a time limit in this questionable poll?

    No need for a timer.

    • Like 1
  5. .

    The development time can rather be spent on something like a blacklist for Pokemon/Abilities instead of bringing back a mindless Pokemon from a time where everyone just run it, it will just force everyone to carry a Pokemon that can deal with Talonflame once again.

     

    I voted for I don't care as in the end, the PvP community has to play with this but there are better suggestions and things Devs should look into when trying a more refreshing meta.

    A blacklist would achieve such a thing by trying to dissect obvious problems (win% to pick% of Pokemon) and such things.

    • Like 5
  6. Therefore, Kyurem is banned. End of story :)

    Please do not spread lies, Kyurem is unbanned.

     

    I updated the rules to reflect that.

    2. All Pokemon listed down below are banned in ranked PvP.

    [spoiler=List of banned Pokemon in ranked PvP] Shaymin-Sky - (The normal Shaymin version is allowed)

    Speed Boost Blaziken - (Blaze Blaziken is allowed)

    Unobtainable Pokemon - (This refers to staff spawned Pokemon)

    Arceus

    Darkrai

    Deoxys

    Dialga

    Genesect

    Giratina

    Groudon

    Ho-Oh

    Kyogre

    Lugia

    Mewtwo

    Palkia

    Rayquaza

    Reshiram

    Xerneas

    Yveltal

    Zekrom

     

     

     

    Locked.

  7. Greetings everyone!

    I would like to thank everyone for giving PRO a competitive environment for another season. I would also like to congratulate each player and guild who made it to the top of the ladder, on behalf of the whole staff team.

     

    We all wish you the best in the next season. Thanks for participating!

     

    REWARDS

    • Normally, 1st Place will receive 700 PvP coins, 2nd place 695, and so on.
    • Top ladder guilds shall receive 25% EXP Boost for the entirety of the next season!
    • Top 25 players from each server are eligible to enter the ladder tournament and win epic Pokemon and other cool rewards!
    • Top 25 players from each server have access to Tutor Heaven!

    RANKED LADDER RESULTS

     

    • Top 25 Silver Ranked Rating (No Tier Ladder)
      • [spoiler=SILVER LADDER]
        #Rank  Name           Guild         Rating  Wins  Losses  Win%
        1.     Gabriel10HDZ   Adamantium    501     95    21      81
        2.     GDarch         Predators     479     134   24      84
        3.     Smooge         NoMercy       476     71    10      87
        4.     0danobunaga    Heart Pirate  451     97    30      76
        5.     PVPKING1       FenixReborn   448     132   45      74
        6.     JugHead        Ragnarok      446     116   51      69
        7.     Mihawk95       FenixReborn   438     126   60      67
        8.     Juanhey        NewOrder      437     214   75      74
        9.     Xatu           Predators     435     124   36      77
        10.    konan66        Chaos         435     66    16      80
        11.    iCacherazo     FenixReborn   433     97    27      78
        12.    Destro16       NewOrder      433     53    11      82
        13.    Belzebel       NoMercy       431     199   105     65
        14.    Epirus         Venom         428     110   38      74
        15.    pankajrawat    callusdaddy   425     262   96      73
        16.    AshKing110199  callusdaddy   424     116   45      72
        17.    88infinity88   NewOrder      424     96    36      72
        18.    Hen1           Chaos         423     92    31      74
        19.    malltesers     Chaos         421     154   63      70
        20.    iammeetdp      callusdaddy   421     100   34      74
        21.    autobots       Predators     421     76    23      76
        22.    Samad1786      callusdaddy   420     127   63      66
        23.    Astro          NewOrder      420     74    22      77
        24.    khurshid       Venom         417     165   63      72
        25.    Bestpvpplayer  Adamantium    415     59    15      79
        


         

     

    [*]Top 25 Gold Ranked Rating (No Tier Ladder)

    • [spoiler=GOLD LADDER]
                                                                                                                                                                                                                                                         
      #Rank  Name             Guild            Rating  Wins  Losses  Win%
      1.     Deidaraa         Ascension        506     220   66      76
      2.     Nakofum          Ascension        480     118   28      80
      3.     Combux           Skere            455     90    21      81
      4.     Johann14         Illusion         441     79    17      82
      5.     Riotatzu         Illusion         434     50    11      81
      6.     BossGuzz         PowerRanger      433     153   54      73
      7.     EvilProtagonist  Tranquility      432     116   52      69
      8.     malltesers       FrenchConnexion  432     56    10      84
      9.     iCacherazo       AlwaysReturN     430     64    20      76
      10.    IamAL0ne         AlwaysReturN     429     60    21      74
      11.    xmonts           AlwaysReturN     429     73    25      74
      12.    Joguar           AlwaysReturN     427     146   47      75
      13.    Renan2k          Illusion         426     122   35      77
      14.    idkup            TeamMagma        426     48    12      80
      15.    ZetLocrito95     AlwaysReturN     425     54    14      79
      16.    masterZOE        AlwaysReturN     425     48    13      78
      17.    editigre         AlwaysReturN     425     48    6       88
      18.    Tw1nG            AlwaysReturN     425     79    28      73
      19.    Fylans           ChaosRaiders     424     70    20      77
      20.    bangsb           AlwaysReturN     424     123   38      76
      21.    SentryPErcy      AlwaysReturN     423     258   119     68
      22.    khurshid         Tranquility      423     100   30      76
      23.    Trailblazer      Ascension        419     65    20      76
      24.    Revanx           TeamMagma        418     88    36      70
      25.    howl123          Brazilian Storm  413     146   84      63
      


        

     

    RANKED GUILD LADDER RESULTS

     

    • Silver Guild Rankings
      • [spoiler=SILVER GUILD LADDER]
        #Rank  Guild        Leader     Rating
        1.     Predators    Irruushi   11076
        2.     FenixReborn  Baltoo     10991
        3.     callusdaddy  Axel02     6479
        4.     NewOrder     Astro      5067
        5.     Chaos        Imhanjoo   4146
        6.     NoMercy      Teerav     3985
        7.     BloodNight   Luminetor  3817
        8.     Venom        Epirus     3425
        9.     Apocalypse   Dask54321  3214
        10.    Ragnarok     Tutonazo   3033
        


          

      [*]Gold Guild Rankings

      • [spoiler=GOLD GUILD LADDER]
        #Rank  Guild            Leader       Rating
        1.     AlwaysReturN     Tw1ng        9080
        2.     Ascension        Aggs         7826
        3.     Illusion         Johann14     5304
        4.     Tranquility      Harjawaldar  5126
        5.     Indonesia        Pieman       4688
        6.     ChaosRaiders     Mrkarpkarp   3871
        7.     Skere            Ayuwoki      3423
        8.     TeamMagma        Iriztha      3380
        9.     FrenchConnexion  Robiox63     3156
        10.    PowerRanger      Yellovv      2679
        


          

    Disclaimers

     

    • Results may have a marginal difference to ones recorded by other players. The results taken were taken seconds before the ladder was reset, whilst the servers were offline. If you used a Discord bot, or gathered your own screenshots earlier than us, your results may be inaccurate. If you are or aren't on the ladder when you think you should/n't be, please contact Qeight via PMs. Please note that users with the exact same rating may switched positions during the reward process, we have no influence over that.
    • If the results are slightly incorrect, the correct users would have still been rewarded. This is due to the server automatically rewarding the top 25.

     

    Special thanks again to everyone that participated this season and those who bring a healthy competitive environment!

  8. .

    We are very clear with our plans for the game however there are big misconceptions about the duties of each team. The new region has quite a few members of the content side of things while the Devs are not involved in it at all.

     

    Fixing Lending-Trades and Server issues was a big priority while everything else was put on the downlow, current Dev priority as far as I understood is the new Dashboard (which has features I am very excited for), then PvP-update should be very high up on the list, which sadly was delayed and delayed because other issues that took priority.

     

    Mind we have 2 Devs working on things while we have a two dozens Content staff working on quite a few projects.

    Stuff takes time but people are always working on it.

    • Like 2
  9. I know all the story behind PokeOne and how and why it was born.

    Majority of the stories circulating around about why, how and why PokeOne was created/why Shane left PRO are false or total lies.

    Just getting this straightened out to begin with.

     

    I have been very active on the forum years ago, so I am aware of all the "coding" issues that pushed Shane to leave PRO, etc...

    The code was a buggy mess, however Eaty and Cames worked on it like a lot and its much easier to add, change and fix things now. The QoL changes Eaty has achieved in his time as Dev by far surpass Shane's, if I am completely honest and this comes from a players as well as from a staff perspective. Eaty coded as much in a night than Shane in a year for this game when Eaty got access. PRO was never a lost-cause, it just needed some love and it needed a bit of work.

     

    But why don't you just take inspiration from the best things that PokeOne has given to their players?

    Eaty, Cames and the Content team already take inspiration from various different sources to achieve the best experience possible however a lot of what PokeOne has to offer are either not suitable for what we are trying to achieve with the game or are simply just bad ideas.

     

    An autopatcher would be another main thing to achieve (even though I remember that there were major issues coding-wise on the topic).

    This has been a thing for idk a year? So this is already a thing for quite a bit.

     

    And especially: why the developing pace has slowed down so much? I am just curious to know.

    It hasn't, background work is being done. PRO has a two-man Dev team with different kinds of goals and objectives, fixing server stuff was on the top priority the recent months, then the new Dashboard which is pretty far already. They can only work on so many things, many things are background things players not really see. However Content wise it hasn't slowed down, it actually has been in the best place since PROs release, the content team is in the strongest point in PROs lifetime circle.

     

    I am curious to know how PRO will improve in the coming days.

    Games don't just improve in a few days, it takes time, time from people who go to school, have jobs, families, kids and do this as a passion project nothing further.

    • Like 6
  10. Just so you guys have some input from the Moderator team, the minute we get guild history logs (which we currently don't have), we will make buying members for rating a banable offense, just like boosting but for the suggestion, you have my support on it as well, I would very much agree with it.

    • Like 5
  11. Olá Erickmichellpkn,

     

    você pegou o Pokemon você mesmo?

    Tanto quanto eu posso dizer, todos os Larvitars da OT estão na sua caixa, exceto 2, que você vendeu há 3 dias.

    Você tem um ID?

     

    Atenciosamente,

    Q8

    [/CITAR]

    syes he is my ot. and I released more larvitar because I caught many at the event. I may have accidentally released it, see if it wasn't so please all IV's are 20+ and he's Nature adamant.

    Check last in box

  12. I captured a Larvitar with IV's 23+ and it went missing, yesterday I looked in the box and it wasn't there, and I don't know if I accidentally released it or if I was robbed. can you help me please?

    Hello Erickmichellpkn,

     

    did you catch the Pokemon yourself?

    As far as I can tell all OT Larvitars are in your box, except 2, both of which you sold 3 days ago.

    Do you happen to have an ID?

     

    Kind regards,

    Q8

  13. Also this is a thing that will happen. Just not from any accounts owned by people on the council(tell your mate)(probably not police able). Despite this still a good idea.

    The council will by default consist out of at least 1 Moderator and 1 Trade Moderator, to exactly avoid these things. The people I have in mind are closely integrated in the community and we have tools to check for almost everything.

    All in all, if this occurs even if I hope it doesn't, those council members are subject to removal and may receive in-game bans as well.

    We will not tolerate any form of abuse or leaks, not even the smallest ones.

     

    I am very strict with policies and rules, so you can bet on that ^^

    • Like 1
  14. Hey there PvP players,

     

    it's finally time to announce the beginning of an official PvP Council.

     

    • What is a PvP Council?

    The OU Council's purpose, ultimately, will be to guide the community and the metagame to the best of its ability. We will try our best to make decisions as transparent as possible while also providing you with the "best" (the quotation marks are extremely important) possible metagame on which to enjoy wasting as much of your personal time as possible. The most important thing I can tell you is that competitive online Pokémon is subjective, and this subjectivity is inherent in ban philosophies, metagame preferences, definitions of "broken", and many other factors. While I am certain that you will not agree with all of our decisions all of the time, I hope that the justification we provide will be enough for you to at least accept our decisions, even if you cannot agree with them entirely.

    Source: Click here

    • Why does PRO need a PvP Council?

    Inherently PRO can not be compared to Smogon/Showdown as many things are not working, many Pokemon are not available, nor are there official tiers or different ladders. We have to work with what we got and this increasingly and over the past 3 years showed how much displeasure it brings to the community. Starting from a broken Talonflame meta to weather teams being super dominant across the board. We want to give the chances to the community to make their own fate on how PvP should be in this game.

    • How and where will the PvP Council operate?

    I have created a new Discord for ALL players which has selected parts for the Council to have their discussions. The council will hold discussions about the state of the metagame, vote on possible suspect tests and overall try to make the PvP scene a much more enjoyable experience.

    • Why the PvP council now?

    The explanation I have given Eaty to approve this Council is very simple, a PvP rework will eventually come and is one of the top spots on the Developer priority list but until then I want to have an ironed out PvP Council that can manage any challenges that a PvP rework brings with it. The goal is to be a unified team by then and be efficient and effective with our time.

    • What if the PvP Council abuses their power?

    We have safeguards in place to render this almost 0, we can never guarantee no abuse however council members are put under strict rules and will be routinely checked for any abuse, bribes and stuff like that.

    Eaty holds executive power if he really deems necessary, we can not allow the council to go wild and start banning stuff that makes absolutely no sense. Eaty doesn't want this to be a failure nor does he want it to hurt the game and its community however he will have the final say in everything. A completely free player driven council is simply not possible, nor is anyone willing to take the risk however we try to give as much powers to the council as possible.

    • The MMO side-effects from a PvP Council

    A major concern when thinking about a PvP Council is the effect on the MMO side of things, such as the economy and trading.

    The nature of a PvP council is whether or not we ban a Pokemon or unban it, this obviously will have an effect on certain Pokemon (see Speed Boost Blaziken).

    Council members trades are checked on a regular basis so there won't be any insider trading happening.

    • How can I be a part of the PvP council?

    Application process will begin soon however first everything else needs to be completely ironed out, from how suspect tests will work to how we can reduce economy effects.

     

    ----------------------------------------

     

    This post is a first information post of whats to come, as I mostly work on this project alone, it may take some more time to iron out all logistics and how we want this council to fully operate.

    If you have questions, concerns, suggestions or feedback, feel free to comment it down below. I am happy to answer all questions.

     

    Have a wonderful day!

     

    Best regards,

    Q8

    • Like 20
  15. the players next to me had the same ratings as me i try to get them and go queue but they find opponents all the time and i just wait xD maybe im jsut unlucky then haha :/ als o iam not the most patient guy xd you do you best as always it okay

    Just a wild guess, could be 3 people with the same rating in queue but I would guess you were just unlucky at that moment.

     

    Maybe two options could be implemented. Wherein, one option would enable people to stand in queues like they do currently (basically the same system that is followed currently). And if we choose the other one, the system should try to find people around our rating for 10 minutes and if it finds nobody, the system should kick us out of the queue. So, after 5 minutes or so, we could stand in queue again and try to find players.

    I don't understand what you are suggesting really :/

  16. but i always see people next to me find games when i am in queue for 10 mins :/

    3 people are in queue

     

    You with 400 rating, player A with 100 rating and player B with 220 rating.

    The game will queue player A against player B because the rating difference is only 120 while your difference would be 180-300 rating.

     

    i guess there is nothing we can do there but maybe we can do sth about the drop and climb rate. .. you drop so easily but climb so slowly because when you only get 1 raters u lose like 30+ pts per loose and get 2-3 per win which isnt really motivating maybe there can be sth like u get 15 for every win and loose 15 for every loose and not calc the pts by the oppos rating bcause once someone froze you you can loose the whole rating you made for hours before

    I am all for changing how rating is done in ranked however this isn't even remotely up to me sadly.

    • Like 1
×
×
  • Create New...