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Pisforpenguin

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  1. SO 500k Min Raise 100k 48h after start CC = 500k RR = 750k
  2. Congrats I will reach out to you later when I am home from work to arrange a meetup
  3. SO: 500k Min Raise: 100k Ends 48hrs after first bid CC= 450k IV RR = 550k
  4. I would argue the only real required move is strong stab in the form of Return/Double Edge, which can even be dropped for the weaker body slam for para chance. The Other moves that have viability include: Fake Out, PuP, Sucker Punch, Crunch, Fire Punch, Drain Punch, and to a lesser extent EQ. All of these have their own upsides and downsides. All of these are with the upside of breaking sashes + sturdy and both hits having individual chances to crit. At the same time the player base likes to contradict themselves and say there is too many offensive threats and not enough defensive answers. Such as we should be prioritize adding toxapex/corviknight/slowking-g. So which is it is there not enough wall breakers/offensive threats or is there not enough defensive pieces. +2 252+ Atk Parental Bond Kangaskhan-Mega Fire Punch vs. 252 HP / 252+ Def Skarmory: 248-294 (74.2 - 88%) -- 0.4% chance to OHKO after Stealth Rock +2 252 Atk Parental Bond Kangaskhan-Mega Fire Punch vs. 252 HP / 252+ Def Skarmory: 224-268 (67 - 80.2%) -- guaranteed 2HKO after Stealth Rock 252+ Atk Parental Bond Kangaskhan-Mega Power-Up Punch vs. 252 HP / 252+ Def Skarmory: 37-44 (11 - 13.1%) -- possible 7HKO Skarm is arguably the best answer but with and without rocks rolls exist to get the OHKO. 252 Atk Parental Bond Kangaskhan-Mega Fire Punch vs. 252 HP / 80+ Def Ferrothorn: 272-324 (77.2 - 92%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery +2 252 Atk Parental Bond Kangaskhan-Mega Fire Punch vs. 252 HP / 80+ Def Ferrothorn: 540-640 (153.4 - 181.8%) -- guaranteed OHKO +2 252 Atk Parental Bond Kangaskhan-Mega Drain Punch vs. 252 HP / 80+ Def Ferrothorn: 270-320 (76.7 - 90.9%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery 252+ Atk Parental Bond Kangaskhan-Mega Fire Punch vs. 252 HP / 80+ Def Ferrothorn: 300-356 (85.2 - 101.1%) -- 41% chance to OHKO after Stealth Rock Ferrothorn on the other hand is not as great of a check based on the set you are referring to you either need to index greater into the defensive side or find another answer. 252 Atk Parental Bond Kangaskhan-Mega Double-Edge vs. 252 HP / 252+ Def Clefable: 210-247 (53.2 - 62.6%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery 252+ Atk Parental Bond Kangaskhan-Mega Double-Edge vs. 252 HP / 252+ Def Clefable: 229-271 (58.1 - 68.7%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery 252 Atk Parental Bond Kangaskhan-Mega Return vs. 252 HP / 252+ Def Clefable: 178-211 (45.1 - 53.5%) -- 95.5% chance to 2HKO after Stealth Rock and Leftovers recovery 252+ Atk Parental Bond Kangaskhan-Mega Return vs. 252 HP / 252+ Def Clefable: 195-230 (49.4 - 58.3%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery Clefable is unable to reliably switch in. It has to be saved fairly healthy and make a safe entrance to get anything done +2 252 Atk Parental Bond Kangaskhan-Mega Fire Punch vs. 240 HP / 0 Def Aegislash-Shield: 296-352 (92.2 - 109.6%) -- 96.9% chance to OHKO after Stealth Rock +2 252 Atk Parental Bond Kangaskhan-Mega Crunch vs. 240 HP / 0 Def Aegislash-Shield: 316-374 (98.4 - 116.5%) -- guaranteed OHKO after Stealth Rock +2 252 Atk Parental Bond Kangaskhan-Mega Earthquake vs. 240 HP / 0 Def Aegislash-Shield: 394-468 (122.7 - 145.7%) -- guaranteed OHKO There are many options to deal with aegislash outside of sucker. 252 Atk Parental Bond Kangaskhan-Mega Fire Punch vs. 116 HP / 0 Def Mawile-Mega: 164-194 (60.7 - 71.8%) -- guaranteed 2HKO after Stealth Rock 252 Atk Parental Bond Kangaskhan-Mega Earthquake vs. 116 HP / 0 Def Mawile-Mega: 220-260 (81.4 - 96.2%) -- 6.6% chance to OHKO after Stealth Rock As you can see Kang also has options to deal with Mawile I noticed you mentioned earlier it would be forced into Fake Out + Return to not kill. I don't really follow your line of thought here. Mega Kanga is both bulkier and faster than Mega Mawile, this allows Kang to more freely hit with stab + super effective moves. It is not forced into spamming +2 sucker punches as often as Mawile. Not to mention the Mawile user has to give up a free turn to get to +2 something Kang can forgo.
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