As someone who is at ~350 hours playtime and is now starting to try and build a roster of epic pvp pokemon to play with on the ladder, I embrace the idea of being able to occasionally reset specific IVs (through a system that cannot be bought - so I think Gamiverse's idea of a rare boss drop is right on the money) as it would immensely help ease my pain.
I understand that much of the development team's worry is that this will cause players to quit, and although I can see why, this approach does not take into account the amount of PRO players that quit because once they've beaten the 3 regions, the thought of having to grind for months and months to get their desired pvp pokemon just makes them quit outright. For me personally, I've quit and came back to PRO so many times because the grind for Extremely Rare Pokemon can take so long that you feel you are completely wasting your time and your life because at the end of each day, you have nothing to show for your efforts. Other games where you have to do a massive grind (let's say runescape for example), do so through a constant progression system (constant experience and drops in runescapes case). If their was a way that a grind in PRO progressively rewarded a guaranteed IV reset token, for example, I would be MUCH more inclined to put the time in and power up my specific epic pokemon of which I'm proud to have originally farmed. I do not have any specific ideas in how this would be achieved as of now, but it is an idea.
However, I can empathise with veteran PRO players that have much more time played than I, who would look at this idea and option to Reset IVs and feel cheated, as they have put the time in and my reluctance to follow in their footsteps might seem unfair. But I do believe that for someone like me, who feels the need for some kind of constant progression in games, being able to "build" your epic pvp pokemon through a rewarding system would really excite me. :Heart-eyes: