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Duyh91

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  1. Shiny hunting is a big part of any pokemon games, giving ways for players to realistically hunt shiny will definitely increase playtime and engagement, because lets be honest, hunting a shiny Ralts when the spawn rate is about 4-5/hours is not feasible Proposes solution: - Let us exchange rare (not common/uncommon) pokemon into shards (maybe only those with 100+IV) - Turns shards ==> Shiny Charm (1-3 days) - Shiny charm increase the shiny rate for that specific type For example: Drillbur with 100+ IV can be exchanged for Ground-shards, and 20 shards = Ground Shiny Charm (3 days) I think this system will do a few things: - Enable a pokemon sink that makes catching mons more exciting and profitable. Without a sink, most of the time you would just throw away pokemon if it's not 24+ IV - High-end players can spend money to buy shards and hunt for specific shiny that would be too rare to realistically hunt - New players have more ways to earn money, which rebalance the ridiculous wealth distribution - Hunting shiny will be a new ways to play the game, which can and will make the game more fun (THIS IS THE MOST IMPORTANT POINT) You can even let players reroll IV and natures of shiny with shiny shards, but that's another can of worm.
  2. Feedback Map name: Route 124 Underwater Pokemon: Kabuto Reason: The spawns are incredibly rare. Me and My friend was fishing the whole night cycle and not a single Kabuto spawned. So it was 2 players, constantly fishing with a Super Rod, and was unable to find the mon even once. (to the point where we think it is bugged)
  3. Is it possible to mark a page in PC as "ignored", so when you throw Pokemon into your PC, that page will not be filled up? For example, i would ignore the first 3 page, and only put in my frequently used pokemon, so i can easily access them. Other pokemon, If i just click "transfer", they will be fill up normally like they currently would. So you would need a transfer button, and an ignore flag for the PC pages. Personally, i think the PC is the most important feature in a collection game like PRO. I know the PC as a whole need a revamp (the sorting is page by page basis instead of the whole PC, it's extremely slow, and the search function is very limited). But this bandage fix may help a ton.
  4. hey guys i know this is low priority. But the current spawns data from the game only cover Land and Surf, Headbutt data is not available. Is there any chance i can contact a dev just to ask for the csv file for the headbutt pokemons? Just to complete the data dump for a webapp I am making for PRO. I would greatly appreciate it. (I actually asked mods on discord, posting here just to make it easier to track)
  5. Hiya, how did you calculate the encounter chance? And also the current data dump has rarity as "common, uncommon...etc." where as your data has a specific number for the tier. Did they change it recently?
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