I get what you’re saying, and the idea makes sense on paper…but the core issue is this: People play PRO because it’s Pokémon. It’s not just the battle system or MMO design. The attachment to the creatures, the history, the recognition. If you strip that away and replace it with new monsters, even if the gameplay is identical, a lot of players just won’t feel the same pull. The emotional connection is doing a lot of the work. Recreating from scratch isn’t easy. It’s not just making new monsters, it’s building something people care about in the same way. On the PvP side, you’re right. Some may find the ban list frustrating, but also necessary. As for making a new IP…technically possible, but risky. You’d lose the built in audience that comes from Pokémon. Even good alternatives struggle with that. Your idea isn’t wrong though…it just works better as inspiration. Instead of copying Pokémon, the real opportunity would be making something new that captures what works, but stands on its own.