Skip to content
View in the app

A better way to browse. Learn more.

Pokemon Revolution Online

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
Open Trade Zone

Pokehunter279

Registered User
  • Joined

  • Last visited

Everything posted by Pokehunter279

  1. Current RuleUnder the current trading system, if a seller and buyer do not complete their trade within 7 days, the trade will be automatically forced. While this rule may help ensure trades are eventually completed, the 7-day waiting period can create problems for both sides. Problems with the Current SystemFor Sellers: Once an item/Pokémon is involved in a trade, the seller has to wait 7 days if the buyer does not complete the trade. This means the seller cannot list the item/Pokémon in the forum again during this period which can be especially frustrating when a buyer makes a false bid, changes their mind, or simply stops responding. For Buyers: If a trade is stuck, the buyer may have to wait up to 7 days before the trade is resolved. During this time, they cannot properly obtain the item/Pokémon they need. This can be inconvenient when the item/Pokémon is needed immediately for other purposes. Suggested ChangeI suggest reducing the normal waiting period from 7 days to 3 days. After 3 days, if both parties have not completed the trade, the trade would be automatically forced as it currently is. However, there could be an option to extend the waiting period to 7 days when both parties agree that they need more time. For example: Normal trade: Automatically forced after 3 days. Extended trade: Can be extended to 7 days if the buyer or seller requests additional time through DM and the other party agrees. Alternatively, the trading system could allow players to set their preferred trade date when making or accepting a trade. Why This Would Be BetterThis change would make the trading system more flexible while still preventing trades from remaining unresolved indefinitely. A 3-day default would: Reduce the impact of false or abandoned bids. Allow sellers to relist their Pokémon/items sooner. Allow buyers to obtain their desired Pokémon/items sooner. Encourage players to communicate and complete trades promptly. Still give players the option to take more time when there is a legitimate reason. At the same time, allowing an agreed 7-day extension would prevent the shorter deadline from negatively affecting players who genuinely need more time. ExampleCurrent system: Suggested system: Overall, I believe changing the default waiting period from 7 days to 3 days, while allowing mutually agreed extensions, would make the trading system faster, more flexible, and less frustrating for both buyers and sellers.
  2. About 10 years ago, Headbutt and Digspots were some of the most exciting things to do as a new player. I still remember encountering rare Pokémon such as Scyther on Route 12, or Fletchling and Pinsir on Route 11. Finding those Pokémon through Headbutt or Digspots felt genuinely exciting because, at the time, some of them were extremely difficult—or even impossible—to hunt through normal encounters. That feeling of “What am I going to find here?” made traveling around the map worthwhile. However, I feel that Headbutt and Digspots have gradually become outdated compared to the current state of the game. With the introduction of newer spawn systems, event maps, regions, and excavation content, many of the Pokémon that were once valuable Headbutt/Digspot encounters are now much easier to obtain elsewhere. As a result, there is currently very little incentive to travel around the world specifically to use Headbutt or search for Digspots. In many cases, it feels more efficient to simply stay in one location and hunt Pokémon there. I think these two systems could be reworked to bring back their original excitement. 1. Add a Headbutt/Digspot Ranking SystemOne idea would be to introduce a ranking system similar to Excavation. Players could earn points by actively using Headbutt and/or digging Digspots. As their points increase, they could unlock higher ranks, with each rank giving access to increasingly rare Pokémon or other rewards. For example: Low Rank: Common and uncommon Pokémon. Mid Rank: Pokémon that are less commonly available through regular hunting. High Rank: Rare Pokémon or special encounters that give players a reason to continue leveling the system. Max Rank: Very rare or exclusive encounters that can only be obtained through high-level Headbutt/Digspot activity. This would give players a long-term reason to interact with these systems, rather than simply checking a Headbutt tree or Digspot whenever they happen to pass by. It could also encourage players to actively travel around the world, instead of staying in one location and repeatedly pressing A/D to hunt. The goal isn't necessarily to make Headbutt or Digspots overpowered—it is to make them feel rewarding enough that players actually want to go out of their way to use them. 2. Rework the Pokémon SpawnsI think the biggest reason Headbutt and Digspots have become less relevant is the current availability of Pokémon. Many Pokémon that were previously exciting Headbutt/Digspot encounters can now be found much more easily through: New regions Event maps New spawn systems Other hunting methods Because of this, there is often little reason to spend time traveling across the map looking for a Headbutt or Digspot encounter when the same Pokémon can be hunted much more efficiently elsewhere. I think the spawn tables should therefore be re-evaluated and refreshed. Rather than simply putting Pokémon that are already easily obtainable into Headbutt/Digspots, these systems could specialize in Pokémon that are: Difficult to encounter through normal hunting Unavailable or very uncommon in regular spawns Regionally or thematically appropriate Rare enough to make finding them exciting Potentially exclusive to Headbutt/Digspots This would restore the feeling of “I wonder what I'll find here?” that Headbutt and Digspots used to have. 3. Give Players a Reason to Explore AgainUltimately, I think the biggest benefit of reworking these systems would be encouraging exploration. One of the things I loved about the game as a new player was traveling through different routes and checking things along the way. Finding a rare Pokémon unexpectedly through a Headbutt or Digspot was memorable because it felt like a small discovery. Nowadays, with so many efficient hunting methods available, exploration can sometimes feel unnecessary when you're specifically looking for a Pokémon. A ranking/progression system combined with refreshed spawn tables could change that. Instead of: Players could think: That would turn Headbutt and Digspots from old side mechanics into meaningful activities that reward exploration and progression. Final ThoughtsI don't think Headbutt and Digspots need to be completely replaced. I think they have a lot of potential if they are updated to fit the current game. My main suggestions are: Add a Headbutt/Digspot ranking or progression system. Refresh the Pokémon available through Headbutt and Digspots. Add rare or exclusive encounters that give players a genuine reason to hunt them. Make the systems reward active exploration and traveling around the world. These mechanics were once exciting because they gave players a reason to explore and made rare encounters feel special. With some modernization, I think they could bring that feeling back again.
  3. Hi could you please message me, I couldn't message you here in forums. Here's my discord: _CallmeMK_
  4. Requirement: SPD<20, DEF/SPDEF/HP>20.
  5. Are you still in gold? I'd like to buy Goodra, Vaniluxe and Doublade.
  6. I'm onl now, we can trade.
  7. Time's up, congrats @M4dson for winning. I'll be onl in 40mins.
  8. last bump, 2hrs8mins left.
  9. noted. Start timer, auction end: 12:13 P.M 06/7/2026. GMT+7. Good luck and have fun bidding!
  10. Start Price: 15M Min Raise: 1M Insta: 70m End Point: 48 hours after first bid. Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k), IV Reroll Tickets (x1 IV Reroll Ticket = 700k) Timer: https://www.tickcounter.com/countdown/10765000/shiny-petilil Important Reminders: This is a Cross Server auction. You may bid from any server, and I preferred you to transfer server upon winning (Gold Server). If you intend to purchase with an alt account, specify the account alongside your bid. 15 minutes auction rules apply. (If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes.)
  11. Auction Ended. Congrats Minhtri111 for winning at 400k.
  12. Start 200k. End points: 9:40 PM GMT+7 02/7/2026.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.