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Crimsonhound

Tester
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About Crimsonhound

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Community Answers

  1. Hey @Dund66! Sorry for any inconvenience this might have caused. Can you share a few screenshots of inside New Mauville, especially Barrier and NPC placement, so i can get an overview of your quest state? The quest was changed a bit so it might be in a bugged state for you. Greetings ~Crimsonhound
  2. Hey @Walyalexander Sorry for any incovenience all this might have caused. The mechanic for happiness evolution was changed recently and now behaves like in the OG games. This means that happiness evos now require 160+ happiness and a level up. Sadly the Mysterious Candy is not yet fixed to allow level 100 Pokemon with a happiness above 160 to evo properly. This will hopefully get fixed soon. Feel free to forward any bugs you encounter in the future and feel free to ask if you have any further questions. Greetings ~Crimsonhound
  3. Hey @Pepemelenas Sorry for any incovenience all this might have caused. The mechanic for happiness evolution was changed recently and now behaves like in the OG games. This means that happiness evos now require 160+ happiness and a level up (either through battle, rare candy or exp. candy). Sadly the Mysterious Candy is not yet fixed to allow level 100 Pokemon with a happiness above 160 to evo properly. This will hopefully get fixed soon. Feel free to forward any bugs you encounter in the future and feel free to ask if you have any further questions. Greetings ~Crimsonhound
  4. Hey @Codyful! Thank you for your report, and i apologize for any inconvenience caused. As S Diancie Mount is a prestige mount, it should indeed be tradeable. I've forwarded this issue to our developers. Feel free to reach out if you have any further concerns or questions. Greetings ~Crimsonhound
  5. Hey @Demenelizator! The "workflow" you described is correct, as the turn in which Tailwind is used, already counts as one of the 4 turns. The same applies to Weather effects, etc. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
  6. Hey @Coffeeee! Apologies for any inconvenience caused. As of now we are still investigating what exactly causes these issues. So far, fully muting music has provided a temporary solution for most users. If this doesn't resolve the issue for you, unfortunately, we do not have any other fixes available at this time. Greetings ~Crimsonhound
  7. Hey @Mozambi! Thank you for your report and sorry for any inconvenience this might have caused. Could you perhaps share some screenshots of battle logs or a video for me to get more information and get a better understanding of the issue? Looking forward to your feedback. Greetings ~Crimsonhound
  8. Hey @Pokedad89! Apologies for any inconvenience caused. We are currently investigating the cause of these crashes. Could you please try turning off all in-game music by unchecking the boxes to see if this resolves the issue? Looking forward to your feedback. Greetings ~Crimsonhound
  9. Hey @Shuffles69@Refandra! Apologies for any inconvenience caused. We are currently investigating the cause of these crashes. Could you both please try turning off all in-game music by unchecking the boxes to see if this resolves the issue? Looking forward to your feedback. Greetings ~Crimsonhound
  10. Hello @Leneverza, The issue is now fixed and you should be able to evolve your Teddiursa as usual. Thanks for your patience and sorry again for any inconvenience this might have caused. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
  11. Hello @Firefly12 Thank you for your report, and I apologize for any inconvenience you've experienced with this interaction. As Mysticwind already mentioned, this is a known bug and will be fixed with the upcoming Client Update. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
  12. Hello @Katawaredokifan Thank you for your report, and I apologize for any inconvenience you've experienced with this interaction. Logging off during battles can sometimes cause issues with the Team Preview, which can also result in unexpected messages like those you’ve encountered. This issue should be fixed in the upcoming Client Update. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
  13. Hello @Mozambi Thank you for your report, and I apologize for any inconvenience you've experienced. After reviewing your replay, I noticed your Porygon-Z has Tri Attack in the first slot of its moveset. Z-Conversion transforms the user into the type of the move in the first slot. Since Tri Attack is a Normal-type move and Porygon-Z is already a Normal-type Pokémon, the move fails because it would attempt to convert a Normal type into the same type. Therefore this is the intended behaviour. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
  14. Hello @Karyyy Thank you for your report, and I apologize for the inconvenience you've experienced with this interaction. This interaction is indeed a bug, and is caused by a combination of the positioning of the Pokemon in the team + the amount of fainted mons. I've forwarded this issue to our developers. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
  15. Hello @Walkyrion Thank you for your report, and I apologize for the inconvenience you've experienced with this interaction. This interaction was indeed bugged, but has been fixed in the latest Client Update. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
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