Jump to content

Crokstar

Registered User
  • Posts

    64
  • Joined

  • Last visited

Crokstar's Achievements

Newbie Trainer

Newbie Trainer (1/12)

0

Reputation

  1. Player name: Crokstar showdown name: Crokstar server silver rank on ladder: 23
  2. On showdown this is not allowed
  3. Crokstar

    Poison

    I might get things wrong but you can always straighten my words. 1) poke is poisoned 2) poke switch in after dead teammate 3) poison tics 1)poke is poisoned 2) poke switch in by swap 3) poison tics 1)poke is poisoned 2) toxic spikes on field 3) that poke switch in after dead teammate 4) message poison failed to have effect because it is already poisoned 5) BUT THE POISON DOESN'T TIC lost because of third option since it was last poke scenario. Maybe I am not observant enough and it doesn't go as the first example
  4. Rapid spin passes through protect or not. Is this fixed?
  5. Then why for example gengar could have get levitate removed and this problem cannot be removed if pro has atm gen 7 standards... which in some cases would be arguable like in gengar case? Btw klefki also has prankster and it is used in pvp
  6. Crokstar

    Sucker punch Bug!

    Same goes when poke is asleep. Game full of bugs.
  7. The impatience is directly proportional to the time we await. xD
  8. NPC Name: Crokstar Starting dialogue: Hey, hey can you come over here and help me with that plank of wood? It's getting cold out here. Let us both warm up near this fireplace. Team: Sudowoodo, Trevenant, Shiftry Losing dialogue: Hey, hey that has nothing to do with me! On cooldown dialogue: H-Hey the fire faded... Special request: Ranger NPC, a fireplace nearby.
  9. Name: Crokstar Showdown: TheCrok Server: red ladder: 9th or so
  10. That sounds interesting. Controlling the ones who are controlling. Well I guess the creators of the game should be the one in charge to do so. I always beleave that staff is for players and not the other way. Staff should never take advantage of the fact that they have higher position. At least in a game scenario. I do think that number of staff is an important factor. Imagine a jail with more guards then prisoners. What is the sense of sucha situation: the guard gets benefits for being a guard but has no impact which makes the whole structure a mess. Out of lack of things to do they start to abuse the power and for instance do physical punishment to the prisoners for slightest insubordination to prove they are worth the title.
  11. So it is just a general topic about staff. In a forum with large topic freedom I hope this topic will match the standards and will not interrupt any relations of any sort. As we know staff is always a part of the game not only PRO but many others. It is obvious that the game needs the guards in order to function well. Someone must stand for the game idea and make players obbey the rules. The question is who exactly should be the aforementioned guard and how many of them should be in order not to ruin the balance between controlling players and freedom of players. First of all what are the pros of to many staff members. The obvious thing is that the players will be really careful on what they do and they will strictly obbey the rules in fear of getting punishment. Sounds nearly OK. At the beginning of any game usually the percentage off staff is a lot lower then when the game is advanced. The players are not so used to the fact that they are getting controlled in every moment of their game and if this changes drastiacally in time then they do feel pressurised. This implies the con of the situation which is that the relaxed mode which the game offers is starting to be blured by the massive outspread of the guards and the player in order not to lose what they have will fall under the pressure. How reckless decisions can the staff make when in number power and how will this affect the relationship between them and the players? Feel free to discuss, Crokstar.
  12. Crokstar

    Ban Amoonguss

    Please lock this tread I cannot stop laughing. Stall is for noobs and let the noobs have the amoonguss since they dont know anything about competitive PvP xD
  13. Crokstar

    Ban Amoonguss

    Actually i never thought u will take this post serious since it was a prank on Tr3y the Tr3yonguss as an answer to crawdaunt ban request. Well I guess you guys take the game to serious. xD
  14. Crokstar

    Ban Amoonguss

    As the subject is titled i think that PRO isn't prepaired for pokes like amoonguss. it survives an attack puts ur poke to sleep and then switches out regaining its hp in addition absorbing toxic spikes which makes stall even harder to break which in combination with residual dmg like life orb leads to lose with an offensive team since these pokes regain its hp by switching out. Amoonguss puts ur poke 100% chance on sleep which makes things comes worse fighting with a 5v6 scenario leaving u with less oportunities to beat stall.
  15. So I got this interesting dragonite for sell. If u hate stall that is the right pokemon for you. Start offer: 1m bid: 100k end: 48 hours after first bid. Fake offer: meat with nasty consequences HF
×
×
  • Create New...