Skip to content
View in the app

A better way to browse. Learn more.

Pokemon Revolution Online

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
Open Trade Zone

Mortyh

Registered User
  • Joined

  • Last visited

Everything posted by Mortyh

  1. Mortyh posted a topic in Suggestions
    As we know, elite four will be in game on its release. The suggestion here is simple, to add the Battle Frontier on PRO. Why? It's a funny place to battle after most of the objectives/quests/main goals are done and a rank could also be added. A rank for players who have won a silver/gold symbol and for how many times determined frontier brain was defeated. (even after the 2 symbols achievement.) I like to stay hours on Battle Frontier having some fun and winning battle points to exchange for good/different items. I would love to see these characters in game.
  2. Reconciling many of the suggestions made here... What about a reward of an active player coming from a daily quest? I will explain. Every different day you log in the game, a "daily quest" could be sent to you, if the player wants to. This quest could be about killing some amount of determined Pokémon (Like some rare Pokémon to find), search and train some kind of Pokémon or search and catch an extremely hard Pokémon to be found. This daily quest could have three difficulties levels, for example: Easy: Search and catch a common/rare Pokémon and train it 20/25 lvls and come back to talk to the NPC again. Medium: Kill some amount of determined rare/very rare Pokémon. Hard: Search and catch a horrible rare Pokémon or if we can't name a difficulty, a Pokémon very very rare to find. For each of those difficulties, a better reward would be guaranteed. Could be daily tokens, tickets, vouchers or any other tradable in-game item (But not tradable between players). 3 tokens Easy, 5 tokens Medium, 10 tokens Hard, for example. This whatsoever item could be exchanged for prizes in some places where people would come to take and deliver the daily quests. A small amount of gathered tokens, the player could exchange for some normal items or more easy to find in game. A great amount of gathered tokens, the player could exchange for better items, like battle items or different rare berries. An awesome amount of gathered tokens, the player could exchange for baby eggs, some daily outfits/clothes or some determined good Pokes that can be only obtainable with this daily system. This way, players would be more active and would have some fun before goes to the main objective in that day. As a note: A different prize/gift (which I won't suggest nothing) could be given to the player that did most of daily quests in the final of the current month. Just an idea that I had... Some days I enjoy doing something different than usual; train, battle and that stuff. Daily Quests would be great for that. But not money please, I think we have other ways to get money. I would like to everyone think about this suggestion and comment if it is a great idea or not. Any supplement are welcome too. Cya~
  3. Are you sure about that? Because here still playing the same calm song instead that epic one. Why is this happening? Just adding as a note that I'm downloading the new client every time it's uploaded.
  4. I'm gonna show you something beautiful... As many of you should know, this month is released the Avengers sequence called Age of Ultron. Are you impatient and can't wait anymore? I know the feeling, it's a good time to being a fan. :) Here is the synopsis: Marvel Studios presents "Avengers: Age of Ultron," the epic follow-up to the biggest Super Hero movie of all time. When Tony Stark tries to jumpstart a dormant peacekeeping program, things go awry and Earth's Mightiest Heroes, including Iron Man, Captain America, Thor, The Incredible Hulk, Black Widow and Hawkeye, are put to the ultimate test as the fate of the planet hangs in the balance. As the villainous Ultron emerges, it is up to The Avengers to stop him from enacting his terrible plans, and soon uneasy alliances and unexpected action pave the way for an epic and unique global adventure. Cast: Marvel's "Avengers: Age of Ultron" stars Robert Downey Jr., who returns as Iron Man, along with Chris Hemsworth as Thor, Mark Ruffalo as Hulk and Chris Evans as Captain America. Together with Scarlett Johansson as Black Widow and Jeremy Renner as Hawkeye, and with the additional support of Don Cheadle as James Rhodes/War Machine, Cobie Smulders as Agent Maria Hill, Stellan Skarsgard as Erik Selvig and Samuel L. Jackson as Nick Fury, the team must reassemble to defeat James Spader as Ultron, a terrifying technological villain hell-bent on human extinction. Along the way, they confront two mysterious and powerful newcomers, Pietro Maximoff, played by Aaron Taylor-Johnson, and Wanda Maximoff, played by Elizabeth Olsen and meet an old friend in a new form when Paul Bettany becomes Vision. tmeOjFno6Do And you? What do you think? Post here your comments and thoughts.
  5. Welcome to the game! Hope you have fun here ;) Ciao Ciao ~
  6. Mortyh replied to Ninja0121's topic in Suggestions
    Understanding the difficulty of an individual tilescript for every tree, I would like so much if these "headbutt areas" could be added. So, the move would finally get a functionality and also items like "honey".
  7. I think that any kind of suggestion are valid, but I honestly don't agree with you on your both suggestions. Yeah, the idea of a harder game was fortunately accepted for some players, including me, but first you need to understand that will be more stronger NPCs than just elite four. Gaining exp in the end of each battle instead of each pokemon defeated would be unfair, especially for those people who wish training a low lvl pokemon. So, I'm in Viridian Forest training any new weak pokémon and if I wont kill all the NPCs pokémon, I won't supposed gain any exp? Sometimes we like to train a few pokes at the same time and a weak place is perfect for that training. And for those hard battles, if you could killed a Mega Pokémon, for example, and almost all of your team are dead, but anyway, you did, you killed it... I supposed got this exp. So, waiting the rest of NPCs team that can, somehow, kill my survivors pokes, just to gain my fair exp won't be a nice idea because this exp wouldn't be guaranteed. Besides, I think the cooldown of each NPC need to be readjusted for what kind of place they are and its functionality there. With this suggestion, a victory road NPC would have the same cooldown of youngster Joey, this seems unfair at all. About the system's announcement, if a player could have an option to able or disable this messages, like you said, it's ok for me. But if we can't, I agree with Engineer. Some people won't like their achievements revealed into the public. Badges achievements and things like that won't be so problematic, but hard pokes and shiny pokes caught would mean some headache, believe me.
  8. Thank you DM <3 Having you in this awesome community makes me more happy! Some of the maps you did are unbelievable, congratulations buddy. Seems you don't come on this forum topic often due your hard and continuous work, so I feel honored. I will certainly enjoy a lot this game, a dream of all Pokemon fans, indeed. :) Cya :P
  9. Mortyh replied to Red's topic in General Game Talk
    I also like this idea of a harder game. Seems this way the trainer will need to train a little more and have some efforts to overcome difficulties along the way. This increases the motivation to become even more stronger.
  10. Mortyh replied to Red's topic in Suggestions
    I really like the way this topic is taking, serious. In my opinion, all shiny ivs must be 1-31 how in original games, to not fall into the same error again. Indeed, shiny Pokemons are extremely rare and this is the reason that make them so special. Its color and rarity, nothing else. In fact, exists a whole math question that explains why shiny pokemons can't be the best of its category, so no reason to make them overpower. Congratulations to the staff for how this question has been reviewed.
  11. I am from PWO actually. But many of my friends started to play here, so I decided to do the same thing. Besides, the game is going well, becoming so much beautiful and functional. So, you never played any Pokémon MMOs, right?! Good luck in your journey, maybe you'll see a Ho-oh just on your beginning, who knows? :p
  12. Mortyh replied to a post in a topic in Player Introduction and Partings
    Yesterday Serena told be that you made her signature. Just had to come here and congratulate you for your amazing artwork. I'v heard about you from PWO. I'm also from there. Hope we have a good time here. Enjoy :Grin:
  13. Thank you Serena! Hope we can have a pretty nice time here and meet you in game :Content: As a note: I love your signature, It's one of the best I've ever seen on forums.
  14. Damn
  15. To have some fun: duO-Uq3J2jE
  16. Thank you buddy! Now I have my account back, how everything should be. (Just created today G-G) Hope meet you in game :Grin:

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.