-
Posts
40 -
Joined
-
Last visited
-
Days Won
1
Toxabest's Achievements
Newbie Trainer (1/12)
31
Reputation
-
Hello @Archieengine, Thank you for the report and sorry for any inconvenience caused. If you re-login anywhere while on the map, the Nosepass will refuse to follow you after the first time it sees you. To fix this issue, you need to leave the room entirely and come back in again. I have reported the issue to the Content Scripter team; hopefully, it will be fixed soon. Please don't hesitate to create a new thread in Bug Resolution Center if you wish to report a different issue. Thank you and have a good day!
-
Hello @Alciuz, Thank you for the report and sorry for any inconvenience caused. The move Nightmare is not coded as of now. Our developers are constantly coding new moves and abilities and Nightmare will also be coded in a future update so you could keep an eye on Update Logs to see what's newly coded and updated. Please don't hesitate to create a new thread in Bug Resolution Center if you wish to report a different issue. Thankyou and have a good day!
-
Hey @Mochi00, Please try lowering the happiness of your Riolu by having it faint against a wild Pokémon. Afterwards, reach maximum happiness again and make sure it is daytime when you do so. Regards, Toxabest
-
Hey @Rakkard, Thank you for the report and sorry for any inconvenience caused. I have confirmed that if a wild pokemon is locked into a move then the wild pokemon will use it one more time even after getting caught. I have reported this to the developers and hopefully it will be fixed soon. Please don't hesitate to create a new thread in Bug Resolution Center if you wish to report a different issue. Thank you and have a good day! Regards, Toxabest
-
Hello @Vanica, Thank you for the report. I have forwarded both issues to the concerned parties. The Red Hiking Backpack sprite glitch will be fixed in the next client update and the Reborn inspect bug will also be hopefully fixed soon. Thank you and have a good day! Regards, Toxabest
-
Tell me i'm not the only one who has noticed this in pve
Toxabest replied to Minakochan's topic in Battle System Bugs
Hello @Minakochan Thank you for the report. This is not a bug but the intended behavior. NPCs no longer reveal their next Pokemon and change them alongside the player in case of a double KO. You can checkout Update Logs for all mechanics update our developers roll out. Please don't hesitate to create a new thread in Bug Resolution Center if you wish to report a different issue. Thank you and have a good day! Regards, Toxabest -
Hello @Flexforlife, Thank you for the report I have forwarded the bug to our developers. Please don't hesitate to create a new thread in Bug Resolution Center if you wish to report a different issue. Thank you and have a good day! Regards, Toxabest
-
Hey @Proshamwat, Thank you for the report. Froakie has 2 hidden abilities in the game and battle bond Froakie evolution line are treated as seperate Pokemon in the pokedex but both of them are of the same species and therefore, you are able to get 2 evolution data by evolving the Froakie evolution line. I have forwarded this bug to the developers. Please don't hesitate to create a new thread in Bug Resolution Center if you wish to report a different issue. Thank you and have a good day! Regards, Toxabest
-
Toxabest started following Copycat is not working properly , Bug on sleep talk and Possible Defog bug involving sticky web
-
Hello @Booqitao, Thank you for your report and sorry for the inconvenience. Our Developers are already aware of the issue and hopefully it will be fixed soon. Whenever it is fixed, it will be announced in either the Update Logs thread or #announcements channel of PRO discord, which we recommend checking from time to time. If you wish to report a different bug, please feel free to make a new thread in the Bug Resolution Center. Thanks again for your patience and have a good day! Regards, Toxabest
-
Hello @Flexforlife, Thank you for taking the time to report this issue and sorry for any inconvience caused. I have checked and forwarded the issue to our developers. Please don't hesitate to create a new thread in Bug Resolution Center if you wish to report a different issue. Thank you and have a good day! Regards, Toxabest
-
We were unable to replicate the bug with this information. Our developers are constantly fixing bugs in the game so this could have been another one that was fixed in a previous update. Once again, thank you for the report and have a good day!
-
Hello @Carmlives, Thank you for the report. Defog should remove all hazards on the field, unless the target is in the semi-invulnerable turn of a move. Therefore, it is the intended behaviour. However, we were unable to reproduce only stealth rock getting removed but not other hazards when opponent uses protect. Can you give us a bit more details when that happened to you, like what Pokémon were on the field, what moves were used, etc. Looking forward to your reply. Please don't hesitate to create a new thread in Bug Resolution Center if you wish to report a different issue. Thank you and have a good day! Regards, Toxabest
-
Hello @PikaPikaChiu, Thank you for your report and sorry for any inconvenience caused. The move 'Copycat' is not yet coded. It will be posted in the Update logs whenever it is coded. Please don't hesitate to create a new thread in Bug Resolution Center if you wish to report a different issue. Thank you and have a good day! Regards, Toxabest
- 1 reply
-
- 1
-
The message for immunity to spikes was added to make things clear. Although a message for other hazards was not added I have forwarded this to the developers for consistency purposes.
-
Hey @Ging13, This is not a bug as the opposing Alakazam has the ability Magic Guard which makes the Pokémon take damage only from attacks and therefore, it does not take any damage from Stealth Rock or Spikes. Please don't hesitate to create a new thread in Bug Resolution Center if you wish to report a different issue. Thank you and have a good day! Regards, Toxabest