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Posts
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Everything posted by Crimsonhound
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Hey @Mozambi! Thank you for your report and sorry for any inconvenience this might have caused. Could you perhaps share some screenshots of battle logs or a video for me to get more information and get a better understanding of the issue? Looking forward to your feedback. Greetings ~Crimsonhound
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Game Crashing after leaving LT Surge's Gym
Crimsonhound replied to Pokedad89's topic in Client Bugs; Music, Graphics, etc.
Hey @Pokedad89! Apologies for any inconvenience caused. We are currently investigating the cause of these crashes. Could you please try turning off all in-game music by unchecking the boxes to see if this resolves the issue? Looking forward to your feedback. Greetings ~Crimsonhound -
Hey @Shuffles69@Refandra! Apologies for any inconvenience caused. We are currently investigating the cause of these crashes. Could you both please try turning off all in-game music by unchecking the boxes to see if this resolves the issue? Looking forward to your feedback. Greetings ~Crimsonhound
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Hello @Leneverza, The issue is now fixed and you should be able to evolve your Teddiursa as usual. Thanks for your patience and sorry again for any inconvenience this might have caused. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
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Hello @Firefly12 Thank you for your report, and I apologize for any inconvenience you've experienced with this interaction. As Mysticwind already mentioned, this is a known bug and will be fixed with the upcoming Client Update. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
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Hello @Katawaredokifan Thank you for your report, and I apologize for any inconvenience you've experienced with this interaction. Logging off during battles can sometimes cause issues with the Team Preview, which can also result in unexpected messages like those you’ve encountered. This issue should be fixed in the upcoming Client Update. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
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Hello @Mozambi Thank you for your report, and I apologize for any inconvenience you've experienced. After reviewing your replay, I noticed your Porygon-Z has Tri Attack in the first slot of its moveset. Z-Conversion transforms the user into the type of the move in the first slot. Since Tri Attack is a Normal-type move and Porygon-Z is already a Normal-type Pokémon, the move fails because it would attempt to convert a Normal type into the same type. Therefore this is the intended behaviour. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
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Hello @Karyyy Thank you for your report, and I apologize for the inconvenience you've experienced with this interaction. This interaction is indeed a bug, and is caused by a combination of the positioning of the Pokemon in the team + the amount of fainted mons. I've forwarded this issue to our developers. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
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Bug with the Snowstorm Icon with the Snow Warning ability.
Crimsonhound replied to Walkyrion's topic in Battle System Bugs
Hello @Walkyrion Thank you for your report, and I apologize for the inconvenience you've experienced with this interaction. This interaction was indeed bugged, but has been fixed in the latest Client Update. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound -
Ability activating when the user dies switching in
Crimsonhound replied to Tonimacaroni's topic in Battle System Bugs
Hello @Tonimacaroni Thank you for your report, and I apologize for the inconvenience you've experienced with this interaction. This interaction is indeed a bug, as abilities like Drought should not activate if the Pokémon faints upon switching in due to entry hazards. I've forwarded this issue to our developers. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound -
Hello @Turnine Thank you for your report, and I apologize for the inconvenience you've experienced with this interaction. As we're currently in Gen 7, both the Confined and Unbound forms of Hoopa can correctly possess both moves. However, Hoopa Confined or any other Pokemon, that is not Transformed into Hoopa Unbound, should not be able to use Hyperspace Fury. I've forwarded this issue to our developers. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
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Hello @Zeratoita Thank you for your report, and I apologize for the inconvenience you've experienced with this interaction. As @Kitretsu05 already mentioned, this is not a bug. You can use the mount, but there is currently no sprite for the Halloween Mega Swampert Mount implemented. The sprite will be added in the future, once it's completed. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
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Hello @Kbary Thank you for your report, and I apologize for the inconvenience you've experienced with this interaction. The described behaviour of Gengar being able to switch out on your Shadow Tag Pokemon is not a bug, but rather the intended behavior as Ghost-type Pokemon are immune to the abilities effect. Regarding the game crash, we can't do anything. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound
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Hoopa Dungeon Bugs/Issues
Crimsonhound replied to Turnine's topic in Client Bugs; Music, Graphics, etc.
Hello @Turnine Thank you for your report, and I apologize for the inconvenience you've experienced with this interaction. The first issue has been reported and is already fixed. The second issue has been reported to the Content Scripters and is being looked into. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound -
Hello @Shadowrunner Thank you for your report, and I apologize for the inconvenience you've experienced with this interaction. This is technically not a bug. You can use the mount, but there is currently no sprite for the Halloween Mega Swampert Mount implemented. The sprite will be added in the future, once it's completed. Feel free to reach out if you have any further concerns or questions. Greetings, ~Crimsonhound